Player Matchup

Fenrir
Fenrir
Heimdalleezy
Fenrir
Level 44
God Stats
18W - 6L
1,856 SR
Queue Stats
339W - 170L
1,885 Elo+
Party 2
Eset
Eset
N0tDmBrAnDoN
Eset
Level 108
God Stats
2W - 0L
1,725 SR
Queue Stats
349W - 173L
1,803 Elo+
Party 2
Apollo
Apollo
Scaryptec
Apollo
Level 103
God Stats
3W - 2L
1,497 SR
Queue Stats
5W - 3L
1,637 Elo+
Party 3
Athena
Athena
TheTryHardX0
Athena
Level 158
God Stats
16W - 7L
1,745 SR
Queue Stats
444W - 265L
1,763 Elo+
Party 2
Ymir
Ymir
madaxa124
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 6L
1,905 Elo+
Party 3
Team Averages
Level 88
1,665 SR
1,799 Elo+

VS

Team Averages
Level 106
1,440 SR
1,500 Elo+
Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
CHINAnomba1
Sobek
Level 85
God Stats
0W - 3L
1,201 SR
Queue Stats
106W - 110L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
Sam Salinast
Amaterasu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
465W - 450L
1,471 Elo+
Solo
Medusa
Medusa
kingshot808
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 356L
1,572 Elo+
Party 1
Ne Zha
Ne Zha
not jev L
Ne Zha
Level 71
God Stats
6W - 6L
1,500 SR
Queue Stats
713W - 674L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 1 / 0
6,955
696
4,022
7,169
3,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
6 / 1 / 4
6,944
694
5,843
4,140
1,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Scaryptec
Apollo
10
5 / 1 / 2
6,124
612
5,229
6,479
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
11
3 / 0 / 5
6,123
612
2,666
5,218
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
8
2 / 1 / 7
5,366
537
3,657
5,569
2,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
0 / 6 / 0
4,019
402
3,020
5,545
1,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 3 / 1
4,467
447
1,556
5,471
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Sam Salinast
Amaterasu
7
1 / 6 / 0
4,789
479
1,681
8,086
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
8
2 / 2 / 0
5,093
509
5,739
4,401
1,036
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
not jev L
Ne Zha
9
1 / 3 / 1
5,031
503
714
6,203
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
20
Kills
4
4
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
6
0
0
L
0
3
1
0.17
W
Fenrir
4
1
0
4
W
6
1
4
8
L
Amaterasu
Sam Salinast
Amaterasu
1
6
0
0.17
W
Apollo
Scaryptec
Apollo
5
1
2
6
W
Athena
3
0
5
5.5
L
Medusa
2
2
0
1
W
Ymir
2
1
7
5.5
L
Ne Zha
not jev L
Ne Zha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,417
Damage
12,710
28,575
Taken
29,706
11,001
Mitigated
9,772
13,898
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,020
1,727
0
504
5,545
1,724
66
4,488
940
14,021
0
L
1,556
265
0
1,639
5,471
2,611
0
2,146
3,237
8,330
0
W
Fenrir
4,022
1,965
0
4,272
7,169
3,509
0
0
7,169
0
41,309
W
5,843
885
124
968
4,140
1,190
258
1,841
2,299
37,004
0
L
Amaterasu
Sam Salinast
Amaterasu
1,681
832
0
1,330
8,086
2,689
247
2,418
5,668
0
14,612
W
Apollo
Scaryptec
Apollo
5,229
3,776
0
3,098
6,479
1,951
0
415
6,064
0
31,814
W
Athena
2,666
1,228
0
3,182
5,218
2,052
0
652
4,566
34,566
0
L
Medusa
5,739
2,819
0
1,768
4,401
1,036
0
380
4,021
0
26,856
W
Ymir
3,657
1,724
0
2,254
5,569
2,299
0
1,668
3,901
11,266
0
L
Ne Zha
not jev L
Ne Zha
714
336
0
1,990
6,203
1,712
0
2,424
3,674
0
19,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
23,399
342
Minions Killed
161
0
Camps Cleared
0
970,939
Distance Traveled
906,061
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,019
402
26
3
0
167,215
2
L
Sobek
4,467
447
12
1
0
204,625
3
W
Fenrir
6,955
696
107
11
0
196,511
3
W
Eset
6,944
694
76
8
0
192,426
2
L
Amaterasu
4,789
479
28
3
0
166,460
0
W
Apollo
6,124
612
63
6
0
177,060
0
W
Athena
6,123
612
85
9
0
203,122
0
L
Medusa
5,093
509
48
5
0
185,310
2
W
Ymir
5,366
537
11
1
0
201,820
0
L
Ne Zha
5,031
503
47
5
0
182,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role