Player Matchup

Izanami
Izanami
AnthraxMW-
Izanami
Level 73
God Stats
6W - 7L
1,417 SR
Queue Stats
246W - 255L
1,481 Elo+
Solo
Mulan
Mulan
Infinity x Bro
Mulan
Level 106
God Stats
3W - 4L
1,347 SR
Queue Stats
428W - 374L
1,568 Elo+
Party 3
Fenrir
Fenrir
Z8ZE
Fenrir
Level 57
God Stats
32W - 30L
1,574 SR
Queue Stats
304W - 268L
1,426 Elo+
Party 3
Nu Wa
Nu Wa
llDecenzyll
Nu Wa
Level 67
God Stats
2W - 2L
1,336 SR
Queue Stats
59W - 63L
1,485 Elo+
Party 1
Ratatoskr
Ratatoskr
xTwoPenny0x
Ratatoskr
Level 100
God Stats
9W - 4L
1,194 SR
Queue Stats
313W - 276L
1,514 Elo+
Party 1
Team Averages
Level 81
1,374 SR
1,495 Elo+

VS

Team Averages
Level 95
1,546 SR
1,496 Elo+
Erlang Shen
Erlang Shen
BIG_HDMI_CORD
Erlang Shen
Level 122
God Stats
3W - 4L
1,734 SR
Queue Stats
129W - 155L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BoneyElite luis
Tsukuyomi
Level 81
God Stats
5W - 2L
1,733 SR
Queue Stats
252W - 235L
1,586 Elo+
Solo
Athena
Athena
JaySpoox
Athena
Level 109
God Stats
5W - 9L
1,329 SR
Queue Stats
154W - 162L
1,515 Elo+
Solo
Tiamat
Tiamat
tjgotbandzz
Tiamat
Level 120
God Stats
16W - 21L
1,527 SR
Queue Stats
123W - 135L
1,532 Elo+
Solo
Cernunnos
Cernunnos
xX1-Splurge-1Xx
Cernunnos
Level 43
God Stats
15W - 29L
1,406 SR
Queue Stats
126W - 166L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnthraxMW-
Izanami
20
7 / 2 / 5
12,845
535
13,856
12,724
6,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
16 / 1 / 6
14,569
607
23,780
18,080
15,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Z8ZE
Fenrir
19
6 / 8 / 12
12,434
518
11,905
22,246
10,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 1 / 6
11,171
465
10,746
6,377
2,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
xTwoPenny0x
Ratatoskr
18
4 / 1 / 11
12,000
500
8,908
20,526
20,321
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BIG_HDMI_CORD
Erlang Shen
13
2 / 9 / 0
9,059
377
3,673
14,748
9,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
BoneyElite luis
Tsukuyomi
16
2 / 8 / 5
11,054
461
12,147
19,662
9,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
JaySpoox
Athena
19
3 / 7 / 3
11,738
489
12,343
24,179
18,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
15
4 / 5 / 2
10,535
439
8,064
12,887
8,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
xX1-Splurge-1Xx
Cernunnos
16
2 / 7 / 0
9,991
416
4,691
18,128
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
36
Kills
13
13
Deaths
36
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
AnthraxMW-
Izanami
7
2
5
4.75
L
Erlang Shen
BIG_HDMI_CORD
Erlang Shen
2
9
0
0.22
L
Tsukuyomi
BoneyElite luis
Tsukuyomi
2
8
5
0.56
W
16
1
6
19
L
Athena
JaySpoox
Athena
3
7
3
0.64
W
Fenrir
Z8ZE
Fenrir
6
8
12
1.5
W
3
1
6
6
L
Tiamat
4
5
2
1
W
Ratatoskr
xTwoPenny0x
Ratatoskr
4
1
11
9.5
L
Cernunnos
xX1-Splurge-1Xx
Cernunnos
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,195
Damage
40,918
79,953
Taken
89,604
54,747
Mitigated
52,872
23,075
Healing
14,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AnthraxMW-
Izanami
13,856
8,623
0
4,142
12,724
6,050
1,570
3,051
9,653
0
107,006
L
Erlang Shen
BIG_HDMI_CORD
Erlang Shen
3,673
1,622
0
2,797
14,748
9,218
0
1,383
13,236
0
29,694
L
Tsukuyomi
BoneyElite luis
Tsukuyomi
12,147
1,968
0
1,073
19,662
9,106
0
2,514
16,925
0
71,116
W
23,780
2,400
0
6,005
18,080
15,401
1,628
3,483
14,423
0
94,599
L
Athena
JaySpoox
Athena
12,343
2,574
243
3,400
24,179
18,814
524
2,376
21,592
73,993
0
W
Fenrir
Z8ZE
Fenrir
11,905
3,214
0
7,320
22,246
10,810
135
5,690
16,283
0
90,981
W
10,746
1,631
157
825
6,377
2,165
3,064
1,859
4,283
55,374
0
L
Tiamat
8,064
1,059
0
2,554
12,887
8,752
519
2,292
10,355
48,718
0
W
Ratatoskr
xTwoPenny0x
Ratatoskr
8,908
1,028
396
4,230
20,526
20,321
955
5,764
14,504
0
48,804
L
Cernunnos
xX1-Splurge-1Xx
Cernunnos
4,691
2,614
0
4,809
18,128
6,982
556
1,268
16,750
0
56,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,019
Gold Earned
52,377
682
Minions Killed
484
0
Camps Cleared
0
2,248,400
Distance Traveled
1,694,648
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,845
535
174
7
0
416,105
2
L
Erlang Shen
9,059
377
63
3
0
247,610
0
L
Tsukuyomi
11,054
461
110
5
0
355,736
0
W
Mulan
14,569
607
170
7
0
493,380
0
L
Athena
11,738
489
118
5
0
442,875
4
W
Fenrir
12,434
518
118
5
0
427,190
2
W
Nu Wa
11,171
465
135
6
0
399,375
4
L
Tiamat
10,535
439
81
3
0
300,764
1
W
Ratatoskr
12,000
500
85
4
0
512,350
6
L
Cernunnos
9,991
416
112
5
0
347,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role