Player Matchup

Yemoja
Yemoja
Platinum III
Angelo0607_
Yemoja
Platinum III
Level 141
God Stats
10W - 10L
1,826 SR
Queue Stats
466W - 476L
1,961 MMR
Solo
Xbalanque
Xbalanque
Diamond II
B1ack coyote23
Xbalanque
Diamond II
Level 148
God Stats
102W - 79L
1,751 SR
Queue Stats
276W - 238L
2,383 MMR
Solo
Ra
Ra
Diamond V
ChiefSpartanXX
Ra
Diamond V
Level 156
God Stats
6W - 14L
1,434 SR
Queue Stats
203W - 197L
2,058 MMR
Solo
Bastet
Bastet
Diamond I
Un-Daunted0264
Bastet
Diamond I
Level 159
God Stats
169W - 99L
1,784 SR
Queue Stats
863W - 832L
2,399 MMR
Solo
Cthulhu
Cthulhu
Platinum III
VladimirTheGOD
Cthulhu
Platinum III
Level 98
God Stats
1W - 5L
1,418 SR
Queue Stats
89W - 83L
2,007 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,643 SR
2,162 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,645 SR
2,168 MMR
Ullr
Ullr
Platinum I
Gage4542
Ullr
Platinum I
Level 148
God Stats
3W - 2L
1,638 SR
Queue Stats
260W - 252L
1,933 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
KingNicholsx
Tsukuyomi
Masters
Level 156
God Stats
119W - 102L
1,643 SR
Queue Stats
1,301W - 1,276L
2,329 MMR
Solo
Aphrodite
Aphrodite
Platinum I
LaggersEmpire
Aphrodite
Platinum I
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 11L
2,307 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond I
TKennedy
Sun Wukong
Diamond I
Level 142
God Stats
12W - 4L
1,768 SR
Queue Stats
317W - 177L
2,401 MMR
Party 1
Sobek
Sobek
Platinum I
zZzarodzZz
Sobek
Platinum I
Level 118
God Stats
47W - 32L
1,674 SR
Queue Stats
326W - 305L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 4 / 4
9,265
441
8,414
16,059
12,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
B1ack coyote23
Xbalanque
18
1 / 4 / 2
10,878
518
13,033
16,231
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 4 / 4
9,277
442
8,582
10,997
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
3 / 3 / 3
9,366
446
8,822
11,282
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 7 / 0
8,632
411
6,934
19,596
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ScyllaSetDanzaburouChang'eJanus

VS

Bans
ApolloNemesisCu ChulainnSusanoGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
0 / 1 / 5
12,575
599
4,648
15,661
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
KingNicholsx
Tsukuyomi
19
7 / 3 / 4
12,651
602
11,447
15,544
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
LaggersEmpire
Aphrodite
18
6 / 1 / 10
12,193
581
10,850
11,963
7,291
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
TKennedy
Sun Wukong
20
8 / 0 / 8
13,897
662
17,949
22,236
17,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
18
1 / 2 / 13
11,906
567
8,252
23,163
26,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
7
Kills
22
22
Deaths
7
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
4
0.5
L
Xbalanque
B1ack coyote23
Xbalanque
1
4
2
0.5
L
0
4
4
0.5
W
Ullr
0
1
5
2.5
W
Tsukuyomi
KingNicholsx
Tsukuyomi
7
3
4
3
W
Aphrodite
LaggersEmpire
Aphrodite
6
1
10
11
W
Sun Wukong
TKennedy
Sun Wukong
8
0
8
12
L
3
3
3
1.5
L
3
7
0
0.43
W
Sobek
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,785
Damage
53,146
74,165
Taken
88,567
40,325
Mitigated
63,497
22,486
Healing
49,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
8,414
972
1,163
3,312
16,059
12,885
0
8,405
7,654
43,503
0
L
Xbalanque
B1ack coyote23
Xbalanque
13,033
6,291
0
6,767
16,231
6,178
720
2,808
13,423
0
100,007
L
8,582
772
1,103
2,920
10,997
5,006
0
4,193
6,804
71,504
0
W
Ullr
4,648
2,203
0
9,700
15,661
6,480
8,209
2,090
13,546
0
103,367
W
Tsukuyomi
KingNicholsx
Tsukuyomi
11,447
1,741
0
6,081
15,544
6,524
643
2,636
12,730
0
92,866
W
Aphrodite
LaggersEmpire
Aphrodite
10,850
2,394
9,797
8,748
11,963
7,291
1,449
5,409
6,118
97,579
0
W
Sun Wukong
TKennedy
Sun Wukong
17,949
3,932
0
10,135
22,236
17,192
922
6,040
15,724
0
89,001
L
8,822
948
0
3,145
11,282
4,437
10
2,328
8,954
0
64,016
L
6,934
220
184
3,892
19,596
11,819
0
1,368
17,741
38,282
0
W
Sobek
8,252
384
0
5,256
23,163
26,010
247
8,806
13,944
30,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,418
Gold Earned
63,222
524
Minions Killed
689
0
Camps Cleared
0
1,897,878
Distance Traveled
2,056,891
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,265
441
54
3
0
366,148
3
L
Xbalanque
10,878
518
170
8
0
354,290
1
L
Ra
9,277
442
144
7
0
387,570
5
W
Ullr
12,575
599
166
8
0
363,813
5
W
Tsukuyomi
12,651
602
153
7
0
434,326
6
W
Aphrodite
12,193
581
157
7
0
385,377
3
W
Sun Wukong
13,897
662
172
8
0
447,089
3
L
Bastet
9,366
446
100
5
0
439,550
4
L
Cthulhu
8,632
411
56
3
0
350,320
6
W
Sobek
11,906
567
41
2
0
426,286
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role