Player Matchup

Rama
Rama
Bowsababy
Rama
Level 148
God Stats
10W - 6L
1,611 SR
Queue Stats
575W - 431L
1,566 Elo+
Party 2
Awilix
Awilix
DCE Smurf
Awilix
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 161L
1,267 Elo+
Party 2
Cabrakan
Cabrakan
DarkShadow78755
Cabrakan
Level 116
God Stats
7W - 1L
1,500 SR
Queue Stats
180W - 155L
1,526 Elo+
Party 2
Athena
Athena
Shipz Ahoy
Athena
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 180L
1,544 Elo+
Party 2
Izanami
Izanami
Tirrppy
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 23L
1,605 Elo+
Party 2
Team Averages
Level 99
1,522 SR
1,502 Elo+

VS

Team Averages
Level 80
1,451 SR
1,418 Elo+
Danzaburou
Danzaburou
CardDrop7621520
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,422 Elo+
Party 1
Raijin
Raijin
DARK_V_E_G_E_T_A
Raijin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,561 Elo+
Solo
Rama
Rama
JaceTheRowletBoi
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,193 Elo+
Solo
Kuzenbo
Kuzenbo
Nug_Dan
Kuzenbo
Level 152
God Stats
8W - 7L
1,471 SR
Queue Stats
340W - 368L
1,436 Elo+
Solo
Janus
Janus
crandaddy12
Janus
Level 102
God Stats
6W - 10L
1,282 SR
Queue Stats
563W - 572L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
10 / 3 / 12
10,067
1,007
16,199
9,980
4,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
DCE Smurf
Awilix
15
6 / 2 / 11
9,109
911
4,987
6,876
2,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
13
7 / 3 / 9
8,832
883
8,856
9,000
6,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Shipz Ahoy
Athena
13
0 / 2 / 14
7,709
771
4,932
8,415
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Tirrppy
Izanami
17
4 / 2 / 16
9,512
951
10,212
7,689
3,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CardDrop7621520
Danzaburou
14
0 / 5 / 8
7,113
711
3,585
8,444
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 2
7,017
702
4,333
6,744
2,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 8 / 7
7,163
716
4,604
10,282
3,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Nug_Dan
Kuzenbo
15
1 / 2 / 8
7,326
733
6,668
14,359
12,291
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
6 / 5 / 4
9,036
904
11,539
8,335
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
27
Kills
10
12
Deaths
27
62
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Rama
10
3
12
5.33
L
Danzaburou
CardDrop7621520
Danzaburou
0
5
8
0.8
L
1
7
2
0.29
W
Awilix
DCE Smurf
Awilix
6
2
11
5.75
W
Cabrakan
7
3
9
3.83
L
2
8
7
0.69
L
Kuzenbo
Nug_Dan
Kuzenbo
1
2
8
2.5
W
Athena
Shipz Ahoy
Athena
0
2
14
3.5
W
Izanami
Tirrppy
Izanami
4
2
16
6
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,186
Damage
30,729
41,960
Taken
48,164
21,089
Mitigated
24,969
16,040
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
16,199
13,177
0
3,472
9,980
4,169
1,344
5,366
4,614
0
27,412
L
Danzaburou
CardDrop7621520
Danzaburou
3,585
1,421
0
1,211
8,444
3,561
0
1,219
7,225
0
12,997
L
4,333
324
183
183
6,744
2,128
0
1,340
5,295
11,025
0
W
Awilix
DCE Smurf
Awilix
4,987
1,099
1,152
1,415
6,876
2,706
438
2,994
3,882
0
10,040
W
Cabrakan
8,856
1,127
1,228
1,368
9,000
6,785
0
5,219
3,781
12,624
0
L
4,604
3,992
417
716
10,282
3,765
0
2,668
7,434
0
7,070
L
Kuzenbo
Nug_Dan
Kuzenbo
6,668
2,553
906
5,520
14,359
12,291
0
4,477
9,678
11,636
0
W
Athena
Shipz Ahoy
Athena
4,932
851
1,911
2,240
8,415
3,461
52
5,358
3,057
10,547
0
W
Izanami
Tirrppy
Izanami
10,212
6,981
1,350
1,904
7,689
3,968
1,852
3,603
4,086
0
32,680
L
11,539
388
828
1,169
8,335
3,224
0
3,527
4,744
25,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,229
Gold Earned
37,655
129
Minions Killed
88
0
Camps Cleared
0
809,033
Distance Traveled
730,833
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,067
1,007
27
3
0
139,758
0
L
Danzaburou
7,113
711
19
2
0
146,735
0
L
Raijin
7,017
702
16
2
0
111,950
2
W
Awilix
9,109
911
9
1
0
207,429
2
W
Cabrakan
8,832
883
18
2
0
151,988
1
L
Rama
7,163
716
6
1
0
143,980
0
L
Kuzenbo
7,326
733
11
1
0
162,224
0
W
Athena
7,709
771
12
1
0
172,059
1
W
Izanami
9,512
951
63
6
0
137,799
0
L
Janus
9,036
904
36
4
0
165,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role