Player Matchup

Baron Samedi
Baron Samedi
Crubzz
Baron Samedi
Level 15
God Stats
8W - 5L
1,529 SR
Queue Stats
19W - 17L
1,457 Elo+
Solo
Fenrir
Fenrir
MojaveRedfox
Fenrir
Level 29
God Stats
6W - 4L
1,624 SR
Queue Stats
6W - 4L
1,690 Elo+
Solo
Cabrakan
Cabrakan
Murrimaru
Cabrakan
Level 29
God Stats
21W - 21L
1,537 SR
Queue Stats
100W - 121L
1,509 Elo+
Solo
Skadi
Skadi
TopheeSmite
Skadi
Level 18
God Stats
1W - 4L
1,522 SR
Queue Stats
161W - 159L
1,514 Elo+
Solo
Ah Puch
Ah Puch
gOoDHyper
Ah Puch
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,572 Elo+
Solo
Team Averages
Level 20
1,543 SR
1,548 Elo+

VS

Team Averages
Level 18
1,582 SR
1,488 Elo+
Yemoja
Yemoja
AliceHollowLight
Yemoja
Level 6
God Stats
0W - 3L
1,155 SR
Queue Stats
2W - 4L
1,241 Elo+
Solo
Freya
Freya
AshelonWar
Freya
Level 25
God Stats
2W - 2L
1,741 SR
Queue Stats
116W - 140L
1,426 Elo+
Solo
Cernunnos
Cernunnos
MEZERYCH
Cernunnos
Level 5
God Stats
1W - 2L
1,474 SR
Queue Stats
2W - 2L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MIDWEEKFTW
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,730 SR
Queue Stats
79W - 59L
1,680 Elo+
Solo
Ne Zha
Ne Zha
RyotaSenpai
Ne Zha
Level 26
God Stats
5W - 5L
1,808 SR
Queue Stats
62W - 48L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crubzz
Baron Samedi
20
12 / 3 / 14
14,163
590
16,289
13,778
17,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
19
7 / 7 / 6
13,158
548
7,469
19,380
12,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Murrimaru
Cabrakan
20
6 / 10 / 5
13,400
558
12,469
23,101
28,196
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
12 / 6 / 9
15,324
639
14,691
17,389
7,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
gOoDHyper
Ah Puch
19
3 / 7 / 12
12,859
536
14,835
15,792
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 1
9,052
377
5,217
17,866
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
18
3 / 9 / 5
11,711
488
5,801
24,170
9,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
MEZERYCH
Cernunnos
9
1 / 7 / 1
7,773
324
4,140
8,815
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
MIDWEEKFTW
Ah Muzen Cab
20
17 / 7 / 5
14,522
605
25,927
25,204
12,662
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
20
11 / 6 / 6
13,861
578
20,320
18,034
12,893
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
40
Kills
32
33
Deaths
40
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
L
Freya
3
9
5
0.61
W
Baron Samedi
Crubzz
Baron Samedi
12
3
14
6.33
L
Cernunnos
MEZERYCH
Cernunnos
1
7
1
0.21
L
Ah Muzen Cab
MIDWEEKFTW
Ah Muzen Cab
17
7
5
2.79
W
Fenrir
7
7
6
1.43
W
Cabrakan
Murrimaru
Cabrakan
6
10
5
0.85
L
Ne Zha
11
6
6
2.33
W
12
6
9
2.75
W
Ah Puch
gOoDHyper
Ah Puch
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,753
Damage
61,405
89,440
Taken
94,089
70,192
Mitigated
47,304
22,988
Healing
21,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,217
775
369
1,221
17,866
8,987
0
8,662
8,746
39,534
0
L
Freya
5,801
1,754
0
6,856
24,170
9,945
0
11,764
12,208
55,980
7,680
W
Baron Samedi
Crubzz
Baron Samedi
16,289
1,103
2,122
4,535
13,778
17,061
2,317
3,984
9,794
67,245
0
L
Cernunnos
MEZERYCH
Cernunnos
4,140
2,206
0
176
8,815
2,817
486
3,318
5,347
0
21,720
L
Ah Muzen Cab
MIDWEEKFTW
Ah Muzen Cab
25,927
15,451
0
6,659
25,204
12,662
2,132
11,855
13,217
0
112,664
W
Fenrir
7,469
3,175
0
3,664
19,380
12,152
2,291
351
19,029
0
61,399
W
Cabrakan
Murrimaru
Cabrakan
12,469
2,085
594
5,504
23,101
28,196
1,029
2,285
20,816
64,228
0
L
Ne Zha
20,320
3,938
0
6,135
18,034
12,893
419
6,923
10,978
0
89,940
W
14,691
7,046
0
2,763
17,389
7,084
5,280
2,069
15,320
0
96,285
W
Ah Puch
gOoDHyper
Ah Puch
14,835
1,009
293
3,513
15,792
5,699
773
2,188
13,604
64,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,904
Gold Earned
56,919
591
Minions Killed
517
0
Camps Cleared
0
2,027,213
Distance Traveled
1,732,340
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,052
377
49
2
0
355,857
4
L
Freya
11,711
488
98
4
0
344,554
1
W
Baron Samedi
14,163
590
106
4
0
405,413
3
L
Cernunnos
7,773
324
46
2
0
250,095
1
L
Ah Muzen Cab
14,522
605
191
8
0
367,846
0
W
Fenrir
13,158
548
96
4
0
457,531
4
W
Cabrakan
13,400
558
146
6
0
378,662
0
L
Ne Zha
13,861
578
133
6
0
413,988
2
W
Skadi
15,324
639
143
6
0
404,672
2
W
Ah Puch
12,859
536
100
4
0
380,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role