Player Matchup

Hel
Hel
DystemOfASown
Hel
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
904W - 769L
1,564 Elo+
Party 1
Da Ji
Da Ji
JefKinGRoyal
Da Ji
Level 129
God Stats
2W - 0L
1,489 SR
Queue Stats
29W - 33L
1,527 Elo+
Solo
Cerberus
Cerberus
MyMilkshakes64
Cerberus
Level 141
God Stats
27W - 18L
1,680 SR
Queue Stats
935W - 718L
1,578 Elo+
Party 1
Team Averages
Level 142
1,557 SR
1,556 Elo+

VS

Team Averages
Level 88
1,372 SR
1,478 Elo+
Ra
Ra
Katriot
Ra
Level 136
God Stats
2W - 5L
1,500 SR
Queue Stats
63W - 89L
1,327 Elo+
Solo
Nemesis
Nemesis
KingNothing-II
Nemesis
Level 44
God Stats
0W - 3L
1,018 SR
Queue Stats
46W - 38L
1,580 Elo+
Solo
Cthulhu
Cthulhu
ObamaPrism4L
Cthulhu
Level 83
God Stats
42W - 41L
1,598 SR
Queue Stats
93W - 102L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 12
10,295
735
10,892
12,350
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
13 / 1 / 6
11,822
844
13,235
9,922
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
14
4 / 0 / 14
10,230
731
10,868
19,021
14,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 0
8,265
590
9,875
12,020
2,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 1
8,761
626
8,118
12,439
4,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
ObamaPrism4L
Cthulhu
11
0 / 8 / 2
8,155
583
8,432
14,096
10,130
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
22
Kills
2
2
Deaths
22
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
W
13
1
6
16
L
1
10
0
0.1
L
1
4
1
0.38
W
Cerberus
4
0
14
11
L
Cthulhu
ObamaPrism4L
Cthulhu
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,995
Damage
26,425
41,293
Taken
38,555
22,955
Mitigated
18,038
26,526
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,892
1,393
9,813
10,033
12,350
4,614
681
6,663
5,687
48,162
0
W
13,235
3,904
0
519
9,922
3,993
828
4,297
5,625
0
44,789
L
9,875
1,431
917
1,358
12,020
2,986
0
5,286
6,509
41,863
0
L
8,118
3,597
0
1,890
12,439
4,922
0
6,566
5,598
0
26,948
W
Cerberus
10,868
857
0
6,161
19,021
14,348
620
7,635
11,386
42,912
0
L
Cthulhu
ObamaPrism4L
Cthulhu
8,432
413
367
885
14,096
10,130
0
9,156
4,655
24,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,347
Gold Earned
25,181
194
Minions Killed
146
0
Camps Cleared
0
821,286
Distance Traveled
749,564
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,295
735
82
6
0
258,733
4
W
Da Ji
11,822
844
49
4
0
289,357
4
L
Ra
8,265
590
82
6
0
209,474
2
L
Nemesis
8,761
626
39
3
0
283,348
1
W
Cerberus
10,230
731
63
5
0
273,196
7
L
Cthulhu
8,155
583
25
2
0
256,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role