Player Matchup

Thoth
Thoth
AshelonWar
Thoth
Level 25
God Stats
1W - 3L
1,287 SR
Queue Stats
116W - 140L
1,408 Elo+
Solo
Anhur
Anhur
LtDoC
Anhur
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
143W - 70L
1,642 Elo+
Solo
Heimdallr
Heimdallr
Pointsmoke23
Heimdallr
Level 15
God Stats
1W - 3L
1,459 SR
Queue Stats
23W - 24L
1,485 Elo+
Solo
Thor
Thor
lildebil1488
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,524 Elo+
Solo
Geb
Geb
stterban
Geb
Level 15
God Stats
0W - 2L
1,283 SR
Queue Stats
11W - 18L
1,475 Elo+
Solo
Team Averages
Level 16
1,406 SR
1,507 Elo+

VS

Team Averages
Level 13
1,517 SR
1,574 Elo+
Ao Kuang
Ao Kuang
Murrimaru
Ao Kuang
Level 29
God Stats
3W - 3L
1,182 SR
Queue Stats
100W - 121L
1,529 Elo+
Solo
Anubis
Anubis
Sn3aky5z
Anubis
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 25L
1,519 Elo+
Solo
Artemis
Artemis
TemplarHearth
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
人间留客2
Izanami
Level 7
God Stats
13W - 4L
1,901 SR
Queue Stats
20W - 9L
1,821 Elo+
Solo
Artio
Artio
呆萌莉莉娅
Artio
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
1 / 13 / 1
9,659
439
5,676
14,160
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
LtDoC
Anhur
17
6 / 5 / 1
11,382
517
17,549
18,291
6,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Pointsmoke23
Heimdallr
3
0 / 1 / 0
5,960
271
1,265
1,523
215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Boots

Boots

+6%
Movement Speed

16
3 / 7 / 1
10,039
456
6,255
18,716
6,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 10 / 1
7,341
334
4,818
15,692
10,443
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Murrimaru
Ao Kuang
19
6 / 2 / 3
12,599
573
8,158
18,143
7,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
Sn3aky5z
Anubis
19
15 / 2 / 5
13,382
608
16,657
18,417
10,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
16
3 / 4 / 4
11,957
544
7,847
11,933
5,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
20
11 / 3 / 4
14,032
638
17,527
15,928
5,536
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
1 / 0 / 9
10,305
468
3,384
12,373
10,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
10
Kills
36
36
Deaths
11
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thoth
1
13
1
0.12
L
Anhur
LtDoC
Anhur
6
5
1
1.3
W
Ao Kuang
Murrimaru
Ao Kuang
6
2
3
3.75
L
Heimdallr
Pointsmoke23
Heimdallr
0
1
0
0
W
Anubis
Sn3aky5z
Anubis
15
2
5
8.75
W
Artemis
3
4
4
1.25
L
3
7
1
0.5
L
0
10
1
0.05
W
Izanami
11
3
4
4.33
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,563
Damage
53,573
68,382
Taken
76,794
27,054
Mitigated
39,544
10,910
Healing
35,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
5,676
180
0
0
14,160
3,812
825
9,821
4,339
41,703
0
L
Anhur
LtDoC
Anhur
17,549
8,572
0
5,919
18,291
6,517
1,389
4,268
14,023
152
73,429
W
Ao Kuang
Murrimaru
Ao Kuang
8,158
2,725
0
8,514
18,143
7,959
2,706
1,719
16,320
97,167
0
L
Heimdallr
Pointsmoke23
Heimdallr
1,265
1,099
0
404
1,523
215
0
228
1,295
0
5,272
W
Anubis
Sn3aky5z
Anubis
16,657
1,883
0
9,592
18,417
10,021
2,851
4,207
13,830
80,236
0
W
Artemis
7,847
4,527
0
55
11,933
5,858
4,084
1,734
10,159
0
43,920
L
6,255
1,093
0
2,541
18,716
6,067
0
8,065
10,651
0
53,004
L
4,818
637
0
2,046
15,692
10,443
218
5,817
9,875
22,540
0
W
Izanami
17,527
13,540
0
10,146
15,928
5,536
792
615
15,313
0
128,381
W
3,384
608
902
5,817
12,373
10,170
1,085
1,807
10,526
29,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,381
Gold Earned
62,275
350
Minions Killed
581
0
Camps Cleared
0
1,283,900
Distance Traveled
1,772,516
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,659
439
77
4
0
298,102
1
L
Anhur
11,382
517
130
6
0
278,956
6
W
Ao Kuang
12,599
573
122
6
0
382,316
3
L
Heimdallr
5,960
271
10
0
0
29,645
0
W
Anubis
13,382
608
145
7
0
296,253
6
W
Artemis
11,957
544
63
3
0
318,978
1
L
Thor
10,039
456
110
5
0
369,260
1
L
Geb
7,341
334
23
1
0
307,937
2
W
Izanami
14,032
638
199
9
0
352,720
4
W
Artio
10,305
468
52
2
0
422,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role