Player Matchup

Athena
Athena
BlondJosephFC
Athena
Level 27
God Stats
7W - 8L
1,500 SR
Queue Stats
76W - 86L
1,469 Elo+
Solo
Nike
Nike
Pedrobenj
Nike
Level 15
God Stats
0W - 2L
1,244 SR
Queue Stats
15W - 18L
1,380 Elo+
Party 1
Olorun
Olorun
Shetomera
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Izanami
Izanami
VexLegend
Izanami
Level 45
God Stats
4W - 3L
1,567 SR
Queue Stats
152W - 174L
1,459 Elo+
Party 1
Ne Zha
Ne Zha
xViveet
Ne Zha
Level 23
God Stats
6W - 9L
1,405 SR
Queue Stats
111W - 149L
1,378 Elo+
Party 1
Team Averages
Level 23
1,443 SR
1,437 Elo+

VS

Team Averages
Level 23
1,492 SR
1,516 Elo+
Janus
Janus
sRayVen
Janus
Level 18
God Stats
6W - 2L
1,832 SR
Queue Stats
37W - 20L
1,699 Elo+
Solo
Bellona
Bellona
tomasrg16
Bellona
Level 25
God Stats
24W - 31L
1,442 SR
Queue Stats
34W - 42L
1,445 Elo+
Party 2
Arachne
Arachne
vhrs_01
Arachne
Level 33
God Stats
14W - 24L
1,400 SR
Queue Stats
48W - 55L
1,413 Elo+
Party 2
Cernunnos
Cernunnos
xScarllet
Cernunnos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 14L
1,615 Elo+
Solo
Danzaburou
Danzaburou
zGhosT_Reis
Danzaburou
Level 33
God Stats
4W - 12L
1,286 SR
Queue Stats
49W - 59L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 9
9,009
429
7,308
23,217
30,280
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
14
2 / 8 / 2
8,756
417
4,932
21,661
12,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Shetomera
Olorun
7
0 / 8 / 2
6,243
297
1,029
10,226
3,383
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
VexLegend
Izanami
19
8 / 4 / 2
12,548
598
17,880
23,145
9,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
xViveet
Ne Zha
13
0 / 11 / 3
8,061
384
1,995
19,309
7,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
sRayVen
Janus
20
9 / 1 / 9
13,855
660
28,415
13,099
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
tomasrg16
Bellona
14
1 / 4 / 6
9,969
475
5,441
10,633
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
vhrs_01
Arachne
16
8 / 3 / 8
11,817
563
9,223
14,106
5,750
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
xScarllet
Cernunnos
20
15 / 1 / 7
14,325
682
28,341
18,143
8,981
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Danzaburou
zGhosT_Reis
Danzaburou
13
3 / 2 / 9
10,388
495
8,871
10,064
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
11
Kills
36
36
Deaths
11
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
5
9
1.1
L
Nike
2
8
2
0.38
L
Olorun
Shetomera
Olorun
0
8
2
0.13
L
Izanami
VexLegend
Izanami
8
4
2
2.25
W
Janus
sRayVen
Janus
9
1
9
13.5
W
Bellona
tomasrg16
Bellona
1
4
6
1
W
Arachne
vhrs_01
Arachne
8
3
8
4
W
Cernunnos
xScarllet
Cernunnos
15
1
7
18.5
L
Ne Zha
xViveet
Ne Zha
0
11
3
0.14
W
Danzaburou
zGhosT_Reis
Danzaburou
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,144
Damage
80,291
97,558
Taken
66,045
63,376
Mitigated
28,711
13,376
Healing
25,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,308
1,439
243
997
23,217
30,280
0
6,521
16,466
17,237
0
L
Nike
4,932
678
0
3,043
21,661
12,556
0
6,261
15,232
2,534
34,559
L
Olorun
Shetomera
Olorun
1,029
276
38
457
10,226
3,383
0
2,571
7,461
7,552
0
L
Izanami
VexLegend
Izanami
17,880
10,225
0
4,400
23,145
9,731
265
7,774
15,107
0
101,981
W
Janus
sRayVen
Janus
28,415
2,027
39
3,630
13,099
5,364
2,644
2,105
10,869
122,389
0
W
Bellona
tomasrg16
Bellona
5,441
2,627
0
1,621
10,633
5,239
859
1,998
8,385
0
29,446
W
Arachne
vhrs_01
Arachne
9,223
7,055
0
5,101
14,106
5,750
2,888
1,980
11,967
0
52,395
W
Cernunnos
xScarllet
Cernunnos
28,341
20,591
0
12,051
18,143
8,981
5,799
1,511
16,457
0
131,490
L
Ne Zha
xViveet
Ne Zha
1,995
146
0
4,198
19,309
7,426
0
4,260
14,877
0
37,337
W
Danzaburou
zGhosT_Reis
Danzaburou
8,871
3,904
426
3,087
10,064
3,377
2,327
878
9,161
0
42,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,617
Gold Earned
60,354
362
Minions Killed
593
0
Camps Cleared
0
1,490,127
Distance Traveled
1,851,027
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,009
429
25
1
0
321,430
4
L
Nike
8,756
417
73
3
0
346,358
0
L
Olorun
6,243
297
12
1
0
135,153
0
L
Izanami
12,548
598
181
9
0
338,187
2
W
Janus
13,855
660
190
9
0
435,200
6
W
Bellona
9,969
475
68
3
0
342,409
2
W
Arachne
11,817
563
95
5
0
425,180
0
W
Cernunnos
14,325
682
181
9
0
340,377
2
L
Ne Zha
8,061
384
71
3
0
348,999
2
W
Danzaburou
10,388
495
59
3
0
307,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role