Player Matchup

Ymir
Ymir
Kielth1
Ymir
Level 15
God Stats
1W - 4L
1,415 SR
Queue Stats
34W - 36L
1,653 Elo+
Solo
Guan Yu
Guan Yu
da77omiano
Guan Yu
Level 18
God Stats
0W - 2L
1,254 SR
Queue Stats
23W - 35L
1,396 Elo+
Solo
Zeus
Zeus
iamrambo_11
Zeus
Level 18
God Stats
3W - 5L
1,459 SR
Queue Stats
47W - 43L
1,367 Elo+
Solo
Sobek
Sobek
proof-shrug5
Sobek
Level 7
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 6L
1,160 Elo+
Solo
Erlang Shen
Erlang Shen
风吹裤衩飘
Erlang Shen
Level 16
God Stats
9W - 10L
1,596 SR
Queue Stats
36W - 49L
1,371 Elo+
Solo
Team Averages
Level 15
1,488 SR
1,389 Elo+

VS

Team Averages
Level 20
1,594 SR
1,500 Elo+
Apollo
Apollo
LarryCanonga837
Apollo
Level 16
God Stats
13W - 5L
1,708 SR
Queue Stats
31W - 20L
1,647 Elo+
Party 1
Kukulkan
Kukulkan
Wildmagic19
Kukulkan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 34L
1,270 Elo+
Solo
Ymir
Ymir
Wili-Un-Tornado
Ymir
Level 24
God Stats
15W - 5L
1,690 SR
Queue Stats
31W - 16L
1,624 Elo+
Party 1
Amaterasu
Amaterasu
addadsadd
Amaterasu
Level 28
God Stats
16W - 10L
1,655 SR
Queue Stats
264W - 274L
1,541 Elo+
Solo
Thor
Thor
felipe08new
Thor
Level 18
God Stats
6W - 2L
1,418 SR
Queue Stats
22W - 21L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kielth1
Ymir
8
1 / 2 / 1
4,962
451
4,522
6,279
3,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
da77omiano
Guan Yu
6
0 / 5 / 2
4,822
438
2,394
7,346
3,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 0
5,620
511
5,294
4,528
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 6 / 0
4,385
399
691
8,029
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
风吹裤衩飘
Erlang Shen
12
1 / 1 / 0
6,673
607
2,877
5,091
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,068
643
5,145
4,499
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Wildmagic19
Kukulkan
8
1 / 2 / 2
5,071
461
2,797
2,998
719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

9
5 / 1 / 7
6,228
566
5,701
6,766
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
addadsadd
Amaterasu
10
3 / 1 / 0
5,944
540
2,564
8,053
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 0 / 0
5,914
538
3,942
5,874
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
16
17
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
Kielth1
Ymir
1
2
1
0.75
W
4
0
1
4.5
W
Kukulkan
Wildmagic19
Kukulkan
1
2
2
1
W
5
1
7
8.5
W
Amaterasu
addadsadd
Amaterasu
3
1
0
3
L
Guan Yu
da77omiano
Guan Yu
0
5
2
0.2
W
3
0
0
3
L
2
3
0
0.67
L
0
6
0
0
L
Erlang Shen
风吹裤衩飘
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,778
Damage
20,149
31,273
Taken
28,190
14,940
Mitigated
10,435
3,425
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Kielth1
Ymir
4,522
1,266
0
588
6,279
3,322
0
1,650
4,629
17,182
0
W
5,145
3,133
0
2,336
4,499
1,515
424
1,851
2,598
0
45,894
W
Kukulkan
Wildmagic19
Kukulkan
2,797
792
198
198
2,998
719
420
1,390
1,608
15,954
0
W
5,701
1,472
0
1,296
6,766
3,693
0
3,465
3,134
12,980
0
W
Amaterasu
addadsadd
Amaterasu
2,564
1,132
0
2,914
8,053
2,749
423
2,770
5,233
0
26,421
L
Guan Yu
da77omiano
Guan Yu
2,394
949
495
1,216
7,346
3,491
101
2,577
4,769
0
14,411
W
3,942
1,662
0
2,158
5,874
1,759
0
1,031
4,793
0
26,760
L
5,294
135
0
201
4,528
1,026
0
752
3,776
27,902
0
L
691
656
0
129
8,029
4,705
161
3,086
4,943
2,793
0
L
Erlang Shen
风吹裤衩飘
Erlang Shen
2,877
1,460
0
796
5,091
2,396
560
433
4,658
0
34,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,462
Gold Earned
30,225
182
Minions Killed
222
0
Camps Cleared
0
1,029,820
Distance Traveled
1,089,507
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,962
451
25
2
0
216,498
0
W
Apollo
7,068
643
91
8
0
210,251
2
W
Kukulkan
5,071
461
27
2
0
195,560
3
W
Ymir
6,228
566
10
1
0
207,311
2
W
Amaterasu
5,944
540
45
4
0
237,187
0
L
Guan Yu
4,822
438
34
3
0
239,269
0
W
Thor
5,914
538
49
4
0
239,198
1
L
Zeus
5,620
511
42
4
0
154,702
2
L
Sobek
4,385
399
9
1
0
214,491
0
L
Erlang Shen
6,673
607
72
7
0
204,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role