Player Matchup

Hera
Hera
Cardonalalito
Hera
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
223W - 221L
1,485 Elo+
Party 1
Neith
Neith
CeciNine
Neith
Level 25
God Stats
12W - 11L
1,661 SR
Queue Stats
120W - 133L
1,480 Elo+
Party 1
Fenrir
Fenrir
ChrisCzrs
Fenrir
Level 29
God Stats
25W - 19L
1,583 SR
Queue Stats
329W - 276L
1,492 Elo+
Party 1
Geb
Geb
Miik4o
Geb
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 3
King Arthur
King Arthur
Sinoob
King Arthur
Level 18
God Stats
5W - 2L
1,755 SR
Queue Stats
20W - 15L
1,491 Elo+
Party 3
Team Averages
Level 47
1,600 SR
1,447 Elo+

VS

Team Averages
Level 52
1,629 SR
1,536 Elo+
Nu Wa
Nu Wa
Adorieruu
Nu Wa
Level 36
God Stats
43W - 28L
1,653 SR
Queue Stats
116W - 92L
1,487 Elo+
Party 4
Mercury
Mercury
DypeFrank
Mercury
Level 68
God Stats
7W - 8L
1,841 SR
Queue Stats
720W - 803L
1,530 Elo+
Party 2
Bacchus
Bacchus
Ennvvy
Bacchus
Level 79
God Stats
8W - 7L
1,643 SR
Queue Stats
623W - 682L
1,534 Elo+
Party 2
Artemis
Artemis
Grapé
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,652 Elo+
Party 2
Bellona
Bellona
THaKiLLaCaToTa
Bellona
Level 47
God Stats
10W - 12L
1,509 SR
Queue Stats
216W - 197L
1,478 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,557
556
2,478
3,998
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
CeciNine
Neith
7
1 / 6 / 0
4,482
448
3,531
5,710
1,364
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
ChrisCzrs
Fenrir
8
1 / 3 / 1
4,927
493
3,215
8,717
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
Miik4o
Geb
7
0 / 2 / 1
4,425
443
1,494
5,527
2,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Sinoob
King Arthur
10
1 / 0 / 1
5,261
526
5,270
6,906
3,004
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Adorieruu
Nu Wa
9
1 / 1 / 0
5,492
549
2,907
3,859
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
DypeFrank
Mercury
10
1 / 0 / 4
5,586
559
2,007
5,958
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Ennvvy
Bacchus
10
2 / 0 / 6
6,238
624
3,849
5,630
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Grapé
Artemis
10
7 / 1 / 3
6,275
628
5,993
4,726
1,401
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 0
5,531
553
4,097
7,488
4,227
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
11
11
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Adorieruu
Nu Wa
1
1
0
1
L
0
0
1
0.5
L
Neith
CeciNine
Neith
1
6
0
0.17
L
Fenrir
ChrisCzrs
Fenrir
1
3
1
0.5
W
Mercury
DypeFrank
Mercury
1
0
4
3
W
Bacchus
Ennvvy
Bacchus
2
0
6
5
W
Artemis
Grapé
Artemis
7
1
3
8.5
L
Geb
Miik4o
Geb
0
2
1
0.25
L
King Arthur
Sinoob
King Arthur
1
0
1
1.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,988
Damage
18,853
30,858
Taken
27,661
9,801
Mitigated
11,824
9,377
Healing
9,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Adorieruu
Nu Wa
2,907
469
0
500
3,859
1,110
52
1,764
2,005
27,349
0
L
2,478
828
0
1,562
3,998
974
0
944
2,878
30,548
0
L
Neith
CeciNine
Neith
3,531
1,854
0
947
5,710
1,364
0
2,208
3,496
0
14,901
L
Fenrir
ChrisCzrs
Fenrir
3,215
1,112
0
3,792
8,717
2,399
0
1,502
7,063
0
24,790
W
Mercury
DypeFrank
Mercury
2,007
625
0
2,194
5,958
1,680
0
598
5,334
0
29,200
W
Bacchus
Ennvvy
Bacchus
3,849
432
0
2,888
5,630
3,406
39
669
4,961
20,507
0
W
Artemis
Grapé
Artemis
5,993
3,232
0
2,330
4,726
1,401
0
825
3,901
0
31,693
L
Geb
Miik4o
Geb
1,494
283
0
893
5,527
2,060
0
1,294
4,155
11,092
0
L
King Arthur
Sinoob
King Arthur
5,270
1,129
0
2,183
6,906
3,004
0
308
6,510
0
24,065
W
4,097
1,718
0
1,860
7,488
4,227
0
0
7,488
0
29,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,652
Gold Earned
29,122
213
Minions Killed
291
0
Camps Cleared
0
926,912
Distance Traveled
909,348
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,492
549
60
6
0
188,633
1
L
Hera
5,557
556
74
7
0
195,881
3
L
Neith
4,482
448
32
3
0
159,808
2
L
Fenrir
4,927
493
50
5
0
211,113
1
W
Mercury
5,586
559
58
6
0
205,802
4
W
Bacchus
6,238
624
31
3
0
178,364
4
W
Artemis
6,275
628
64
6
0
157,900
2
L
Geb
4,425
443
16
2
0
182,132
2
L
King Arthur
5,261
526
41
4
0
177,978
0
W
Bellona
5,531
553
78
8
0
178,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role