Player Matchup

Erlang Shen
Erlang Shen
BlocBoy AT
Erlang Shen
Level 96
God Stats
2W - 7L
1,755 SR
Queue Stats
229W - 222L
1,474 Elo+
Party 3
Janus
Janus
Coolio357
Janus
Level 99
God Stats
22W - 31L
1,445 SR
Queue Stats
660W - 633L
1,520 Elo+
Party 3
Ymir
Ymir
RipeClementine
Ymir
Level 83
God Stats
2W - 2L
1,451 SR
Queue Stats
23W - 27L
1,436 Elo+
Party 3
Set
Set
TyAlwin
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,543 Elo+
Party 3
Skadi
Skadi
xxCDB3XX
Skadi
Level 79
God Stats
2W - 3L
1,442 SR
Queue Stats
34W - 46L
1,422 Elo+
Party 3
Team Averages
Level 77
1,518 SR
1,479 Elo+

VS

Team Averages
Level 76
1,598 SR
1,426 Elo+
Nike
Nike
Da ODD 1
Nike
Level 84
God Stats
22W - 15L
1,549 SR
Queue Stats
246W - 239L
1,499 Elo+
Party 2
Zeus
Zeus
KodiakAdams
Zeus
Level 120
God Stats
5W - 6L
1,909 SR
Queue Stats
376W - 355L
1,509 Elo+
Party 2
Jormungandr
Jormungandr
Spenceinator_15
Jormungandr
Level 107
God Stats
2W - 2L
1,333 SR
Queue Stats
259W - 262L
1,377 Elo+
Party 1
Pele
Pele
ckriegs24
Pele
Level 49
God Stats
6W - 2L
1,736 SR
Queue Stats
154W - 173L
1,398 Elo+
Party 2
Danzaburou
Danzaburou
moepanda16
Danzaburou
Level 22
God Stats
89W - 100L
1,462 SR
Queue Stats
317W - 379L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlocBoy AT
Erlang Shen
17
3 / 7 / 2
10,019
477
12,069
21,552
14,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Coolio357
Janus
15
5 / 6 / 2
10,304
491
7,350
12,327
4,018
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 8 / 3
8,567
408
3,772
17,322
8,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Set
14
1 / 10 / 6
9,235
440
5,961
19,523
8,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
xxCDB3XX
Skadi
14
2 / 8 / 2
9,061
431
6,277
14,384
4,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
5 / 2 / 5
13,297
633
7,729
18,611
15,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
20 / 1 / 8
14,679
699
25,948
15,306
5,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Spenceinator_15
Jormungandr
16
6 / 1 / 10
11,203
533
16,780
13,853
6,703
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
18
7 / 4 / 5
12,034
573
8,974
15,933
8,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
moepanda16
Danzaburou
16
1 / 4 / 9
10,396
495
3,442
8,620
3,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
12
Kills
39
39
Deaths
12
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BlocBoy AT
Erlang Shen
3
7
2
0.57
L
Janus
Coolio357
Janus
5
6
2
1
W
Nike
5
2
5
3.75
W
20
1
8
24
L
1
8
3
0.31
W
Jormungandr
Spenceinator_15
Jormungandr
6
1
10
11
L
Set
1
10
6
0.4
W
Pele
7
4
5
2.38
W
Danzaburou
moepanda16
Danzaburou
1
4
9
1.38
L
Skadi
xxCDB3XX
Skadi
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,429
Damage
62,873
85,108
Taken
72,323
39,534
Mitigated
39,744
13,193
Healing
31,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BlocBoy AT
Erlang Shen
12,069
6,135
0
4,624
21,552
14,611
23
9,902
11,031
0
70,757
L
Janus
Coolio357
Janus
7,350
867
0
705
12,327
4,018
0
6,971
4,941
52,874
0
W
Nike
7,729
1,145
0
9,129
18,611
15,480
1,977
1,432
17,179
12,272
79,287
W
25,948
3,003
0
7,144
15,306
5,944
4,624
5,724
9,582
106,589
0
L
3,772
646
258
801
17,322
8,101
0
12,569
4,590
29,484
1,928
W
Jormungandr
Spenceinator_15
Jormungandr
16,780
3,933
769
5,542
13,853
6,703
1,177
2,524
11,329
63,334
0
L
Set
5,961
2,538
0
5,604
19,523
8,179
0
5,972
13,348
0
54,022
W
Pele
8,974
2,370
0
7,468
15,933
8,347
1,868
1,723
14,210
0
75,367
W
Danzaburou
moepanda16
Danzaburou
3,442
1,356
0
1,293
8,620
3,270
1,352
1,776
6,844
0
43,980
L
Skadi
xxCDB3XX
Skadi
6,277
1,536
0
1,201
14,384
4,625
0
7,258
7,034
0
39,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,186
Gold Earned
61,609
454
Minions Killed
586
0
Camps Cleared
0
1,794,882
Distance Traveled
1,991,064
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,019
477
114
5
0
364,914
3
L
Janus
10,304
491
117
6
0
367,484
1
W
Nike
13,297
633
158
8
0
371,559
3
W
Zeus
14,679
699
156
7
0
407,721
4
L
Ymir
8,567
408
55
3
0
325,081
5
W
Jormungandr
11,203
533
92
4
0
389,036
2
L
Set
9,235
440
93
4
0
380,543
2
W
Pele
12,034
573
105
5
0
441,770
0
W
Danzaburou
10,396
495
75
4
0
380,978
0
L
Skadi
9,061
431
75
4
0
356,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role