Player Matchup

Khepri
Khepri
Betoooooo53
Khepri
Level 118
God Stats
4W - 1L
1,671 SR
Queue Stats
32W - 33L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
Matrox100
Cthulhu
Level 121
God Stats
3W - 0L
1,574 SR
Queue Stats
62W - 69L
1,504 Elo+
Party 2
Vamana
Vamana
Nxz PoderDn2
Vamana
Level 29
God Stats
18W - 17L
1,519 SR
Queue Stats
49W - 61L
1,356 Elo+
Party 2
Ra
Ra
extro k 117
Ra
Level 126
God Stats
1W - 0L
1,735 SR
Queue Stats
63W - 64L
1,526 Elo+
Party 2
Artemis
Artemis
spartanluis16
Artemis
Level 86
God Stats
8W - 8L
1,818 SR
Queue Stats
48W - 48L
1,531 Elo+
Party 2
Team Averages
Level 96
1,663 SR
1,485 Elo+

VS

Team Averages
Level 70
1,503 SR
1,416 Elo+
Odin
Odin
Kuadio
Odin
Level 64
God Stats
5W - 4L
1,621 SR
Queue Stats
198W - 252L
1,478 Elo+
Party 1
Skadi
Skadi
Nituzth
Skadi
Level 96
God Stats
4W - 3L
1,541 SR
Queue Stats
327W - 389L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
Osvaldo140
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Nox
Nox
X4rlienigen4
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,193 Elo+
Solo
Tiamat
Tiamat
bartwarfish
Tiamat
Level 58
God Stats
1W - 2L
1,354 SR
Queue Stats
21W - 20L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
3 / 2 / 10
9,053
823
3,255
9,213
12,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Matrox100
Cthulhu
15
4 / 2 / 14
9,216
838
11,163
13,136
13,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
14
4 / 1 / 13
8,973
816
5,018
10,856
10,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 2 / 9
10,947
995
15,264
10,240
6,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
15
4 / 1 / 7
8,781
798
6,912
6,965
3,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Kuadio
Odin
16
5 / 2 / 3
9,403
855
10,570
10,921
11,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Nituzth
Skadi
15
0 / 3 / 4
7,674
698
7,370
8,724
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Osvaldo140
Danzaburou
12
1 / 4 / 4
7,403
673
5,819
9,142
3,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 8 / 3
7,910
719
5,555
10,096
3,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
10
0 / 8 / 2
6,248
568
1,109
8,669
3,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
25
Kills
8
8
Deaths
25
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
2
10
4
L
Odin
Kuadio
Odin
5
2
3
3.25
W
Cthulhu
Matrox100
Cthulhu
4
2
14
5.5
L
Skadi
Nituzth
Skadi
0
3
4
0.67
W
Vamana
4
1
13
10.5
L
Danzaburou
Osvaldo140
Danzaburou
1
4
4
0.75
L
2
8
3
0.44
L
Tiamat
0
8
2
0.13
W
10
2
9
7.25
W
Artemis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,612
Damage
30,423
50,410
Taken
47,552
46,384
Mitigated
25,936
11,840
Healing
3,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,255
313
0
496
9,213
12,562
120
812
8,401
9,540
0
L
Odin
Kuadio
Odin
10,570
1,629
0
0
10,921
11,228
0
6,220
4,268
0
29,736
W
Cthulhu
Matrox100
Cthulhu
11,163
758
506
858
13,136
13,216
141
1,985
11,151
25,598
0
L
Skadi
Nituzth
Skadi
7,370
2,629
0
0
8,724
3,645
0
4,925
3,596
0
34,125
W
Vamana
5,018
1,874
0
4,060
10,856
10,920
773
1,789
9,067
147
13,143
L
Danzaburou
Osvaldo140
Danzaburou
5,819
2,471
208
2,328
9,142
3,207
0
5,989
2,886
0
14,308
L
5,555
110
0
152
10,096
3,876
1
6,333
3,462
13,903
0
L
Tiamat
1,109
230
0
404
8,669
3,980
1
4,966
3,545
3,399
0
W
15,264
3,003
1,913
4,007
10,240
6,334
749
1,222
9,018
51,984
0
W
Artemis
6,912
3,492
0
0
6,965
3,352
2,168
1,019
5,946
0
32,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,970
Gold Earned
38,638
264
Minions Killed
160
10
Camps Cleared
1
1,141,857
Distance Traveled
855,877
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,053
823
8
1
0
226,625
1
L
Odin
9,403
855
54
5
1
225,633
2
W
Cthulhu
9,216
838
50
5
1
234,107
1
L
Skadi
7,674
698
60
5
0
204,247
2
W
Vamana
8,973
816
25
2
1
257,948
0
L
Danzaburou
7,403
673
22
2
0
135,656
2
L
Nox
7,910
719
20
2
0
172,743
0
L
Tiamat
6,248
568
4
0
0
117,598
0
W
Ra
10,947
995
114
10
6
231,428
0
W
Artemis
8,781
798
67
6
2
191,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role