Player Matchup

He Bo
He Bo
Atomant50
He Bo
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 27L
1,602 Elo+
Party 1
Kuzenbo
Kuzenbo
ExpandingD0ng
Kuzenbo
Level 5
God Stats
47W - 10L
1,863 SR
Queue Stats
71W - 23L
1,817 Elo+
Party 1
Izanami
Izanami
FaZeAli
Izanami
Level 15
God Stats
15W - 1L
1,863 SR
Queue Stats
49W - 24L
1,626 Elo+
Party 1
Guan Yu
Guan Yu
MrRandompants
Guan Yu
Level 128
God Stats
1W - 1L
1,316 SR
Queue Stats
66W - 25L
1,636 Elo+
Party 1
Chaac
Chaac
asianglare
Chaac
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,610 Elo+
Party 1
Team Averages
Level 67
1,608 SR
1,658 Elo+

VS

Team Averages
Level 66
1,609 SR
1,448 Elo+
Olorun
Olorun
Khaaarlos
Olorun
Level 66
God Stats
17W - 21L
1,347 SR
Queue Stats
428W - 422L
1,439 Elo+
Solo
Pele
Pele
MidKnghtValk
Pele
Level 37
God Stats
18W - 14L
1,677 SR
Queue Stats
504W - 544L
1,385 Elo+
Party 2
Sol
Sol
Nerdagon
Sol
Level 39
God Stats
17W - 19L
1,763 SR
Queue Stats
1,015W - 1,043L
1,387 Elo+
Party 2
Skadi
Skadi
Pikachu01_210
Skadi
Level 124
God Stats
41W - 32L
1,582 SR
Queue Stats
250W - 250L
1,482 Elo+
Solo
Cerberus
Cerberus
TL 217
Cerberus
Level 63
God Stats
19W - 17L
1,675 SR
Queue Stats
101W - 117L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Atomant50
He Bo
18
6 / 4 / 19
11,803
1,073
23,077
15,842
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
19
2 / 1 / 22
12,377
1,125
9,998
15,384
20,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
FaZeAli
Izanami
18
6 / 1 / 18
11,973
1,088
17,859
16,146
7,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
18
7 / 1 / 13
11,381
1,035
12,518
14,016
17,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
18
9 / 1 / 12
11,896
1,081
16,771
17,081
20,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

237

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Khaaarlos
Olorun
17
2 / 1 / 6
11,021
1,002
9,899
11,663
5,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 13 / 6
10,288
935
14,151
24,227
15,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 10 / 4
10,528
957
21,291
23,385
8,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 4 / 2
10,844
986
14,560
8,604
4,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
TL 217
Cerberus
16
0 / 2 / 7
10,813
983
14,874
17,920
16,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
33
30
Kills
8
8
Deaths
30
84
Assists
25
Player
Kills
Deaths
Assists
KDA
W
He Bo
Atomant50
He Bo
6
4
19
3.88
W
Kuzenbo
2
1
22
13
W
Izanami
FaZeAli
Izanami
6
1
18
15
L
Olorun
Khaaarlos
Olorun
2
1
6
5
L
1
13
6
0.31
W
Guan Yu
7
1
13
13.5
L
2
10
4
0.4
L
3
4
2
1
L
Cerberus
TL 217
Cerberus
0
2
7
1.75
W
Chaac
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,223
Damage
74,775
78,469
Taken
85,799
72,135
Mitigated
50,119
29,282
Healing
18,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Atomant50
He Bo
23,077
536
0
1,802
15,842
5,713
0
10,327
5,417
47,895
0
W
Kuzenbo
9,998
4,284
0
1,506
15,384
20,861
0
8,803
6,447
20,372
0
W
Izanami
FaZeAli
Izanami
17,859
13,059
0
5,318
16,146
7,263
0
10,969
5,027
0
45,614
L
Olorun
Khaaarlos
Olorun
9,899
4,401
1,797
4,653
11,663
5,466
0
6,181
5,332
33,500
0
L
14,151
4,043
0
1,781
24,227
15,489
0
9,337
14,465
0
26,566
W
Guan Yu
12,518
674
7,645
5,432
14,016
17,420
0
8,945
4,903
0
21,867
L
21,291
3,167
0
5,353
23,385
8,562
0
7,962
15,148
49,394
0
L
14,560
6,253
0
0
8,604
4,104
0
1,213
7,241
0
41,324
L
Cerberus
TL 217
Cerberus
14,874
896
0
5,060
17,920
16,498
0
8,382
9,238
25,614
0
W
Chaac
16,771
6,635
0
7,579
17,081
20,878
0
6,306
10,611
0
30,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,430
Gold Earned
53,494
223
Minions Killed
221
4
Camps Cleared
10
1,134,515
Distance Traveled
1,015,807
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,803
1,073
68
6
0
203,612
1
W
Kuzenbo
12,377
1,125
21
2
0
241,797
0
W
Izanami
11,973
1,088
84
8
3
202,006
0
L
Olorun
11,021
1,002
49
4
6
187,741
0
L
Pele
10,288
935
24
2
0
216,864
1
W
Guan Yu
11,381
1,035
17
2
0
248,052
0
L
Sol
10,528
957
58
5
1
216,310
1
L
Skadi
10,844
986
67
6
2
178,144
0
L
Cerberus
10,813
983
23
2
1
216,748
0
W
Chaac
11,896
1,081
33
3
1
239,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role