Player Matchup

Tsukuyomi
Tsukuyomi
ACME_Bailes
Tsukuyomi
Level 28
God Stats
71W - 57L
1,546 SR
Queue Stats
235W - 289L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
CrossisReqium
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,838 Elo+
Party 1
Ares
Ares
Karaveilia
Ares
Level 55
God Stats
25W - 22L
1,436 SR
Queue Stats
195W - 230L
1,396 Elo+
Party 1
Team Averages
Level 57
1,494 SR
1,543 Elo+

VS

Team Averages
Level 65
1,495 SR
1,442 Elo+
Sol
Sol
Chrodi666
Sol
Level 60
God Stats
61W - 76L
1,485 SR
Queue Stats
66W - 85L
1,325 Elo+
Solo
Cerberus
Cerberus
Deployable3579
Cerberus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
rammstein791
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ACME_Bailes
Tsukuyomi
13
7 / 1 / 9
8,951
746
8,316
7,526
4,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 2 / 11
8,843
737
14,312
9,854
3,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 12
9,355
780
6,699
8,040
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,725
644
10,213
11,356
2,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
10
2 / 3 / 1
7,769
647
4,606
14,888
9,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
10
0 / 8 / 2
6,842
570
2,878
9,492
4,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
16
Kills
3
3
Deaths
16
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ACME_Bailes
Tsukuyomi
7
1
9
11.5
L
1
5
1
0.3
W
5
2
11
5.25
L
Cerberus
2
3
1
0.83
W
4
0
12
10
L
Tiamat
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,327
Damage
17,697
25,420
Taken
35,736
15,443
Mitigated
17,581
6,337
Healing
10,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ACME_Bailes
Tsukuyomi
8,316
1,376
0
518
7,526
4,276
525
5,807
1,719
0
29,128
L
10,213
2,485
538
4,815
11,356
2,677
952
7,773
3,583
39,059
0
W
14,312
5,042
682
2,438
9,854
3,238
681
6,782
3,072
37,728
0
L
Cerberus
4,606
48
439
3,306
14,888
9,978
148
8,070
6,818
18,691
0
W
6,699
152
0
2,699
8,040
7,929
0
5,188
2,852
23,431
0
L
Tiamat
2,878
119
563
1,227
9,492
4,926
243
5,244
4,248
18,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,149
Gold Earned
22,336
113
Minions Killed
130
0
Camps Cleared
0
660,090
Distance Traveled
568,004
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,951
746
36
3
0
244,465
0
L
Sol
7,725
644
67
6
0
185,812
0
W
Nu Wa
8,843
737
52
4
0
200,319
0
L
Cerberus
7,769
647
25
2
0
210,104
0
W
Ares
9,355
780
25
2
0
215,306
4
L
Tiamat
6,842
570
38
3
0
172,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role