Player Matchup

Skadi
Skadi
InsaneGRiZ
Skadi
Level 127
God Stats
8W - 4L
1,535 SR
Queue Stats
74W - 68L
1,613 Elo+
Solo
Poseidon
Poseidon
TerminatorSucks
Poseidon
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Umbral Deity
Kali
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,736 Elo+
Solo
Janus
Janus
XenoBloob
Janus
Level 138
God Stats
44W - 42L
1,505 SR
Queue Stats
240W - 246L
1,620 Elo+
Solo
Chaac
Chaac
xBlazingSavioRx
Chaac
Level 124
God Stats
17W - 19L
1,587 SR
Queue Stats
208W - 247L
1,442 Elo+
Solo
Team Averages
Level 105
1,525 SR
1,582 Elo+

VS

Team Averages
Level 74
1,568 SR
1,420 Elo+
Neith
Neith
Mike81
Neith
Level 16
God Stats
0W - 1L
1,543 SR
Queue Stats
3W - 6L
1,237 Elo+
Solo
Ymir
Ymir
SilentYomo
Ymir
Level 100
God Stats
2W - 3L
1,549 SR
Queue Stats
103W - 99L
1,620 Elo+
Solo
Ratatoskr
Ratatoskr
St Den POWER
Ratatoskr
Level 139
God Stats
2W - 2L
1,750 SR
Queue Stats
33W - 41L
1,328 Elo+
Party 1
Ra
Ra
iBreeZeh o
Ra
Level 88
God Stats
0W - 2L
1,313 SR
Queue Stats
43W - 64L
1,260 Elo+
Party 1
Skadi
Skadi
tablor
Skadi
Level 28
God Stats
0W - 3L
1,684 SR
Queue Stats
124W - 132L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
3 / 4 / 7
9,999
769
6,913
7,453
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
17
3 / 2 / 4
9,973
767
8,370
6,065
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 5
9,503
731
7,593
12,304
5,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Janus
XenoBloob
Janus
18
4 / 1 / 10
11,046
850
12,099
8,650
3,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 1 / 8
10,467
805
8,242
10,831
9,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mike81
Neith
13
1 / 2 / 4
7,890
607
4,287
6,175
2,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 6 / 4
9,463
728
7,169
16,426
15,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
St Den POWER
Ratatoskr
16
3 / 5 / 3
9,164
705
8,885
13,995
5,797
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 1
8,891
684
5,384
7,024
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
tablor
Skadi
17
2 / 2 / 6
9,807
754
9,858
8,702
3,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
19
Kills
11
11
Deaths
19
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
3
4
7
1.63
L
Neith
Mike81
Neith
1
2
4
1.5
L
3
6
4
0.83
L
Ratatoskr
St Den POWER
Ratatoskr
3
5
3
0.9
W
Poseidon
3
2
4
2.5
W
3
3
5
1.83
W
Janus
XenoBloob
Janus
4
1
10
9
L
2
4
1
0.63
L
Skadi
tablor
Skadi
2
2
6
2.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,217
Damage
35,583
45,303
Taken
52,322
22,378
Mitigated
29,344
16,493
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
6,913
3,579
0
789
7,453
2,821
629
2,762
4,691
0
29,309
L
Neith
Mike81
Neith
4,287
927
0
843
6,175
2,251
0
3,255
2,810
0
17,094
L
7,169
844
0
2,103
16,426
15,468
0
5,456
10,740
18,734
0
L
Ratatoskr
St Den POWER
Ratatoskr
8,885
2,100
0
796
13,995
5,797
259
6,009
7,790
0
27,711
W
Poseidon
8,370
1,700
0
1,594
6,065
1,645
413
1,058
5,007
44,435
0
W
7,593
4,022
0
5,574
12,304
5,181
0
3,245
9,059
0
23,237
W
Janus
XenoBloob
Janus
12,099
727
76
2,220
8,650
3,369
57
2,619
6,031
48,412
0
L
5,384
673
504
1,318
7,024
2,306
1
2,897
4,085
26,819
0
L
Skadi
tablor
Skadi
9,858
4,157
0
1,057
8,702
3,522
0
2,711
5,991
0
48,908
W
8,242
479
0
6,240
10,831
9,362
247
3,344
7,487
0
18,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,988
Gold Earned
45,215
338
Minions Killed
286
10
Camps Cleared
7
1,235,232
Distance Traveled
1,176,185
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,999
769
62
5
1
226,793
1
L
Neith
7,890
607
42
3
0
206,830
0
L
Ymir
9,463
728
24
2
0
217,003
3
L
Ratatoskr
9,164
705
55
4
2
260,675
1
W
Poseidon
9,973
767
95
7
2
228,161
3
W
Kali
9,503
731
40
3
5
257,124
1
W
Janus
11,046
850
112
9
2
252,192
3
L
Ra
8,891
684
60
5
3
245,077
1
L
Skadi
9,807
754
105
8
2
246,600
0
W
Chaac
10,467
805
29
2
0
270,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role