Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Elgi Draven
Baron Samedi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,356 Elo+
Party 2
Discordia
Discordia
JackUnderground
Discordia
Level 87
God Stats
18W - 34L
1,369 SR
Queue Stats
120W - 153L
1,478 Elo+
Party 2
Thor
Thor
One Pangolin
Thor
Level 81
God Stats
4W - 3L
1,854 SR
Queue Stats
118W - 156L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
bloodgodTJMX
Jormungandr
Level 143
God Stats
1W - 1L
1,674 SR
Queue Stats
9W - 6L
1,519 Elo+
Solo
Team Averages
Level 102
1,579 SR
1,469 Elo+

VS

Team Averages
Level 104
1,581 SR
1,549 Elo+
Yemoja
Yemoja
JavyHearts
Yemoja
Level 107
God Stats
18W - 16L
1,382 SR
Queue Stats
196W - 169L
1,441 Elo+
Solo
Bellona
Bellona
XxChocksxX
Bellona
Level 80
God Stats
5W - 1L
1,550 SR
Queue Stats
7W - 3L
1,575 Elo+
Party 1
Sol
Sol
Xz_Nox_zX
Sol
Level 85
God Stats
4W - 5L
1,676 SR
Queue Stats
57W - 52L
1,576 Elo+
Solo
Fenrir
Fenrir
ajaijo
Fenrir
Level 120
God Stats
5W - 3L
1,683 SR
Queue Stats
27W - 11L
1,575 Elo+
Party 1
Tsukuyomi
Tsukuyomi
chaispy
Tsukuyomi
Level 129
God Stats
1W - 0L
1,615 SR
Queue Stats
5W - 3L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 6 / 3
9,618
874
7,390
10,168
4,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Elgi Draven
Baron Samedi
16
1 / 9 / 5
9,883
898
8,913
21,288
9,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
JackUnderground
Discordia
16
2 / 7 / 5
10,643
968
11,863
17,125
5,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 4
9,781
889
4,246
8,493
3,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
bloodgodTJMX
Jormungandr
16
3 / 6 / 4
10,949
995
11,501
15,593
6,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JavyHearts
Yemoja
17
0 / 0 / 18
11,123
1,011
4,117
5,609
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
XxChocksxX
Bellona
17
5 / 2 / 15
11,654
1,059
7,859
15,826
9,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 2 / 15
11,771
1,070
18,080
13,709
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ajaijo
Fenrir
17
10 / 3 / 10
11,682
1,062
13,709
15,863
11,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tsukuyomi
chaispy
Tsukuyomi
18
8 / 2 / 15
12,525
1,139
22,702
13,891
5,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
103
9
Kills
30
31
Deaths
9
21
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
3
0.42
L
Baron Samedi
Elgi Draven
Baron Samedi
1
9
5
0.39
L
Discordia
JackUnderground
Discordia
2
7
5
0.64
W
Yemoja
JavyHearts
Yemoja
0
0
18
9
L
2
3
4
1.33
W
Bellona
XxChocksxX
Bellona
5
2
15
6.25
W
7
2
15
7.25
W
Fenrir
ajaijo
Fenrir
10
3
10
5
L
Jormungandr
bloodgodTJMX
Jormungandr
3
6
4
0.83
W
Tsukuyomi
chaispy
Tsukuyomi
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,913
Damage
66,467
72,667
Taken
64,898
28,679
Mitigated
37,894
4,062
Healing
29,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,390
3,299
227
872
10,168
4,138
0
3,666
6,418
0
17,481
L
Baron Samedi
Elgi Draven
Baron Samedi
8,913
615
892
1,852
21,288
9,376
0
9,331
11,882
24,335
0
L
Discordia
JackUnderground
Discordia
11,863
194
0
219
17,125
5,718
0
4,754
12,196
30,495
0
W
Yemoja
JavyHearts
Yemoja
4,117
608
10,609
2,887
5,609
4,318
0
3,655
1,954
9,125
0
L
4,246
142
0
0
8,493
3,010
0
2,171
6,222
0
6,790
W
Bellona
XxChocksxX
Bellona
7,859
1,810
0
1,651
15,826
9,830
0
8,132
5,161
8,326
19,822
W
18,080
6,216
0
6,752
13,709
6,195
0
6,486
7,223
58,160
0
W
Fenrir
ajaijo
Fenrir
13,709
2,676
0
2,264
15,863
11,674
0
8,411
5,739
0
19,592
L
Jormungandr
bloodgodTJMX
Jormungandr
11,501
751
0
0
15,593
6,437
0
4,053
10,121
26,777
0
W
Tsukuyomi
chaispy
Tsukuyomi
22,702
6,203
0
5,607
13,891
5,877
0
5,593
5,877
0
43,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,874
Gold Earned
58,755
124
Minions Killed
231
3
Camps Cleared
11
841,747
Distance Traveled
1,052,526
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,618
874
24
2
1
135,687
0
L
Baron Samedi
9,883
898
31
3
0
136,151
0
L
Discordia
10,643
968
34
3
0
205,242
0
W
Yemoja
11,123
1,011
14
1
1
209,767
1
L
Thor
9,781
889
1
0
0
188,955
0
W
Bellona
11,654
1,059
45
4
1
209,592
0
W
Sol
11,771
1,070
107
10
4
186,983
0
W
Fenrir
11,682
1,062
6
1
3
224,448
1
L
Jormungandr
10,949
995
34
3
2
175,712
8
W
Tsukuyomi
12,525
1,139
59
5
2
221,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role