Player Matchup

Danzaburou
Danzaburou
OliverDeeznuts
Danzaburou
Level 129
God Stats
1W - 2L
1,298 SR
Queue Stats
57W - 55L
1,585 Elo+
Solo
Ao Kuang
Ao Kuang
Sankrei
Ao Kuang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 404L
1,465 Elo+
Party 1
Chaac
Chaac
kanekiKun99
Chaac
Level 109
God Stats
6W - 17L
1,362 SR
Queue Stats
222W - 316L
1,403 Elo+
Party 1
Team Averages
Level 122
1,387 SR
1,485 Elo+

VS

Team Averages
Level 52
1,438 SR
1,538 Elo+
Nemesis
Nemesis
BlindTempest
Nemesis
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 21L
1,543 Elo+
Party 2
Olorun
Olorun
CEOofPain
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,543 Elo+
Party 2
Athena
Athena
vSoulAce
Athena
Level 87
God Stats
17W - 11L
1,314 SR
Queue Stats
1,523W - 1,678L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OliverDeeznuts
Danzaburou
13
3 / 6 / 4
10,384
692
9,509
11,814
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Sankrei
Ao Kuang
14
4 / 5 / 2
9,912
661
7,920
13,068
4,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 7 / 4
8,591
573
6,890
14,516
13,409
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlindTempest
Nemesis
15
8 / 2 / 8
11,545
770
13,477
14,000
5,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
CEOofPain
Olorun
14
5 / 5 / 9
10,745
716
10,398
11,868
4,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
vSoulAce
Athena
16
5 / 0 / 13
12,084
806
7,974
9,704
7,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
18
18
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BlindTempest
Nemesis
8
2
8
6
W
Olorun
CEOofPain
Olorun
5
5
9
1.9
L
Danzaburou
OliverDeeznuts
Danzaburou
3
6
4
0.83
L
Ao Kuang
Sankrei
Ao Kuang
4
5
2
1
L
0
7
4
0.29
W
Athena
vSoulAce
Athena
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,319
Damage
31,849
39,398
Taken
35,572
23,716
Mitigated
18,038
9,145
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BlindTempest
Nemesis
13,477
8,913
0
6,456
14,000
5,925
0
2,750
11,250
0
67,854
W
Olorun
CEOofPain
Olorun
10,398
5,839
957
3,698
11,868
4,578
55
4,183
7,685
36,281
0
L
Danzaburou
OliverDeeznuts
Danzaburou
9,509
3,767
0
2,391
11,814
5,324
0
7,434
4,380
0
42,389
L
Ao Kuang
Sankrei
Ao Kuang
7,920
1,621
0
3,201
13,068
4,983
0
4,600
8,468
33,605
0
L
6,890
1,142
0
3,553
14,516
13,409
0
6,437
8,079
0
28,307
W
Athena
vSoulAce
Athena
7,974
1,590
0
3,510
9,704
7,535
727
1,703
8,001
38,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,887
Gold Earned
34,374
169
Minions Killed
208
0
Camps Cleared
0
823,699
Distance Traveled
874,441
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,545
770
96
6
0
328,024
0
W
Olorun
10,745
716
51
3
0
234,853
0
L
Danzaburou
10,384
692
73
5
0
255,728
3
L
Ao Kuang
9,912
661
64
4
0
299,591
3
L
Chaac
8,591
573
32
2
0
268,380
6
W
Athena
12,084
806
61
4
0
311,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role