Player Matchup

Thanatos
Thanatos
Beastly2000
Thanatos
Level 27
God Stats
4W - 5L
1,907 SR
Queue Stats
325W - 338L
1,622 Elo+
Solo
Artemis
Artemis
Dark Hellfire0G
Artemis
Level 28
God Stats
1W - 3L
1,128 SR
Queue Stats
89W - 119L
1,352 Elo+
Solo
Anubis
Anubis
PassiveBears
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
whatt06
Guan Yu
Level 23
God Stats
2W - 5L
1,345 SR
Queue Stats
67W - 78L
1,328 Elo+
Solo
Cthulhu
Cthulhu
xBLACKxDOOPY
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,750 Elo+
Party 1
Team Averages
Level 20
1,476 SR
1,511 Elo+

VS

Team Averages
Level 20
1,558 SR
1,465 Elo+
Janus
Janus
DivinePixel
Janus
Level 17
God Stats
32W - 25L
1,570 SR
Queue Stats
335W - 302L
1,608 Elo+
Solo
Chaac
Chaac
GRUNGEBOY04
Chaac
Level 29
God Stats
21W - 14L
1,629 SR
Queue Stats
172W - 193L
1,590 Elo+
Solo
Fenrir
Fenrir
HansPonce14
Fenrir
Level 8
God Stats
6W - 6L
1,297 SR
Queue Stats
9W - 17L
1,151 Elo+
Solo
Neith
Neith
Issho Mirai
Neith
Level 15
God Stats
11W - 5L
1,793 SR
Queue Stats
159W - 85L
1,695 Elo+
Solo
King Arthur
King Arthur
cool_preface3
King Arthur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 209L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beastly2000
Thanatos
10
3 / 3 / 4
8,402
400
3,270
8,824
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
6 / 12 / 2
12,034
573
9,637
19,166
7,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
12
2 / 11 / 1
7,647
364
2,276
11,095
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
whatt06
Guan Yu
17
4 / 2 / 2
9,550
455
7,309
14,397
15,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
xBLACKxDOOPY
Cthulhu
13
2 / 9 / 3
8,209
391
3,937
16,084
8,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 9
13,113
624
10,578
8,419
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
4 / 2 / 6
11,814
563
7,793
16,907
17,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
17
6 / 6 / 2
11,277
537
6,458
13,725
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
17 / 3 / 8
14,315
682
21,768
18,025
7,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
cool_preface3
King Arthur
14
1 / 8 / 9
10,116
482
3,110
14,877
5,949

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
17
Kills
37
37
Deaths
19
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Beastly2000
Thanatos
3
3
4
1.67
L
6
12
2
0.58
W
9
0
9
13.5
W
4
2
6
3.5
W
Fenrir
6
6
2
1.17
W
17
3
8
7
L
Anubis
2
11
1
0.23
W
King Arthur
cool_preface3
King Arthur
1
8
9
0.69
L
Guan Yu
whatt06
Guan Yu
4
2
2
2.5
L
Cthulhu
xBLACKxDOOPY
Cthulhu
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,429
Damage
49,707
69,566
Taken
71,953
37,306
Mitigated
38,825
11,254
Healing
24,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Beastly2000
Thanatos
3,270
1,739
0
4,999
8,824
2,283
0
514
8,228
0
23,600
L
9,637
5,940
0
3,300
19,166
7,472
1,122
1,964
17,114
0
72,643
W
10,578
734
0
4,307
8,419
2,836
3,104
1,553
6,816
88,477
0
W
7,793
1,696
0
6,069
16,907
17,232
3,032
1,082
15,525
150
62,308
W
Fenrir
6,458
1,142
0
3,486
13,725
5,031
1,614
872
12,803
0
49,297
W
21,768
12,176
0
9,157
18,025
7,777
6,851
1,794
16,231
0
117,095
L
Anubis
2,276
495
0
0
11,095
4,138
128
2,038
8,763
22,578
0
W
King Arthur
cool_preface3
King Arthur
3,110
139
86
1,279
14,877
5,949
482
2,226
12,527
0
31,806
L
Guan Yu
whatt06
Guan Yu
7,309
448
35
2,123
14,397
15,100
0
2,525
11,267
452
27,481
L
Cthulhu
xBLACKxDOOPY
Cthulhu
3,937
865
0
797
16,084
8,313
72
2,968
12,891
34,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,842
Gold Earned
60,635
304
Minions Killed
530
0
Camps Cleared
0
1,320,603
Distance Traveled
1,813,723
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,402
400
55
3
0
165,001
4
L
Artemis
12,034
573
119
6
0
285,323
0
W
Janus
13,113
624
136
6
0
364,611
4
W
Chaac
11,814
563
105
5
0
330,159
0
W
Fenrir
11,277
537
72
3
0
376,396
2
W
Neith
14,315
682
167
8
0
377,138
0
L
Anubis
7,647
364
35
2
0
220,096
3
W
King Arthur
10,116
482
50
2
0
365,419
7
L
Guan Yu
9,550
455
37
2
0
400,866
3
L
Cthulhu
8,209
391
58
3
0
249,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role