Player Matchup

Tiamat
Tiamat
Chimpa2198
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
393W - 298L
1,652 Elo+
Party 2
Osiris
Osiris
JULIUSNEITOR
Osiris
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 151L
1,779 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YellowKingKreme
Cu Chulainn
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
101W - 91L
1,532 Elo+
Party 1
Ymir
Ymir
hurakanoo
Ymir
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 83L
1,541 Elo+
Party 1
Heimdallr
Heimdallr
primegg98
Heimdallr
Level 89
God Stats
4W - 3L
1,733 SR
Queue Stats
203W - 173L
1,594 Elo+
Party 2
Team Averages
Level 32
1,547 SR
1,619 Elo+

VS

Team Averages
Level 21
1,552 SR
1,547 Elo+
Ymir
Ymir
Cbin420
Ymir
Level 26
God Stats
13W - 18L
1,457 SR
Queue Stats
47W - 69L
1,458 Elo+
Solo
Izanami
Izanami
GAPEGIVER69
Izanami
Level 27
God Stats
27W - 31L
1,561 SR
Queue Stats
289W - 335L
1,428 Elo+
Solo
Hercules
Hercules
Peemoney
Hercules
Level 29
God Stats
3W - 2L
1,613 SR
Queue Stats
46W - 46L
1,530 Elo+
Solo
The Morrigan
The Morrigan
ShaeBug69
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,744 Elo+
Solo
Scylla
Scylla
omgyes
Scylla
Level 18
God Stats
8W - 5L
1,631 SR
Queue Stats
36W - 39L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chimpa2198
Tiamat
18
15 / 4 / 14
12,831
558
23,615
16,235
11,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
20
9 / 4 / 7
13,043
567
10,280
17,840
10,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
YellowKingKreme
Cu Chulainn
17
6 / 8 / 3
11,112
483
8,811
16,058
10,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
16
5 / 4 / 18
11,975
521
7,124
14,322
13,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
primegg98
Heimdallr
20
8 / 2 / 14
12,994
565
13,542
16,574
7,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cbin420
Ymir
11
0 / 8 / 4
8,062
351
2,856
13,329
9,089
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
GAPEGIVER69
Izanami
13
3 / 11 / 5
9,907
431
4,634
14,609
5,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Peemoney
Hercules
14
4 / 5 / 8
9,779
425
9,296
20,601
16,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
ShaeBug69
The Morrigan
12
1 / 17 / 4
8,691
378
5,332
18,862
8,381
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
omgyes
Scylla
20
14 / 3 / 2
13,897
604
24,614
16,788
6,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
45
43
Kills
22
22
Deaths
44
56
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cbin420
Ymir
0
8
4
0.25
W
Tiamat
Chimpa2198
Tiamat
15
4
14
5.5
L
Izanami
GAPEGIVER69
Izanami
3
11
5
0.5
W
Osiris
9
4
7
3.13
L
Hercules
Peemoney
Hercules
4
5
8
1.6
L
The Morrigan
ShaeBug69
The Morrigan
1
17
4
0.18
W
Cu Chulainn
YellowKingKreme
Cu Chulainn
6
8
3
0.94
W
Ymir
5
4
18
3.5
L
Scylla
omgyes
Scylla
14
3
2
5
W
Heimdallr
primegg98
Heimdallr
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,372
Damage
46,732
81,029
Taken
84,189
52,673
Mitigated
46,799
17,441
Healing
15,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cbin420
Ymir
2,856
471
0
313
13,329
9,089
234
6,208
6,660
20,354
0
W
Tiamat
Chimpa2198
Tiamat
23,615
4,352
132
6,265
16,235
11,277
622
7,735
8,378
69,790
0
L
Izanami
GAPEGIVER69
Izanami
4,634
2,983
0
1,150
14,609
5,697
528
5,414
9,027
0
29,959
W
Osiris
10,280
4,205
0
1,364
17,840
10,016
2,430
7,106
10,709
0
108,022
L
Hercules
Peemoney
Hercules
9,296
2,717
0
6,249
20,601
16,665
0
7,020
13,337
106
35,602
L
The Morrigan
ShaeBug69
The Morrigan
5,332
2,681
0
1,131
18,862
8,381
135
6,216
12,368
21,310
8,064
W
Cu Chulainn
YellowKingKreme
Cu Chulainn
8,811
2,637
0
1,073
16,058
10,826
893
5,351
10,407
4,766
54,165
W
Ymir
7,124
824
0
755
14,322
13,003
432
5,383
8,789
32,910
0
L
Scylla
omgyes
Scylla
24,614
2,812
0
6,326
16,788
6,967
234
5,263
11,384
103,294
0
W
Heimdallr
primegg98
Heimdallr
13,542
7,289
0
7,852
16,574
7,551
4,038
5,727
10,801
0
104,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,955
Gold Earned
50,336
544
Minions Killed
396
0
Camps Cleared
0
1,966,563
Distance Traveled
1,775,585
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,062
351
24
1
0
289,031
0
W
Tiamat
12,831
558
89
4
0
389,452
6
L
Izanami
9,907
431
60
3
0
321,693
0
W
Osiris
13,043
567
150
7
0
406,815
1
L
Hercules
9,779
425
64
3
0
442,871
3
L
The Morrigan
8,691
378
53
2
0
293,878
6
W
Cu Chulainn
11,112
483
109
5
0
354,064
0
W
Ymir
11,975
521
50
2
0
413,090
1
L
Scylla
13,897
604
195
8
0
428,112
6
W
Heimdallr
12,994
565
146
6
0
403,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role