Player Matchup

Chaac
Chaac
PapiNeptune
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Xi_can_scoreX
Ganesha
Level 17
God Stats
4W - 7L
1,751 SR
Queue Stats
57W - 56L
1,617 Elo+
Party 2
Bakasura
Bakasura
Xxl B1GB0Y lxX
Bakasura
Level 144
God Stats
1W - 1L
1,325 SR
Queue Stats
56W - 58L
1,610 Elo+
Party 2
The Morrigan
The Morrigan
iAUT0LOCK
The Morrigan
Level 144
God Stats
0W - 3L
1,322 SR
Queue Stats
207W - 174L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
shakenbakechikn
Danzaburou
Level 158
God Stats
8W - 3L
1,541 SR
Queue Stats
37W - 32L
1,648 Elo+
Party 2
Team Averages
Level 106
1,488 SR
1,584 Elo+

VS

Team Averages
Level 76
1,734 SR
1,563 Elo+
Nu Wa
Nu Wa
AddAllah
Nu Wa
Level 101
God Stats
23W - 9L
1,675 SR
Queue Stats
393W - 318L
1,548 Elo+
Party 3
Amaterasu
Amaterasu
BadXNight
Amaterasu
Level 107
God Stats
2W - 0L
1,747 SR
Queue Stats
86W - 81L
1,574 Elo+
Party 1
Anhur
Anhur
BradyGanks
Anhur
Level 104
God Stats
5W - 2L
1,610 SR
Queue Stats
91W - 38L
1,702 Elo+
Party 3
Sobek
Sobek
Flame29
Sobek
Level 24
God Stats
17W - 3L
1,846 SR
Queue Stats
39W - 9L
1,500 Elo+
Party 3
Fenrir
Fenrir
MorgasmFreemoan
Fenrir
Level 44
God Stats
7W - 2L
1,791 SR
Queue Stats
131W - 122L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 5 / 0
4,684
586
5,549
7,419
4,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
6
0 / 3 / 3
4,254
532
1,737
5,131
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
8
2 / 1 / 0
4,892
612
2,243
4,350
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
iAUT0LOCK
The Morrigan
10
2 / 1 / 1
5,521
690
1,110
3,180
1,005
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
shakenbakechikn
Danzaburou
6
1 / 3 / 1
4,259
532
2,380
5,335
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AddAllah
Nu Wa
9
2 / 0 / 1
5,361
670
2,664
1,504
408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
BadXNight
Amaterasu
10
5 / 3 / 0
5,918
740
4,851
6,625
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
8
4 / 1 / 0
5,143
643
3,998
3,469
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Flame29
Sobek
6
0 / 1 / 6
4,665
583
2,782
5,603
2,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 3 / 1
4,668
584
3,436
6,065
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
8
Kills
13
13
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AddAllah
Nu Wa
2
0
1
2.5
W
Amaterasu
BadXNight
Amaterasu
5
3
0
1.67
W
Anhur
4
1
0
4
W
Sobek
Flame29
Sobek
0
1
6
3
W
2
3
1
0.83
L
3
5
0
0.6
L
Ganesha
0
3
3
0.5
L
Bakasura
2
1
0
2
L
The Morrigan
iAUT0LOCK
The Morrigan
2
1
1
2.5
L
Danzaburou
shakenbakechikn
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,019
Damage
17,731
25,415
Taken
23,266
10,312
Mitigated
10,257
5,926
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AddAllah
Nu Wa
2,664
390
0
875
1,504
408
91
448
1,056
29,374
0
W
Amaterasu
BadXNight
Amaterasu
4,851
3,044
0
1,110
6,625
4,287
0
173
6,452
0
23,357
W
Anhur
3,998
1,876
0
1,411
3,469
1,140
0
673
2,748
0
21,840
W
Sobek
Flame29
Sobek
2,782
570
0
1,966
5,603
2,506
32
1,216
4,387
10,403
0
W
3,436
1,252
0
2,665
6,065
1,916
0
337
5,728
0
18,168
L
5,549
2,397
0
2,140
7,419
4,128
0
0
7,419
0
17,042
L
Ganesha
1,737
457
246
794
5,131
2,218
0
1,320
3,811
9,443
0
L
Bakasura
2,243
1,591
0
976
4,350
1,532
0
1,327
3,023
0
13,742
L
The Morrigan
iAUT0LOCK
The Morrigan
1,110
146
0
785
3,180
1,005
255
1,248
1,932
31,351
0
L
Danzaburou
shakenbakechikn
Danzaburou
2,380
570
0
985
5,335
1,429
0
1,551
3,784
0
13,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,610
Gold Earned
25,755
172
Minions Killed
212
0
Camps Cleared
0
754,893
Distance Traveled
776,726
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,361
670
60
8
0
162,821
5
W
Amaterasu
5,918
740
56
7
0
142,504
0
W
Anhur
5,143
643
46
6
0
150,266
1
W
Sobek
4,665
583
14
2
0
167,404
2
W
Fenrir
4,668
584
36
5
0
153,731
0
L
Chaac
4,684
586
28
4
0
147,754
2
L
Ganesha
4,254
532
7
1
0
126,880
0
L
Bakasura
4,892
612
44
6
0
194,796
0
L
The Morrigan
5,521
690
65
8
0
143,583
2
L
Danzaburou
4,259
532
28
4
0
141,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role