Player Matchup

Yemoja
Yemoja
bakedlush
Yemoja
Level 29
God Stats
84W - 76L
1,473 SR
Queue Stats
136W - 163L
1,265 Elo+
Solo
Cthulhu
Cthulhu
goalkeep1
Cthulhu
Level 8
God Stats
0W - 2L
1,483 SR
Queue Stats
4W - 12L
1,289 Elo+
Party 1
Anhur
Anhur
handsolo99
Anhur
Level 27
God Stats
158W - 146L
1,383 SR
Queue Stats
265W - 250L
1,302 Elo+
Solo
Thanatos
Thanatos
messrty
Thanatos
Level 25
God Stats
2W - 3L
1,515 SR
Queue Stats
33W - 54L
1,366 Elo+
Solo
Ra
Ra
nocreep123
Ra
Level 29
God Stats
1W - 1L
1,762 SR
Queue Stats
68W - 64L
1,411 Elo+
Party 1
Team Averages
Level 24
1,523 SR
1,327 Elo+

VS

Team Averages
Level 20
1,558 SR
1,401 Elo+
Fenrir
Fenrir
DEVILISH8J
Fenrir
Level 24
God Stats
4W - 2L
1,464 SR
Queue Stats
40W - 37L
1,412 Elo+
Solo
Aphrodite
Aphrodite
LegadoFerreira
Aphrodite
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SOLDIERofLIGHTS
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,328 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
The_Last_Exile9
Ah Muzen Cab
Level 28
God Stats
67W - 70L
1,827 SR
Queue Stats
269W - 328L
1,436 Elo+
Solo
Skadi
Skadi
elXcucuy
Skadi
Level 5
God Stats
10W - 5L
1,500 SR
Queue Stats
94W - 110L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
bakedlush
Yemoja
17
0 / 1 / 2
11,405
950
5,096
16,356
15,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
goalkeep1
Cthulhu
16
0 / 7 / 5
10,456
871
11,290
46,847
38,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anhur
16
4 / 7 / 2
11,176
931
16,271
23,336
8,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
messrty
Thanatos
16
2 / 11 / 1
10,414
868
15,083
25,436
10,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 16 / 5
11,314
943
22,982
27,102
11,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DEVILISH8J
Fenrir
18
11 / 2 / 14
12,594
1,050
20,028
16,196
8,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
LegadoFerreira
Aphrodite
20
10 / 1 / 23
14,174
1,181
31,896
16,960
9,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
14 / 1 / 24
15,504
1,292
39,726
25,190
26,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
The_Last_Exile9
Ah Muzen Cab
19
5 / 2 / 27
12,577
1,048
21,845
11,082
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
elXcucuy
Skadi
18
2 / 3 / 23
11,467
956
16,726
10,592
3,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
153
8
Kills
42
42
Deaths
9
15
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DEVILISH8J
Fenrir
11
2
14
9
W
Aphrodite
LegadoFerreira
Aphrodite
10
1
23
21.5
W
14
1
24
26
W
Ah Muzen Cab
The_Last_Exile9
Ah Muzen Cab
5
2
27
9.25
L
Yemoja
bakedlush
Yemoja
0
1
2
1
W
Skadi
elXcucuy
Skadi
2
3
23
4.5
L
Cthulhu
goalkeep1
Cthulhu
0
7
5
0.36
L
Anhur
4
7
2
0.71
L
Thanatos
messrty
Thanatos
2
11
1
0.23
L
2
16
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,722
Damage
130,221
139,077
Taken
80,020
83,731
Mitigated
54,155
23,950
Healing
42,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DEVILISH8J
Fenrir
20,028
4,847
0
1,643
16,196
8,938
0
6,704
8,874
0
31,146
W
Aphrodite
LegadoFerreira
Aphrodite
31,896
1,445
13,848
13,442
16,960
9,205
0
8,938
8,022
68,508
0
W
39,726
9,033
0
7,950
25,190
26,877
0
11,596
13,594
0
56,768
W
Ah Muzen Cab
The_Last_Exile9
Ah Muzen Cab
21,845
12,687
0
4,491
11,082
5,174
0
6,260
4,822
0
37,555
L
Yemoja
bakedlush
Yemoja
5,096
812
3,951
1,132
16,356
15,796
0
3,720
12,636
15,980
0
W
Skadi
elXcucuy
Skadi
16,726
8,560
0
1,021
10,592
3,961
0
5,870
4,722
0
26,936
L
Cthulhu
goalkeep1
Cthulhu
11,290
1,562
325
8,697
46,847
38,085
0
11,087
35,760
28,175
0
L
Anhur
16,271
7,480
0
1,104
23,336
8,722
0
5,161
18,175
0
31,521
L
Thanatos
messrty
Thanatos
15,083
5,237
0
4,536
25,436
10,051
0
4,704
20,732
0
24,109
L
22,982
1,436
2,750
1,455
27,102
11,077
0
7,224
19,878
47,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,765
Gold Earned
66,316
171
Minions Killed
219
3
Camps Cleared
11
991,861
Distance Traveled
1,098,582
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,594
1,050
32
3
1
242,857
0
W
Aphrodite
14,174
1,181
66
6
8
236,427
0
W
Chaac
15,504
1,292
50
4
0
238,546
1
W
Ah Muzen Cab
12,577
1,048
37
3
1
201,092
0
L
Yemoja
11,405
950
34
3
1
164,176
0
W
Skadi
11,467
956
34
3
1
179,660
2
L
Cthulhu
10,456
871
35
3
0
198,435
0
L
Anhur
11,176
931
24
2
1
199,624
0
L
Thanatos
10,414
868
23
2
0
220,577
0
L
Ra
11,314
943
55
5
1
209,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role