Player Matchup

Tiamat
Tiamat
Diamond IV
VALK Ember
Tiamat
Diamond IV
Level 149
God Stats
13W - 7L
1,593 SR
Queue Stats
84W - 68L
2,105 MMR
Party 2
Chiron
Chiron
Diamond IV
VALKSunset
Chiron
Diamond IV
Level 155
God Stats
3W - 1L
1,923 SR
Queue Stats
84W - 68L
2,105 MMR
Party 2
Athena
Athena
Diamond IV
VALKxBloom
Athena
Diamond IV
Level 147
God Stats
8W - 11L
1,588 SR
Queue Stats
84W - 68L
2,105 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,701 SR
2,105 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,675 SR
1,938 MMR
Chang'e
Chang'e
Platinum III
 
Chang'e
Platinum III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Diamond V
FaZe_SweetDreams
Achilles
Diamond V
Level 123
God Stats
5W - 10L
1,866 SR
Queue Stats
43W - 49L
2,214 MMR
Solo
Danzaburou
Danzaburou
Platinum I
Ronngyu
Danzaburou
Platinum I
Level 160
God Stats
8W - 10L
1,658 SR
Queue Stats
23W - 22L
2,101 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
VALK Ember
Tiamat
16
2 / 2 / 2
12,001
600
17,420
12,935
11,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
VALKSunset
Chiron
14
1 / 2 / 1
11,393
570
13,504
15,079
6,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Athena
VALKxBloom
Athena
14
1 / 3 / 2
12,388
619
7,274
22,995
28,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
MerlinAphroditeGuan YuPersephoneSobek

VS

Bans
CthulhuKumbhakarnaCupidGebAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 1 / 5
10,524
526
4,594
11,958
6,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 5
11,299
565
17,948
23,199
34,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Ronngyu
Danzaburou
16
5 / 2 / 2
12,360
618
20,326
16,458
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
7
7
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
5
2.5
L
2
1
5
4.5
L
Danzaburou
Ronngyu
Danzaburou
5
2
2
3
W
Tiamat
VALK Ember
Tiamat
2
2
2
1.5
W
Chiron
VALKSunset
Chiron
1
2
1
0.75
W
Athena
VALKxBloom
Athena
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,198
Damage
42,868
51,009
Taken
51,615
46,790
Mitigated
48,342
16,632
Healing
21,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,594
563
6,592
6,228
11,958
6,937
559
7,353
4,605
28,471
0
L
17,948
4,819
0
3,385
23,199
34,449
200
9,478
13,721
0
42,848
L
Danzaburou
Ronngyu
Danzaburou
20,326
6,668
0
5,483
16,458
6,956
1,750
8,658
7,800
0
103,837
W
Tiamat
VALK Ember
Tiamat
17,420
1,199
0
5,669
12,935
11,804
703
680
12,169
64,555
0
W
Chiron
VALKSunset
Chiron
13,504
5,369
1,261
2,984
15,079
6,118
2,642
637
14,332
0
74,494
W
Athena
VALKxBloom
Athena
7,274
2,575
0
6,718
22,995
28,868
354
2,747
19,832
21,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,782
Gold Earned
34,183
225
Minions Killed
237
0
Camps Cleared
0
1,155,913
Distance Traveled
1,078,995
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,524
526
49
2
0
367,441
4
L
Achilles
11,299
565
28
1
0
392,353
5
L
Danzaburou
12,360
618
160
8
0
319,201
1
W
Tiamat
12,001
600
94
5
0
387,588
3
W
Chiron
11,393
570
110
6
0
356,084
3
W
Athena
12,388
619
21
1
0
412,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role