Player Matchup

Tiamat
Tiamat
Altazra
Tiamat
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 53L
1,496 Elo+
Solo
Fenrir
Fenrir
Easywhite
Fenrir
Level 128
God Stats
19W - 27L
1,260 SR
Queue Stats
612W - 616L
1,489 Elo+
Solo
Izanami
Izanami
ElJokerKiller
Izanami
Level 104
God Stats
23W - 32L
1,697 SR
Queue Stats
233W - 264L
1,430 Elo+
Solo
Agni
Agni
JhouGamer
Agni
Level 129
God Stats
34W - 21L
1,711 SR
Queue Stats
187W - 150L
1,481 Elo+
Solo
Kukulkan
Kukulkan
sueth99
Kukulkan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 106
1,534 SR
1,479 Elo+

VS

Team Averages
Level 109
1,669 SR
1,601 Elo+
Tiamat
Tiamat
FrostBite810
Tiamat
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,732 Elo+
Party 1
Loki
Loki
KamikazeDatOh
Loki
Level 160
God Stats
1W - 1L
1,690 SR
Queue Stats
11W - 8L
1,732 Elo+
Party 1
Khepri
Khepri
Turboman1999
Khepri
Level 112
God Stats
6W - 4L
1,877 SR
Queue Stats
577W - 569L
1,489 Elo+
Solo
Danzaburou
Danzaburou
iamStretch
Danzaburou
Level 82
God Stats
5W - 4L
1,779 SR
Queue Stats
63W - 57L
1,551 Elo+
Solo
Tyr
Tyr
昏伯无人
Tyr
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Altazra
Tiamat
17
2 / 3 / 13
10,017
1,002
12,096
8,490
7,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Easywhite
Fenrir
16
4 / 3 / 11
10,159
1,016
12,413
11,623
5,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
16
4 / 3 / 11
10,293
1,029
7,804
10,750
4,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Agni
16
6 / 2 / 8
10,538
1,054
11,148
7,350
2,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
sueth99
Kukulkan
17
5 / 1 / 11
11,074
1,107
13,694
6,775
2,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

254

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 2 / 6
9,574
957
6,146
8,404
6,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 7 / 3
10,367
1,037
14,434
13,595
5,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
15
2 / 6 / 6
9,475
948
4,916
12,769
11,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
iamStretch
Danzaburou
16
2 / 4 / 9
10,080
1,008
10,451
16,287
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 3 / 8
9,171
917
5,450
11,172
7,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
21
Kills
12
12
Deaths
22
54
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Altazra
Tiamat
2
3
13
2.83
W
Fenrir
Easywhite
Fenrir
4
3
11
3.17
W
Izanami
4
3
11
3.17
L
Tiamat
2
2
6
2.5
W
Agni
6
2
8
5
L
6
7
3
1.07
L
Khepri
2
6
6
0.83
L
Danzaburou
iamStretch
Danzaburou
2
4
9
1.63
W
Kukulkan
sueth99
Kukulkan
5
1
11
10.5
L
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,155
Damage
41,397
44,988
Taken
62,227
22,008
Mitigated
37,369
3,412
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Altazra
Tiamat
12,096
1,206
0
1,490
8,490
7,143
0
883
7,607
29,087
0
W
Fenrir
Easywhite
Fenrir
12,413
3,500
0
1,420
11,623
5,534
0
2,477
9,146
0
17,044
W
Izanami
7,804
6,060
0
502
10,750
4,051
0
2,728
8,022
0
24,336
L
Tiamat
6,146
197
0
1,185
8,404
6,876
0
4,991
3,288
24,059
0
W
Agni
11,148
319
0
0
7,350
2,443
0
2,152
5,198
19,697
0
L
14,434
3,446
0
0
13,595
5,386
0
6,303
7,208
0
28,659
L
Khepri
4,916
229
998
549
12,769
11,605
0
6,535
6,064
17,375
0
L
Danzaburou
iamStretch
Danzaburou
10,451
3,721
0
1,470
16,287
6,160
0
10,984
5,036
0
33,016
W
Kukulkan
sueth99
Kukulkan
13,694
430
0
0
6,775
2,837
0
2,822
3,953
52,403
0
L
5,450
424
0
890
11,172
7,342
0
7,384
3,693
0
14,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,081
Gold Earned
48,667
204
Minions Killed
164
10
Camps Cleared
4
933,723
Distance Traveled
994,129
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,017
1,002
53
5
1
174,150
0
W
Fenrir
10,159
1,016
10
1
1
183,844
6
W
Izanami
10,293
1,029
35
4
2
168,870
3
L
Tiamat
9,574
957
41
4
2
205,241
0
W
Agni
10,538
1,054
18
2
1
206,033
2
L
Loki
10,367
1,037
18
2
0
199,325
1
L
Khepri
9,475
948
25
3
0
194,466
1
L
Danzaburou
10,080
1,008
45
5
0
172,036
0
W
Kukulkan
11,074
1,107
88
9
5
200,826
0
L
Tyr
9,171
917
35
4
2
223,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role