Player Matchup

Osiris
Osiris
GuiSennin
Osiris
Level 38
God Stats
1W - 2L
1,726 SR
Queue Stats
30W - 24L
1,578 Elo+
Solo
Fenrir
Fenrir
JauneOfArc
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 70L
1,453 Elo+
Solo
Hades
Hades
Masturbin0405
Hades
Level 66
God Stats
21W - 20L
1,547 SR
Queue Stats
218W - 250L
1,482 Elo+
Solo
Chiron
Chiron
Thatguy5566
Chiron
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
kingkhaimera
Ganesha
Level 55
God Stats
0W - 1L
1,660 SR
Queue Stats
2W - 5L
1,353 Elo+
Solo
Team Averages
Level 62
1,587 SR
1,473 Elo+

VS

Team Averages
Level 35
1,589 SR
1,718 Elo+
Nox
Nox
HeleneWischer
Nox
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
HelsOnlyFans
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 17L
1,899 Elo+
Party 1
Thor
Thor
MissFortuneQuQ
Thor
Level 27
God Stats
11W - 9L
1,610 SR
Queue Stats
230W - 117L
1,737 Elo+
Party 1
Guan Yu
Guan Yu
Vyscool
Guan Yu
Level 30
God Stats
3W - 1L
1,833 SR
Queue Stats
192W - 54L
1,952 Elo+
Party 1
Chiron
Chiron
sinistergeek
Chiron
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GuiSennin
Osiris
11
0 / 9 / 1
6,605
389
3,662
15,834
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
JauneOfArc
Fenrir
10
1 / 10 / 1
6,582
387
3,466
16,982
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 0
8,474
498
6,654
13,982
8,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
15
3 / 1 / 1
9,106
536
7,465
12,063
4,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
kingkhaimera
Ganesha
12
0 / 3 / 3
7,805
459
3,439
13,654
7,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
9,172
540
10,858
6,954
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 2 / 12
10,029
590
14,135
5,896
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
9 / 2 / 8
10,060
592
10,691
12,200
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Vyscool
Guan Yu
19
10 / 0 / 6
11,850
697
13,734
13,124
17,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
13
2 / 2 / 0
7,930
466
5,128
10,653
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
7
Kills
27
27
Deaths
7
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Osiris
GuiSennin
Osiris
0
9
1
0.06
W
5
1
7
8.5
W
1
2
12
3.5
L
Fenrir
JauneOfArc
Fenrir
1
10
1
0.15
L
3
4
0
0.75
W
9
2
8
6.5
L
Chiron
3
1
1
3.5
W
Guan Yu
Vyscool
Guan Yu
10
0
6
13
L
Ganesha
kingkhaimera
Ganesha
0
3
3
0.5
W
Chiron
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,686
Damage
54,546
72,515
Taken
48,827
32,612
Mitigated
29,728
26,167
Healing
18,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
GuiSennin
Osiris
3,662
1,562
0
4,088
15,834
7,226
0
2,349
12,877
0
24,559
W
10,858
741
725
1,635
6,954
3,409
0
2,277
4,677
49,691
0
W
14,135
2,819
0
750
5,896
1,885
2,748
2,064
3,832
80,011
0
L
Fenrir
JauneOfArc
Fenrir
3,466
957
0
4,609
16,982
5,449
0
3,659
13,068
0
24,037
L
6,654
417
87
5,678
13,982
8,031
0
7,720
6,018
48,536
0
W
10,691
3,521
0
581
12,200
4,731
213
3,400
8,800
0
67,320
L
Chiron
7,465
3,400
1,242
7,364
12,063
4,103
368
5,454
6,462
0
68,150
W
Guan Yu
Vyscool
Guan Yu
13,734
2,932
1,307
7,271
13,124
17,353
1,211
676
12,448
0
88,626
L
Ganesha
kingkhaimera
Ganesha
3,439
303
0
3,099
13,654
7,803
64
5,027
8,467
26,487
0
W
Chiron
5,128
1,777
155
6,117
10,653
2,350
0
1,676
8,977
0
37,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,572
Gold Earned
49,041
369
Minions Killed
568
0
Camps Cleared
0
1,454,424
Distance Traveled
1,579,537
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,605
389
54
3
0
275,484
1
W
Nox
9,172
540
85
5
0
319,098
3
W
Nu Wa
10,029
590
147
9
0
307,277
0
L
Fenrir
6,582
387
48
3
0
268,529
3
L
Hades
8,474
498
98
6
0
279,361
2
W
Thor
10,060
592
103
6
0
310,987
5
L
Chiron
9,106
536
165
10
0
287,158
1
W
Guan Yu
11,850
697
178
10
0
370,330
0
L
Ganesha
7,805
459
4
0
0
343,892
5
W
Chiron
7,930
466
55
3
0
271,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role