Player Matchup

Hachiman
Hachiman
ANGRYCOMMIE1312
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,368 Elo+
Party 1
Sobek
Sobek
CrudMaster
Sobek
Level 27
God Stats
4W - 1L
1,874 SR
Queue Stats
36W - 36L
1,455 Elo+
Party 1
Thanatos
Thanatos
Me_Estoy_Cajando
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,888 Elo+
Solo
Ra
Ra
PartizanRedstar
Ra
Level 40
God Stats
0W - 2L
1,297 SR
Queue Stats
56W - 70L
1,451 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheGypsyGimp
Cu Chulainn
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Solo
Team Averages
Level 23
1,534 SR
1,532 Elo+

VS

Team Averages
Level 28
1,532 SR
1,561 Elo+
Janus
Janus
JPswaglord420
Janus
Level 21
God Stats
73W - 47L
1,599 SR
Queue Stats
154W - 81L
1,728 Elo+
Solo
Neith
Neith
JUAN1207
Neith
Level 42
God Stats
23W - 14L
1,565 SR
Queue Stats
25W - 17L
1,531 Elo+
Party 2
Cerberus
Cerberus
Jurgen Klopp471
Cerberus
Level 16
God Stats
2W - 1L
1,304 SR
Queue Stats
8W - 6L
1,461 Elo+
Party 2
King Arthur
King Arthur
Kiirit0
King Arthur
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,521 Elo+
Party 2
Nemesis
Nemesis
kikinaitor
Nemesis
Level 18
God Stats
26W - 13L
1,689 SR
Queue Stats
43W - 29L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 11 / 5
8,722
415
7,036
14,727
4,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
12
0 / 7 / 10
8,975
427
7,796
26,872
21,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
11 / 9 / 2
10,828
516
13,172
24,687
8,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 7 / 3
9,113
434
7,811
13,711
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
TheGypsyGimp
Cu Chulainn
16
3 / 4 / 3
9,811
467
10,039
20,485
9,545
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 9
12,183
580
23,724
8,894
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
JUAN1207
Neith
15
4 / 6 / 15
10,047
478
15,295
14,005
5,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
13
4 / 6 / 12
8,886
423
8,153
17,023
13,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Kiirit0
King Arthur
17
3 / 5 / 2
10,449
498
13,758
15,449
13,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
kikinaitor
Nemesis
20
14 / 2 / 9
12,588
599
19,555
18,494
9,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
84
19
Kills
37
38
Deaths
19
23
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
11
5
0.32
L
Sobek
0
7
10
0.71
W
12
0
9
16.5
W
Neith
JUAN1207
Neith
4
6
15
1.92
W
Cerberus
4
6
12
1.67
W
King Arthur
Kiirit0
King Arthur
3
5
2
0.8
L
11
9
2
1.33
L
4
7
3
0.79
L
Cu Chulainn
TheGypsyGimp
Cu Chulainn
3
4
3
1.13
W
Nemesis
kikinaitor
Nemesis
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,854
Damage
80,485
100,482
Taken
73,865
48,790
Mitigated
45,474
24,464
Healing
18,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,036
5,816
0
0
14,727
4,071
1,460
5,017
9,485
0
39,628
L
Sobek
7,796
1,146
265
3,715
26,872
21,741
0
11,728
14,794
20,219
0
W
23,724
511
587
4,091
8,894
3,521
686
1,288
7,396
107,195
0
W
Neith
JUAN1207
Neith
15,295
8,708
0
4,428
14,005
5,422
2,458
3,240
10,751
0
47,626
W
Cerberus
8,153
1,078
0
2,826
17,023
13,690
42
5,630
11,083
27,100
0
W
King Arthur
Kiirit0
King Arthur
13,758
487
0
1,312
15,449
13,242
178
811
14,603
0
63,799
L
13,172
3,432
0
13,774
24,687
8,456
490
8,502
15,949
0
55,898
L
7,811
575
1,188
1,772
13,711
4,977
0
6,005
7,656
41,375
0
L
Cu Chulainn
TheGypsyGimp
Cu Chulainn
10,039
2,607
0
3,750
20,485
9,545
460
0
20,280
0
51,921
W
Nemesis
kikinaitor
Nemesis
19,555
10,856
0
5,284
18,494
9,599
0
3,913
14,425
0
85,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,449
Gold Earned
54,153
377
Minions Killed
513
0
Camps Cleared
0
1,786,090
Distance Traveled
2,025,481
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,722
415
75
4
0
310,521
0
L
Sobek
8,975
427
25
1
0
366,670
1
W
Janus
12,183
580
170
8
0
437,251
0
W
Neith
10,047
478
82
4
0
348,119
0
W
Cerberus
8,886
423
40
2
0
387,824
3
W
King Arthur
10,449
498
111
5
0
396,248
1
L
Thanatos
10,828
516
99
5
0
368,970
5
L
Ra
9,113
434
90
4
0
373,734
0
L
Cu Chulainn
9,811
467
88
4
0
366,195
4
W
Nemesis
12,588
599
110
5
0
456,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role