Player Matchup

Ullr
Ullr
Cyru5 0n3
Ullr
Level 160
God Stats
0W - 1L
1,156 SR
Queue Stats
2W - 3L
1,281 Elo+
Party 2
Fenrir
Fenrir
DeadShooter911
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,740 Elo+
Party 2
Cthulhu
Cthulhu
Horus Priest
Cthulhu
Level 127
God Stats
2W - 2L
1,476 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
SherbertBear
Tiamat
Level 134
God Stats
3W - 6L
1,801 SR
Queue Stats
31W - 63L
1,719 Elo+
Solo
Kali
Kali
burgersc072
Kali
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,740 Elo+
Party 2
Team Averages
Level 138
1,487 SR
1,596 Elo+

VS

Team Averages
Level 90
1,725 SR
1,646 Elo+
Chaac
Chaac
AlCoolAJ
Chaac
Level 127
God Stats
3W - 0L
1,742 SR
Queue Stats
40W - 18L
1,698 Elo+
Party 3
Osiris
Osiris
Jaggernaut
Osiris
Level 135
God Stats
2W - 0L
1,817 SR
Queue Stats
59W - 32L
1,587 Elo+
Party 3
Scylla
Scylla
Phythias
Scylla
Level 28
God Stats
2W - 1L
1,663 SR
Queue Stats
44W - 35L
1,607 Elo+
Party 1
Neith
Neith
ThatNinjaT
Neith
Level 129
God Stats
4W - 1L
1,901 SR
Queue Stats
52W - 48L
1,608 Elo+
Party 1
Sobek
Sobek
Zephias13
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,733 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
2 / 5 / 5
8,218
822
6,379
11,080
4,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
6 / 8 / 4
9,475
948
5,510
11,464
5,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Horus Priest
Cthulhu
12
1 / 7 / 4
6,700
670
7,665
17,817
10,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
13
1 / 9 / 5
7,225
723
4,446
10,892
6,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 10 / 3
7,467
747
5,423
12,914
7,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AlCoolAJ
Chaac
17
12 / 1 / 14
11,277
1,128
15,250
10,511
11,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Jaggernaut
Osiris
17
13 / 3 / 13
11,871
1,187
16,310
11,246
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Phythias
Scylla
15
6 / 4 / 15
9,849
985
8,309
7,930
2,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
15
6 / 3 / 18
10,175
1,018
10,693
7,509
2,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Zephias13
Sobek
14
2 / 3 / 18
8,739
874
6,055
7,203
5,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
117
13
Kills
39
39
Deaths
14
21
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Chaac
AlCoolAJ
Chaac
12
1
14
19
L
Ullr
2
5
5
0.9
L
6
8
4
1
L
Cthulhu
Horus Priest
Cthulhu
1
7
4
0.43
W
Osiris
Jaggernaut
Osiris
13
3
13
6.5
W
Scylla
Phythias
Scylla
6
4
15
3.38
L
Tiamat
1
9
5
0.39
W
Neith
6
3
18
5
W
Sobek
Zephias13
Sobek
2
3
18
3.67
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,423
Damage
56,617
64,167
Taken
44,399
34,414
Mitigated
29,710
5,858
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AlCoolAJ
Chaac
15,250
4,476
0
5,028
10,511
11,547
1,991
2,771
7,621
0
37,862
L
Ullr
6,379
2,279
0
1,031
11,080
4,932
0
2,301
8,629
0
28,353
L
5,510
1,714
0
297
11,464
5,604
0
1,974
9,290
0
10,897
L
Cthulhu
Horus Priest
Cthulhu
7,665
37
523
1,146
17,817
10,277
1
4,815
12,817
17,003
0
W
Osiris
Jaggernaut
Osiris
16,310
8,592
0
2,412
11,246
6,987
2,404
3,628
7,518
0
39,557
W
Scylla
Phythias
Scylla
8,309
560
732
982
7,930
2,491
257
1,439
6,416
18,600
0
L
Tiamat
4,446
716
0
1,134
10,892
6,398
49
1,709
8,983
19,190
0
W
Neith
10,693
6,334
294
1,891
7,509
2,822
2,914
1,618
5,816
0
23,943
W
Sobek
Zephias13
Sobek
6,055
972
0
1,312
7,203
5,863
1,095
2,558
4,574
10,040
0
L
5,423
2,163
0
1,727
12,914
7,203
1
3,569
9,213
0
15,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
51,911
155
Minions Killed
195
6
Camps Cleared
9
804,785
Distance Traveled
971,433
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,277
1,128
59
6
2
214,228
0
L
Ullr
8,218
822
64
6
3
161,942
2
L
Fenrir
9,475
948
9
1
0
151,686
0
L
Cthulhu
6,700
670
25
3
0
187,004
2
W
Osiris
11,871
1,187
70
7
4
217,338
1
W
Scylla
9,849
985
25
3
3
206,564
0
L
Tiamat
7,225
723
37
4
0
153,615
0
W
Neith
10,175
1,018
32
3
0
161,527
0
W
Sobek
8,739
874
9
1
0
171,776
0
L
Kali
7,467
747
20
2
3
150,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role