Player Matchup

Baron Samedi
Baron Samedi
Jarit_ortega
Baron Samedi
Level 118
God Stats
48W - 55L
1,579 SR
Queue Stats
1,134W - 1,311L
1,405 Elo+
Solo
Chiron
Chiron
NotoriousDave
Chiron
Level 160
God Stats
3W - 5L
1,502 SR
Queue Stats
214W - 230L
1,428 Elo+
Solo
Chang'e
Chang'e
PlaguedDeity6
Chang'e
Level 87
God Stats
17W - 18L
1,505 SR
Queue Stats
58W - 65L
1,396 Elo+
Solo
Thanatos
Thanatos
TryHardAt2K
Thanatos
Level 56
God Stats
11W - 11L
1,420 SR
Queue Stats
208W - 215L
1,495 Elo+
Solo
Terra
Terra
jr mata28
Terra
Level 67
God Stats
3W - 5L
1,682 SR
Queue Stats
432W - 443L
1,431 Elo+
Solo
Team Averages
Level 98
1,538 SR
1,431 Elo+

VS

Team Averages
Level 98
1,540 SR
1,436 Elo+
Sobek
Sobek
GiornoGyro
Sobek
Level 108
God Stats
3W - 4L
1,430 SR
Queue Stats
130W - 161L
1,409 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Swordfury187
Tsukuyomi
Level 121
God Stats
8W - 10L
1,466 SR
Queue Stats
663W - 645L
1,480 Elo+
Solo
Hera
Hera
XxXApexGamerXxX
Hera
Level 65
God Stats
8W - 6L
1,613 SR
Queue Stats
284W - 306L
1,400 Elo+
Solo
King Arthur
King Arthur
darkprince985
King Arthur
Level 121
God Stats
3W - 9L
1,594 SR
Queue Stats
554W - 531L
1,525 Elo+
Solo
Aphrodite
Aphrodite
lunglessbotanist
Aphrodite
Level 76
God Stats
11W - 8L
1,597 SR
Queue Stats
51W - 75L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jarit_ortega
Baron Samedi
14
1 / 7 / 3
9,070
454
12,525
15,819
7,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 3 / 4
10,333
517
16,528
16,236
6,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
13
2 / 4 / 0
8,328
416
3,415
9,931
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
TryHardAt2K
Thanatos
17
5 / 2 / 5
10,674
534
8,558
14,581
7,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
jr mata28
Terra
13
5 / 6 / 3
8,474
424
9,572
18,986
14,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
3 / 2 / 7
9,327
466
7,070
13,602
10,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Swordfury187
Tsukuyomi
18
7 / 3 / 7
11,603
580
11,410
14,867
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 6 / 8
11,345
567
16,961
10,163
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
darkprince985
King Arthur
19
4 / 3 / 4
11,777
589
12,726
20,985
15,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
15
3 / 5 / 9
9,899
495
5,687
13,526
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
19
Kills
22
22
Deaths
19
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sobek
3
2
7
3.25
L
Baron Samedi
Jarit_ortega
Baron Samedi
1
7
3
0.36
L
6
3
4
2.67
L
Chang'e
2
4
0
0.5
W
Tsukuyomi
Swordfury187
Tsukuyomi
7
3
7
3.5
L
Thanatos
TryHardAt2K
Thanatos
5
2
5
3.75
W
5
6
8
1.5
W
King Arthur
darkprince985
King Arthur
4
3
4
2
L
Terra
jr mata28
Terra
5
6
3
1.08
W
Aphrodite
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,598
Damage
53,854
75,553
Taken
73,143
38,163
Mitigated
40,020
33,879
Healing
33,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
7,070
487
0
2,399
13,602
10,510
638
2,882
10,434
27,351
0
L
Baron Samedi
Jarit_ortega
Baron Samedi
12,525
3,066
1,030
5,488
15,819
7,260
2,051
2,545
12,638
50,480
0
L
16,528
8,526
598
6,849
16,236
6,272
802
5,774
10,362
0
74,452
L
Chang'e
3,415
0
14
3,261
9,931
3,037
0
5,170
4,736
36,813
0
W
Tsukuyomi
Swordfury187
Tsukuyomi
11,410
4,031
0
5,935
14,867
5,653
1,063
2,382
12,401
0
71,615
L
Thanatos
TryHardAt2K
Thanatos
8,558
2,671
0
11,373
14,581
7,332
0
5,349
9,035
0
77,681
W
16,961
4,924
0
2,229
10,163
3,335
3,638
4,045
5,864
72,421
0
W
King Arthur
darkprince985
King Arthur
12,726
1,304
0
8,685
20,985
15,859
237
11,004
9,860
0
69,609
L
Terra
jr mata28
Terra
9,572
996
907
4,359
18,986
14,262
175
10,880
8,006
28,105
0
W
Aphrodite
5,687
937
6,343
8,318
13,526
4,663
1,546
4,207
9,072
33,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,879
Gold Earned
53,951
414
Minions Killed
472
0
Camps Cleared
0
1,611,713
Distance Traveled
1,997,461
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,327
466
44
2
0
436,188
3
L
Baron Samedi
9,070
454
88
4
0
212,555
5
L
Chiron
10,333
517
111
6
0
349,780
1
L
Chang'e
8,328
416
70
4
0
288,204
0
W
Tsukuyomi
11,603
580
106
5
0
410,539
0
L
Thanatos
10,674
534
115
6
0
398,356
1
W
Hera
11,345
567
123
6
0
373,876
1
W
King Arthur
11,777
589
134
7
0
369,744
4
L
Terra
8,474
424
30
2
0
362,818
2
W
Aphrodite
9,899
495
65
3
0
407,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role