Player Matchup

Janus
Janus
Avaricce
Janus
Level 63
God Stats
10W - 10L
1,460 SR
Queue Stats
47W - 61L
1,439 Elo+
Party 1
Cernunnos
Cernunnos
ExhumanIII555
Cernunnos
Level 17
God Stats
2W - 0L
1,710 SR
Queue Stats
13W - 17L
1,447 Elo+
Party 1
Ymir
Ymir
Gusiluz24
Ymir
Level 14
God Stats
9W - 10L
1,514 SR
Queue Stats
9W - 11L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
Osforus
Sun Wukong
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,681 Elo+
Party 1
Arachne
Arachne
Rusell44
Arachne
Level 37
God Stats
2W - 3L
1,552 SR
Queue Stats
55W - 62L
1,428 Elo+
Party 1
Team Averages
Level 46
1,547 SR
1,498 Elo+

VS

Team Averages
Level 42
1,459 SR
1,504 Elo+
Tsukuyomi
Tsukuyomi
Malfestation
Tsukuyomi
Level 47
God Stats
3W - 3L
1,566 SR
Queue Stats
15W - 16L
1,520 Elo+
Party 3
Cthulhu
Cthulhu
MorbentGhost25
Cthulhu
Level 18
God Stats
24W - 28L
1,457 SR
Queue Stats
82W - 81L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
ShadowPayne7
Sun Wukong
Level 38
God Stats
24W - 18L
1,566 SR
Queue Stats
138W - 159L
1,545 Elo+
Party 2
Heimdallr
Heimdallr
Sunburn13
Heimdallr
Level 81
God Stats
31W - 25L
1,638 SR
Queue Stats
232W - 226L
1,508 Elo+
Party 2
Hel
Hel
Tabicakes
Hel
Level 25
God Stats
0W - 1L
1,065 SR
Queue Stats
17W - 29L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Avaricce
Janus
20
23 / 2 / 12
21,349
628
51,385
18,854
7,530
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
ExhumanIII555
Cernunnos
20
7 / 4 / 14
16,144
475
18,142
18,617
7,479
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
19
0 / 4 / 6
13,534
398
2,482
22,778
24,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Osforus
Sun Wukong
20
3 / 1 / 19
17,513
515
22,677
32,848
34,478
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Rusell44
Arachne
20
15 / 2 / 14
18,691
550
20,669
29,565
18,011
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Malfestation
Tsukuyomi
20
4 / 13 / 5
14,305
421
17,862
29,881
14,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 8 / 6
13,113
386
18,471
33,743
33,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
ShadowPayne7
Sun Wukong
20
3 / 5 / 3
14,809
436
16,497
30,470
30,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Sunburn13
Heimdallr
19
5 / 7 / 1
13,804
406
16,174
25,914
11,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
0 / 16 / 3
12,238
360
4,443
24,533
15,439
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
31
48
Kills
13
13
Deaths
49
65
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
Avaricce
Janus
23
2
12
14.5
W
Cernunnos
ExhumanIII555
Cernunnos
7
4
14
3.5
W
Ymir
0
4
6
0.75
L
Tsukuyomi
Malfestation
Tsukuyomi
4
13
5
0.5
L
1
8
6
0.5
W
Sun Wukong
Osforus
Sun Wukong
3
1
19
12.5
W
Arachne
Rusell44
Arachne
15
2
14
11
L
Sun Wukong
ShadowPayne7
Sun Wukong
3
5
3
0.9
L
Heimdallr
Sunburn13
Heimdallr
5
7
1
0.79
L
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,355
Damage
73,447
122,662
Taken
144,541
91,892
Mitigated
104,570
37,573
Healing
22,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Avaricce
Janus
51,385
2,243
922
7,901
18,854
7,530
2,265
3,832
15,022
190,926
0
W
Cernunnos
ExhumanIII555
Cernunnos
18,142
10,563
0
6,684
18,617
7,479
4,622
5,864
12,753
0
94,651
W
Ymir
2,482
252
0
3,117
22,778
24,394
435
4,498
18,280
91,784
0
L
Tsukuyomi
Malfestation
Tsukuyomi
17,862
4,415
0
4,336
29,881
14,054
0
12,993
16,642
0
100,845
L
18,471
248
667
2,845
33,743
33,165
243
11,220
22,437
67,766
0
W
Sun Wukong
Osforus
Sun Wukong
22,677
6,126
0
4,248
32,848
34,478
2,798
3,762
29,086
1,081
141,809
W
Arachne
Rusell44
Arachne
20,669
12,887
0
14,701
29,565
18,011
788
4,958
24,607
0
193,297
L
Sun Wukong
ShadowPayne7
Sun Wukong
16,497
2,097
0
5,122
30,470
30,416
42
9,378
20,972
0
118,350
L
Heimdallr
Sunburn13
Heimdallr
16,174
3,975
0
5,551
25,914
11,496
933
9,854
15,961
0
91,526
L
4,443
1,262
676
2,821
24,533
15,439
1,707
10,369
13,648
61,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,231
Gold Earned
68,269
843
Minions Killed
683
0
Camps Cleared
0
3,514,134
Distance Traveled
2,770,973
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
21,349
628
244
7
0
726,851
0
W
Cernunnos
16,144
475
128
4
0
569,535
1
W
Ymir
13,534
398
91
3
0
672,334
0
L
Tsukuyomi
14,305
421
157
5
0
541,917
5
L
Cthulhu
13,113
386
108
3
0
585,082
3
W
Sun Wukong
17,513
515
203
6
0
758,729
2
W
Arachne
18,691
550
177
5
0
786,685
7
L
Sun Wukong
14,809
436
204
6
0
610,918
3
L
Heimdallr
13,804
406
116
3
0
569,042
4
L
Hel
12,238
360
98
3
0
464,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role