Player Matchup

Skadi
Skadi
AkumaShinara
Skadi
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
49W - 30L
1,500 Elo+
Solo
Ares
Ares
KnO69
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,214 Elo+
Solo
Guan Yu
Guan Yu
MultiZhonDon
Guan Yu
Level 24
God Stats
4W - 3L
1,638 SR
Queue Stats
90W - 122L
1,160 Elo+
Party 1
Kukulkan
Kukulkan
SHIN0BIC0LBY
Kukulkan
Level 21
God Stats
16W - 9L
1,438 SR
Queue Stats
77W - 102L
1,208 Elo+
Party 1
Arachne
Arachne
YEET76
Arachne
Level 23
God Stats
15W - 17L
1,491 SR
Queue Stats
51W - 65L
1,414 Elo+
Solo
Team Averages
Level 15
1,513 SR
1,299 Elo+

VS

Team Averages
Level 15
1,503 SR
1,474 Elo+
Tiamat
Tiamat
Anonymus1965
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Baezarmot
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo
Kuzenbo
Kuzenbo
Onyxphil
Kuzenbo
Level 22
God Stats
3W - 3L
1,272 SR
Queue Stats
20W - 28L
1,377 Elo+
Solo
Jing Wei
Jing Wei
TM3UGH
Jing Wei
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 10L
1,782 Elo+
Solo
Arachne
Arachne
TheRedNinj420
Arachne
Level 15
God Stats
62W - 46L
1,526 SR
Queue Stats
297W - 301L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 12
13,164
506
11,722
15,797
7,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
KnO69
Ares
16
4 / 7 / 9
11,955
460
6,864
18,901
19,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
MultiZhonDon
Guan Yu
19
7 / 1 / 10
12,834
494
10,564
18,692
22,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
SHIN0BIC0LBY
Kukulkan
19
6 / 4 / 7
12,852
494
17,910
10,278
3,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
YEET76
Arachne
20
24 / 1 / 6
17,030
655
23,558
18,082
8,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 13 / 3
9,229
355
7,732
20,840
10,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Baezarmot
Guan Yu
16
3 / 7 / 4
10,444
402
3,800
17,307
8,428
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
Onyxphil
Kuzenbo
15
0 / 6 / 10
9,647
371
8,976
17,198
22,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
TM3UGH
Jing Wei
10
0 / 9 / 0
8,126
313
3,802
8,857
1,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
18
15 / 11 / 0
12,704
489
25,227
29,782
18,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
36
46
Kills
19
19
Deaths
46
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
6
12
1.83
L
Tiamat
1
13
3
0.19
L
Guan Yu
Baezarmot
Guan Yu
3
7
4
0.71
W
Ares
KnO69
Ares
4
7
9
1.21
W
Guan Yu
MultiZhonDon
Guan Yu
7
1
10
12
L
Kuzenbo
Onyxphil
Kuzenbo
0
6
10
0.83
W
Kukulkan
SHIN0BIC0LBY
Kukulkan
6
4
7
2.38
L
Jing Wei
TM3UGH
Jing Wei
0
9
0
0
L
Arachne
15
11
0
1.36
W
Arachne
YEET76
Arachne
24
1
6
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,618
Damage
49,537
81,750
Taken
93,984
61,720
Mitigated
61,460
15,327
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,722
5,951
0
1,515
15,797
7,195
4,233
3,128
12,669
0
79,974
L
Tiamat
7,732
1,378
0
1,905
20,840
10,467
0
9,143
11,481
34,471
0
L
Guan Yu
Baezarmot
Guan Yu
3,800
438
230
1,291
17,307
8,428
447
4,246
12,866
0
44,564
W
Ares
KnO69
Ares
6,864
859
0
960
18,901
19,545
217
2,573
16,328
20,505
0
W
Guan Yu
MultiZhonDon
Guan Yu
10,564
1,537
735
4,914
18,692
22,817
3,047
1,850
16,293
0
65,227
L
Kuzenbo
Onyxphil
Kuzenbo
8,976
2,898
0
620
17,198
22,612
281
3,441
13,488
40,021
0
W
Kukulkan
SHIN0BIC0LBY
Kukulkan
17,910
2,188
0
3,681
10,278
3,829
3,743
5,746
4,532
85,547
0
L
Jing Wei
TM3UGH
Jing Wei
3,802
3,167
0
0
8,857
1,843
428
0
8,510
0
24,088
L
Arachne
25,227
13,673
0
9,213
29,782
18,110
725
7,438
22,156
0
89,326
W
Arachne
YEET76
Arachne
23,558
18,545
0
3,522
18,082
8,334
938
3,411
14,671
0
163,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,835
Gold Earned
50,150
639
Minions Killed
333
0
Camps Cleared
0
2,581,685
Distance Traveled
2,024,001
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,164
506
126
5
0
464,343
0
L
Tiamat
9,229
355
45
2
0
391,188
0
L
Guan Yu
10,444
402
77
3
0
448,138
0
W
Ares
11,955
460
26
1
0
477,567
0
W
Guan Yu
12,834
494
100
4
0
553,104
0
L
Kuzenbo
9,647
371
48
2
0
537,036
3
W
Kukulkan
12,852
494
153
6
0
440,380
3
L
Jing Wei
8,126
313
39
2
0
236,169
0
L
Arachne
12,704
489
124
5
0
411,470
0
W
Arachne
17,030
655
234
9
0
646,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role