Player Matchup

Discordia
Discordia
A-R-E-X
Discordia
Level 144
God Stats
68W - 49L
1,640 SR
Queue Stats
882W - 453L
1,733 Elo+
Solo
Sun Wukong
Sun Wukong
CiupiPS
Sun Wukong
Level 69
God Stats
8W - 15L
1,695 SR
Queue Stats
464W - 457L
1,503 Elo+
Solo
Bastet
Bastet
Come-Weed
Bastet
Level 82
God Stats
1W - 2L
1,517 SR
Queue Stats
37W - 25L
1,586 Elo+
Solo
Ra
Ra
FootlongEmu
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 65L
1,626 Elo+
Solo
Chaac
Chaac
PurpleCosmic27
Chaac
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 136L
1,581 Elo+
Solo
Team Averages
Level 96
1,571 SR
1,606 Elo+

VS

Team Averages
Level 69
1,494 SR
1,445 Elo+
Bellona
Bellona
Jhin-sama
Bellona
Level 59
God Stats
2W - 1L
1,509 SR
Queue Stats
7W - 8L
1,283 Elo+
Solo
Skadi
Skadi
Miss_Kenobi_
Skadi
Level 36
God Stats
2W - 0L
1,704 SR
Queue Stats
148W - 141L
1,428 Elo+
Solo
Ah Puch
Ah Puch
Mr_0smicoZz
Ah Puch
Level 62
God Stats
3W - 1L
1,314 SR
Queue Stats
144W - 175L
1,499 Elo+
Solo
Sylvanus
Sylvanus
QuietVampiress-
Sylvanus
Level 44
God Stats
8W - 5L
1,322 SR
Queue Stats
414W - 414L
1,515 Elo+
Solo
Tiamat
Tiamat
a090587
Tiamat
Level 145
God Stats
2W - 0L
1,620 SR
Queue Stats
31W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A-R-E-X
Discordia
18
2 / 1 / 6
12,940
995
21,037
10,791
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
CiupiPS
Sun Wukong
17
3 / 9 / 4
11,981
922
11,146
27,570
17,157
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Come-Weed
Bastet
18
1 / 6 / 5
11,608
893
17,203
17,321
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 9 / 1
11,150
858
10,872
19,445
6,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 1
11,506
885
13,494
17,398
15,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

76

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jhin-sama
Bellona
19
6 / 3 / 14
12,674
975
12,196
19,901
15,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 3 / 15
11,857
912
13,415
16,178
8,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Mr_0smicoZz
Ah Puch
19
9 / 3 / 10
13,698
1,054
30,965
12,873
5,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
19
1 / 0 / 18
13,185
1,014
9,673
19,341
24,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
a090587
Tiamat
19
9 / 0 / 11
13,688
1,053
18,702
10,016
10,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
95
9
Kills
27
27
Deaths
9
17
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Discordia
A-R-E-X
Discordia
2
1
6
5
L
Sun Wukong
CiupiPS
Sun Wukong
3
9
4
0.56
L
Bastet
Come-Weed
Bastet
1
6
5
0.58
L
1
9
1
0.17
W
Bellona
Jhin-sama
Bellona
6
3
14
4.33
W
2
3
15
3.17
W
Ah Puch
Mr_0smicoZz
Ah Puch
9
3
10
4.67
L
2
2
1
1.25
W
Sylvanus
1
0
18
10
W
Tiamat
a090587
Tiamat
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,752
Damage
84,951
92,525
Taken
78,309
49,812
Mitigated
63,642
16,469
Healing
26,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
A-R-E-X
Discordia
21,037
215
213
2,463
10,791
4,309
0
6,564
4,121
38,372
0
L
Sun Wukong
CiupiPS
Sun Wukong
11,146
1,299
0
2,327
27,570
17,157
0
18,674
8,540
8,520
21,111
L
Bastet
Come-Weed
Bastet
17,203
4,429
811
969
17,321
5,982
0
10,516
6,539
0
28,924
L
10,872
570
2,194
2,428
19,445
6,693
0
13,031
6,058
38,720
0
W
Bellona
Jhin-sama
Bellona
12,196
3,995
0
1,230
19,901
15,341
0
8,396
11,505
0
23,658
W
13,415
4,689
731
3,528
16,178
8,085
0
7,418
8,760
0
34,180
W
Ah Puch
Mr_0smicoZz
Ah Puch
30,965
869
0
1,479
12,873
5,549
0
4,778
8,095
62,238
0
L
13,494
1,015
0
5,064
17,398
15,671
0
9,236
7,927
128
55,428
W
Sylvanus
9,673
1,395
7,173
8,637
19,341
24,462
0
8,248
11,093
19,657
0
W
Tiamat
a090587
Tiamat
18,702
668
0
3,232
10,016
10,205
0
5,703
4,313
51,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,185
Gold Earned
65,102
279
Minions Killed
276
5
Camps Cleared
5
1,321,431
Distance Traveled
1,188,128
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,940
995
35
3
1
278,354
0
L
Sun Wukong
11,981
922
37
3
0
242,356
0
L
Bastet
11,608
893
32
2
1
280,953
0
L
Ra
11,150
858
74
6
1
251,717
0
W
Bellona
12,674
975
28
2
1
257,114
0
W
Skadi
11,857
912
48
4
0
226,472
0
W
Ah Puch
13,698
1,054
87
7
2
224,996
1
L
Chaac
11,506
885
101
8
2
268,051
0
W
Sylvanus
13,185
1,014
28
2
2
217,503
0
W
Tiamat
13,688
1,053
85
7
0
262,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role