Player Matchup

Thanatos
Thanatos
TheBorisCreed
Thanatos
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,444 Elo+
Solo
Yemoja
Yemoja
kindredalice
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,324 Elo+
Party 1
Kuzenbo
Kuzenbo
很嗨丶丶
Kuzenbo
Level 20
God Stats
1W - 1L
1,691 SR
Queue Stats
52W - 50L
1,279 Elo+
Party 1
Kukulkan
Kukulkan
无敌小包子
Kukulkan
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 43L
1,298 Elo+
Party 1
Neith
Neith
无敌小帅比
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,324 Elo+
Party 1
Team Averages
Level 12
1,538 SR
1,334 Elo+

VS

Team Averages
Level 19
1,537 SR
1,416 Elo+
Kukulkan
Kukulkan
Griffstanker
Kukulkan
Level 26
God Stats
35W - 18L
1,547 SR
Queue Stats
52W - 55L
1,382 Elo+
Party 2
Nike
Nike
InvaderTarakan
Nike
Level 15
God Stats
5W - 5L
1,275 SR
Queue Stats
568W - 608L
1,418 Elo+
Solo
Danzaburou
Danzaburou
Linkaden
Danzaburou
Level 28
God Stats
16W - 13L
1,502 SR
Queue Stats
19W - 41L
1,295 Elo+
Party 2
Mulan
Mulan
想和茶米哥哥击剑
Mulan
Level 16
God Stats
15W - 13L
1,577 SR
Queue Stats
54W - 56L
1,483 Elo+
Solo
Ra
Ra
逃过一杰
Ra
Level 12
God Stats
2W - 0L
1,781 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
TheBorisCreed
Thanatos
16
2 / 14 / 4
10,774
898
11,763
19,517
7,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
19
0 / 5 / 8
12,528
1,044
5,838
14,652
15,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
很嗨丶丶
Kuzenbo
18
5 / 6 / 5
12,042
1,004
14,746
30,096
40,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
18
4 / 10 / 7
12,584
1,049
25,644
21,550
9,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 5 / 6
11,780
982
11,265
14,147
6,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Griffstanker
Kukulkan
20
10 / 0 / 20
13,984
1,165
31,565
11,295
4,728
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 1 / 24
12,880
1,073
14,795
15,370
14,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Linkaden
Danzaburou
20
9 / 2 / 23
13,737
1,145
24,303
19,829
8,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 7 / 24
12,917
1,076
12,857
16,753
9,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 3 / 14
13,031
1,086
10,323
11,554
4,167
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
145
13
Kills
40
40
Deaths
13
30
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Griffstanker
Kukulkan
10
0
20
20
W
6
1
24
18
W
Danzaburou
Linkaden
Danzaburou
9
2
23
10.25
L
Thanatos
TheBorisCreed
Thanatos
2
14
4
0.29
L
Yemoja
0
5
8
0.8
L
Kuzenbo
很嗨丶丶
Kuzenbo
5
6
5
1.25
W
5
7
24
2.43
L
Kukulkan
4
10
7
0.75
L
2
5
6
1
W
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,256
Damage
93,843
99,962
Taken
74,801
80,565
Mitigated
40,837
10,833
Healing
16,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Griffstanker
Kukulkan
31,565
2,507
1,038
1,094
11,295
4,728
0
7,874
3,421
56,533
0
W
14,795
3,871
0
562
15,370
14,664
0
8,938
6,432
231
24,649
W
Danzaburou
Linkaden
Danzaburou
24,303
9,258
1,539
5,694
19,829
8,222
0
10,706
9,123
131
43,942
L
Thanatos
TheBorisCreed
Thanatos
11,763
2,498
0
4,107
19,517
7,606
0
8,406
10,429
0
17,404
L
Yemoja
5,838
1,103
3,510
1,916
14,652
15,777
0
7,653
6,974
16,830
0
L
Kuzenbo
很嗨丶丶
Kuzenbo
14,746
4,564
0
0
30,096
40,833
0
11,803
17,967
32,949
0
W
12,857
2,041
0
512
16,753
9,056
0
11,023
5,730
0
29,470
L
Kukulkan
25,644
3,668
0
0
21,550
9,876
0
7,265
14,210
53,842
0
L
11,265
6,444
0
1,300
14,147
6,473
0
7,110
7,012
0
36,116
W
10,323
871
3,250
3,012
11,554
4,167
0
7,687
3,867
37,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,708
Gold Earned
66,549
224
Minions Killed
259
4
Camps Cleared
6
1,011,076
Distance Traveled
1,129,353
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,984
1,165
65
5
1
253,813
0
W
Nike
12,880
1,073
28
2
1
245,611
0
W
Danzaburou
13,737
1,145
50
4
1
224,596
2
L
Thanatos
10,774
898
18
2
1
141,957
1
L
Yemoja
12,528
1,044
27
2
0
199,973
2
L
Kuzenbo
12,042
1,004
22
2
2
239,949
0
W
Mulan
12,917
1,076
33
3
2
201,208
1
L
Kukulkan
12,584
1,049
89
7
1
207,246
0
L
Neith
11,780
982
68
6
0
221,951
1
W
Ra
13,031
1,086
83
7
1
204,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role