Player Matchup

Rama
Rama
 
Rama
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Cutthroat-san
Agni
Level 25
God Stats
1W - 1L
1,293 SR
Queue Stats
13W - 15L
1,486 Elo+
Party 1
Chaac
Chaac
tehwindowlickor
Chaac
Level 128
God Stats
7W - 10L
1,410 SR
Queue Stats
64W - 71L
1,488 Elo+
Solo
Team Averages
Level 78
1,401 SR
1,491 Elo+

VS

Team Averages
Level 70
1,536 SR
1,477 Elo+
Tyr
Tyr
DrNurseJoy
Tyr
Level 128
God Stats
19W - 36L
1,301 SR
Queue Stats
80W - 88L
1,437 Elo+
Solo
Bellona
Bellona
RIP Jemini
Bellona
Level 64
God Stats
8W - 10L
1,704 SR
Queue Stats
157W - 218L
1,417 Elo+
Solo
Kukulkan
Kukulkan
tibo351996
Kukulkan
Level 18
God Stats
3W - 3L
1,604 SR
Queue Stats
4W - 8L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 4 / 5
9,655
644
7,890
9,026
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 6
10,468
698
11,511
6,570
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 5
10,435
696
14,793
14,129
10,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
9,236
616
8,009
13,980
12,418
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
RIP Jemini
Bellona
12
3 / 5 / 2
9,259
617
10,538
20,029
12,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
tibo351996
Kukulkan
12
0 / 2 / 1
8,463
564
4,941
7,429
2,447
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
6
6
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
4
5
1.13
W
4
1
6
7
L
3
4
3
1.13
L
Bellona
RIP Jemini
Bellona
3
5
2
0.8
W
5
1
5
7.5
L
Kukulkan
tibo351996
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,194
Damage
23,488
29,725
Taken
41,438
16,098
Mitigated
27,551
8,178
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,890
6,268
0
1,205
9,026
2,856
1,915
1,270
7,756
0
34,236
W
11,511
238
114
1,328
6,570
2,282
533
1,593
4,977
52,628
0
L
8,009
102
0
2,810
13,980
12,418
0
3,496
10,092
0
25,287
L
Bellona
RIP Jemini
Bellona
10,538
3,637
1,002
6,230
20,029
12,686
0
5,502
14,021
0
35,995
W
14,793
2,154
0
5,531
14,129
10,960
0
2,210
11,919
0
41,339
L
Kukulkan
tibo351996
Kukulkan
4,941
113
0
250
7,429
2,447
0
1,525
5,710
36,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,558
Gold Earned
26,958
186
Minions Killed
140
0
Camps Cleared
0
837,723
Distance Traveled
869,497
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,655
644
62
4
0
266,673
3
W
Agni
10,468
698
70
5
0
269,703
5
L
Tyr
9,236
616
32
2
0
306,501
1
L
Bellona
9,259
617
45
3
0
293,742
1
W
Chaac
10,435
696
54
4
0
301,347
1
L
Kukulkan
8,463
564
63
4
0
269,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role