Player Matchup

Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
OuKaS
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
jowgamer48
Skadi
Level 117
God Stats
9W - 4L
1,421 SR
Queue Stats
574W - 567L
1,479 Elo+
Solo
Ymir
Ymir
kissmyasthma0
Ymir
Level 129
God Stats
2W - 0L
1,594 SR
Queue Stats
26W - 21L
1,615 Elo+
Party 1
Bellona
Bellona
maxman16
Bellona
Level 109
God Stats
8W - 2L
1,747 SR
Queue Stats
89W - 61L
1,636 Elo+
Party 1
Team Averages
Level 126
1,552 SR
1,546 Elo+

VS

Team Averages
Level 110
1,538 SR
1,503 Elo+
Mercury
Mercury
Chocho2898
Mercury
Level 155
God Stats
2W - 5L
1,410 SR
Queue Stats
114W - 142L
1,519 Elo+
Solo
Chiron
Chiron
Flareon7
Chiron
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
HirumaYouichi7
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Malkerr
Nike
Level 120
God Stats
1W - 1L
1,782 SR
Queue Stats
157W - 159L
1,496 Elo+
Solo
Olorun
Olorun
TheKingAleex
Olorun
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 2 / 1
8,722
581
6,164
4,526
1,552
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
OuKaS
Fenrir
14
2 / 2 / 5
8,214
548
5,920
12,466
7,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
16
10 / 1 / 1
10,308
687
10,514
7,774
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
3 / 1 / 7
7,509
501
5,260
11,841
6,727
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
maxman16
Bellona
14
1 / 1 / 1
8,126
542
8,343
12,510
11,142
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chocho2898
Mercury
13
5 / 4 / 1
7,743
516
8,231
11,102
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
Flareon7
Chiron
11
1 / 5 / 0
7,024
468
4,011
8,344
2,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
13
0 / 2 / 0
7,742
516
7,691
12,637
7,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
Malkerr
Nike
10
0 / 7 / 2
6,130
409
5,184
12,590
5,518
Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
14
1 / 2 / 1
7,674
512
4,395
10,495
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
20
Kills
7
7
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
2
1
2.25
L
Mercury
Chocho2898
Mercury
5
4
1
1.38
L
Chiron
Flareon7
Chiron
1
5
0
0.2
L
Hercules
0
2
0
0
L
Nike
Malkerr
Nike
0
7
2
0.14
W
Fenrir
OuKaS
Fenrir
2
2
5
2.25
L
Olorun
1
2
1
0.75
W
Skadi
10
1
1
10.5
W
3
1
7
6.5
W
Bellona
maxman16
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,201
Damage
29,512
49,117
Taken
55,168
29,086
Mitigated
23,621
14,889
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,164
315
0
1,005
4,526
1,552
474
728
3,798
47,485
0
L
Mercury
Chocho2898
Mercury
8,231
5,189
0
210
11,102
4,532
0
3,316
7,664
0
51,051
L
Chiron
Flareon7
Chiron
4,011
869
121
2,682
8,344
2,275
624
759
7,578
0
36,476
L
Hercules
7,691
2,655
0
4,582
12,637
7,080
0
1,261
11,376
0
50,278
L
Nike
Malkerr
Nike
5,184
576
0
273
12,590
5,518
0
1,705
10,873
0
30,410
W
Fenrir
OuKaS
Fenrir
5,920
1,075
0
4,506
12,466
7,206
0
2,481
9,985
0
49,459
L
Olorun
4,395
2,931
94
4,738
10,495
4,216
0
4,017
6,246
56,813
0
W
Skadi
10,514
5,346
0
3,095
7,774
2,459
3,606
0
7,774
0
68,184
W
5,260
1,969
0
3,400
11,841
6,727
168
1,186
10,655
27,213
0
W
Bellona
maxman16
Bellona
8,343
3,332
0
2,883
12,510
11,142
68
0
12,510
0
48,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,879
Gold Earned
36,313
463
Minions Killed
426
0
Camps Cleared
0
1,431,960
Distance Traveled
1,460,090
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,722
581
108
7
0
269,896
6
L
Mercury
7,743
516
86
6
0
330,917
5
L
Chiron
7,024
468
76
5
0
268,457
2
L
Hercules
7,742
516
104
7
0
294,050
1
L
Nike
6,130
409
50
3
0
291,452
2
W
Fenrir
8,214
548
89
6
0
308,227
5
L
Olorun
7,674
512
110
7
0
275,214
2
W
Skadi
10,308
687
124
8
0
266,727
1
W
Ymir
7,509
501
40
3
0
297,923
7
W
Bellona
8,126
542
102
7
0
289,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role