Player Matchup

Tiamat
Tiamat
Bossmqn
Tiamat
Level 57
God Stats
49W - 28L
1,342 SR
Queue Stats
187W - 125L
1,462 Elo+
Party 1
Chaac
Chaac
Detzq
Chaac
Level 54
God Stats
29W - 16L
1,676 SR
Queue Stats
356W - 343L
1,403 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FunkMasterRL
Tsukuyomi
Level 119
God Stats
13W - 13L
1,394 SR
Queue Stats
786W - 829L
1,491 Elo+
Solo
Team Averages
Level 77
1,470 SR
1,452 Elo+

VS

Team Averages
Level 62
1,402 SR
1,318 Elo+
Pele
Pele
HomelessViper
Pele
Level 102
God Stats
13W - 22L
1,469 SR
Queue Stats
119W - 146L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
Severin_Seville
Kuzenbo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 64L
1,254 Elo+
Party 2
Eset
Eset
draconic-mage
Eset
Level 37
God Stats
3W - 9L
1,236 SR
Queue Stats
49W - 110L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bossmqn
Tiamat
11
2 / 2 / 6
8,183
629
6,975
5,654
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Detzq
Chaac
12
2 / 1 / 7
8,474
652
5,030
8,151
5,362
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
FunkMasterRL
Tsukuyomi
12
6 / 2 / 4
9,238
711
13,703
10,334
4,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 0
8,881
683
6,998
10,391
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 3
7,247
557
4,483
12,803
9,815
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 5
7,707
593
4,244
8,476
2,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
5
5
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bossmqn
Tiamat
2
2
6
2.5
W
Chaac
Detzq
Chaac
2
1
7
5.5
W
Tsukuyomi
FunkMasterRL
Tsukuyomi
6
2
4
4
L
5
5
0
1
L
0
4
3
0.38
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,708
Damage
15,725
24,139
Taken
31,670
12,254
Mitigated
16,275
4,851
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bossmqn
Tiamat
6,975
509
0
1,734
5,654
2,652
73
2,636
3,018
20,953
0
W
Chaac
Detzq
Chaac
5,030
784
235
2,594
8,151
5,362
0
3,801
4,350
0
28,323
W
Tsukuyomi
FunkMasterRL
Tsukuyomi
13,703
3,655
0
288
10,334
4,240
17
2,318
8,016
0
39,118
L
6,998
1,803
0
1,973
10,391
3,859
0
2,100
7,957
0
39,088
L
4,483
2,317
0
2,278
12,803
9,815
0
2,240
10,240
10,505
0
L
4,244
124
417
3,135
8,476
2,601
0
1,868
6,378
25,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,895
Gold Earned
23,835
143
Minions Killed
120
0
Camps Cleared
0
683,590
Distance Traveled
748,061
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,183
629
44
3
0
222,193
4
W
Chaac
8,474
652
53
4
0
206,828
0
W
Tsukuyomi
9,238
711
46
4
0
254,569
3
L
Pele
8,881
683
54
4
0
251,996
2
L
Kuzenbo
7,247
557
12
1
0
236,179
4
L
Eset
7,707
593
54
4
0
259,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role