Player Matchup

Horus
Horus
CorruptedLORD
Horus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JohanekK
Ares
Level 145
God Stats
15W - 3L
1,372 SR
Queue Stats
234W - 257L
1,554 Elo+
Solo
Raijin
Raijin
Keeshunter01
Raijin
Level 103
God Stats
1W - 1L
1,673 SR
Queue Stats
59W - 55L
1,592 Elo+
Solo
The Morrigan
The Morrigan
LtCommanderData
The Morrigan
Level 124
God Stats
1W - 3L
1,446 SR
Queue Stats
83W - 83L
1,496 Elo+
Solo
Thoth
Thoth
allanenrico
Thoth
Level 160
God Stats
1W - 6L
1,270 SR
Queue Stats
393W - 427L
1,474 Elo+
Solo
Team Averages
Level 137
1,452 SR
1,523 Elo+

VS

Team Averages
Level 112
1,559 SR
1,499 Elo+
Izanami
Izanami
Duraliev
Izanami
Level 127
God Stats
7W - 4L
1,500 SR
Queue Stats
944W - 946L
1,553 Elo+
Solo
Arachne
Arachne
EfendiMataHari
Arachne
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,344 Elo+
Solo
Sylvanus
Sylvanus
Inhumanum
Sylvanus
Level 158
God Stats
10W - 10L
1,385 SR
Queue Stats
1,250W - 1,283L
1,515 Elo+
Solo
Nemesis
Nemesis
LyteMyChaos
Nemesis
Level 141
God Stats
1W - 0L
1,690 SR
Queue Stats
60W - 48L
1,531 Elo+
Solo
Xbalanque
Xbalanque
Skavis
Xbalanque
Level 115
God Stats
4W - 0L
1,719 SR
Queue Stats
86W - 80L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 14
9,927
662
7,332
24,292
25,525
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ares
15
3 / 8 / 10
10,186
679
12,486
23,487
29,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
20
9 / 6 / 12
13,068
871
17,775
20,733
11,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
LtCommanderData
The Morrigan
20
8 / 6 / 13
13,054
870
12,862
18,639
11,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
4 / 6 / 15
11,567
771
15,130
17,145
9,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Duraliev
Izanami
20
3 / 5 / 22
11,919
795
18,663
16,494
7,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 6 / 8
9,050
603
8,371
11,111
9,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Inhumanum
Sylvanus
18
3 / 5 / 18
11,411
761
13,218
19,584
21,536
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
LyteMyChaos
Nemesis
20
7 / 4 / 20
12,570
838
14,209
19,483
19,623
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
Skavis
Xbalanque
20
18 / 5 / 11
14,502
967
35,683
16,932
8,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
111
25
Kills
32
32
Deaths
25
64
Assists
79
Player
Kills
Deaths
Assists
KDA
L
1
6
14
1.33
W
Izanami
Duraliev
Izanami
3
5
22
2.8
W
1
6
8
0.83
W
Sylvanus
Inhumanum
Sylvanus
3
5
18
2.4
L
Ares
3
8
10
1
L
Raijin
9
6
12
2.5
L
The Morrigan
LtCommanderData
The Morrigan
8
6
13
2.42
W
Nemesis
LyteMyChaos
Nemesis
7
4
20
4.25
W
Xbalanque
Skavis
Xbalanque
18
5
11
4.7
L
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,585
Damage
90,144
104,296
Taken
83,604
87,473
Mitigated
66,261
35,406
Healing
39,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,332
2,989
8,807
7,604
24,292
25,525
755
3,613
20,679
0
13,123
W
Izanami
Duraliev
Izanami
18,663
10,037
3,170
4,134
16,494
7,644
1,182
14,158
2,336
0
56,835
W
8,371
5,303
472
2,295
11,111
9,288
0
7,523
3,588
0
10,845
W
Sylvanus
Inhumanum
Sylvanus
13,218
1,858
9,779
6,696
19,584
21,536
777
13,265
6,319
21,695
0
L
Ares
12,486
342
461
1,303
23,487
29,986
637
3,586
19,901
18,871
0
L
Raijin
17,775
1,590
1,776
4,715
20,733
11,468
1,831
2,396
18,337
43,896
0
L
The Morrigan
LtCommanderData
The Morrigan
12,862
2,594
3,048
3,187
18,639
11,398
1,450
2,253
16,386
36,217
605
W
Nemesis
LyteMyChaos
Nemesis
14,209
4,768
2,005
3,778
19,483
19,623
1,002
10,267
9,216
0
27,659
W
Xbalanque
Skavis
Xbalanque
35,683
18,108
2,507
4,251
16,932
8,170
2,400
12,435
4,497
0
77,689
L
15,130
970
1,486
3,019
17,145
9,096
1,414
1,370
15,775
29,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,802
Gold Earned
59,452
186
Minions Killed
176
0
Camps Cleared
0
1,190,436
Distance Traveled
1,236,603
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,927
662
8
1
0
236,871
2
W
Izanami
11,919
795
72
5
0
264,153
0
W
Arachne
9,050
603
6
0
0
197,375
0
W
Sylvanus
11,411
761
11
1
0
206,294
0
L
Ares
10,186
679
9
1
0
203,746
0
L
Raijin
13,068
871
70
5
0
249,293
2
L
The Morrigan
13,054
870
67
4
0
242,789
1
W
Nemesis
12,570
838
10
1
0
313,386
1
W
Xbalanque
14,502
967
77
5
0
255,395
1
L
Thoth
11,567
771
32
2
0
257,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role