Player Matchup

Ao Kuang
Ao Kuang
Arbalex
Ao Kuang
Level 20
God Stats
19W - 6L
1,612 SR
Queue Stats
38W - 33L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
MrGuzzles
Heimdallr
Level 29
God Stats
6W - 5L
1,409 SR
Queue Stats
36W - 31L
1,437 Elo+
Party 1
Sylvanus
Sylvanus
QSSTheChair
Sylvanus
Level 21
God Stats
2W - 1L
1,376 SR
Queue Stats
3W - 3L
1,334 Elo+
Party 1
Apollo
Apollo
Slapinides
Apollo
Level 20
God Stats
8W - 4L
1,693 SR
Queue Stats
38W - 38L
1,418 Elo+
Party 1
Ah Puch
Ah Puch
udolfgg
Ah Puch
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,518 SR
1,428 Elo+

VS

Team Averages
Level 17
1,509 SR
1,323 Elo+
Janus
Janus
Amayrik
Janus
Level 26
God Stats
4W - 5L
1,590 SR
Queue Stats
66W - 52L
1,518 Elo+
Solo
Fenrir
Fenrir
Scyth333
Fenrir
Level 26
God Stats
9W - 14L
1,360 SR
Queue Stats
79W - 84L
1,477 Elo+
Solo
Kukulkan
Kukulkan
TacoSpIatter
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,115 Elo+
Party 2
Thor
Thor
wolfbangergang
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,115 Elo+
Party 2
Cernunnos
Cernunnos
xZyDaRx
Cernunnos
Level 25
God Stats
18W - 12L
1,598 SR
Queue Stats
48W - 45L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arbalex
Ao Kuang
12
4 / 4 / 5
7,616
544
5,588
11,142
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MrGuzzles
Heimdallr
12
4 / 2 / 2
7,570
541
7,085
9,189
3,638
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
QSSTheChair
Sylvanus
12
5 / 3 / 4
7,514
537
6,368
9,435
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Slapinides
Apollo
15
7 / 1 / 1
8,961
640
6,883
9,056
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
udolfgg
Ah Puch
12
3 / 6 / 3
7,846
560
7,341
7,634
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amayrik
Janus
13
6 / 4 / 5
7,842
560
9,665
10,371
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Scyth333
Fenrir
12
4 / 3 / 6
7,248
518
6,876
9,194
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
TacoSpIatter
Kukulkan
12
5 / 3 / 4
7,734
552
5,753
5,652
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 10 / 1
5,172
369
2,125
9,356
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
xZyDaRx
Cernunnos
11
1 / 4 / 2
6,365
455
5,074
10,611
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
23
Kills
16
16
Deaths
24
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
Amayrik
Janus
6
4
5
2.13
W
Ao Kuang
Arbalex
Ao Kuang
4
4
5
1.63
W
Heimdallr
MrGuzzles
Heimdallr
4
2
2
2.5
W
Sylvanus
QSSTheChair
Sylvanus
5
3
4
2.33
L
Fenrir
Scyth333
Fenrir
4
3
6
2.33
W
Apollo
Slapinides
Apollo
7
1
1
7.5
L
Kukulkan
TacoSpIatter
Kukulkan
5
3
4
2.33
W
Ah Puch
udolfgg
Ah Puch
3
6
3
0.75
L
0
10
1
0.05
L
Cernunnos
xZyDaRx
Cernunnos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,265
Damage
29,493
46,456
Taken
45,184
20,824
Mitigated
14,785
14,708
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Amayrik
Janus
9,665
603
0
3,418
10,371
3,202
0
7,124
3,247
40,952
0
W
Ao Kuang
Arbalex
Ao Kuang
5,588
1,489
123
2,655
11,142
3,652
0
4,458
6,512
39,908
0
W
Heimdallr
MrGuzzles
Heimdallr
7,085
3,638
0
4,160
9,189
3,638
389
2,471
6,674
0
38,456
W
Sylvanus
QSSTheChair
Sylvanus
6,368
2,272
554
1,619
9,435
7,445
37
2,054
7,333
20,159
4,172
L
Fenrir
Scyth333
Fenrir
6,876
1,247
0
1,858
9,194
3,445
0
4,136
5,058
0
24,743
W
Apollo
Slapinides
Apollo
6,883
4,479
243
4,806
9,056
3,369
2,482
2,081
6,975
0
58,422
L
Kukulkan
TacoSpIatter
Kukulkan
5,753
426
0
500
5,652
1,872
433
2,039
3,610
30,757
0
W
Ah Puch
udolfgg
Ah Puch
7,341
628
0
548
7,634
2,720
757
3,856
3,544
34,013
0
L
2,125
1,465
0
0
9,356
2,721
217
1,735
7,621
0
8,754
L
Cernunnos
xZyDaRx
Cernunnos
5,074
2,319
0
4,187
10,611
3,545
0
3,842
6,769
0
32,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,507
Gold Earned
34,361
330
Minions Killed
265
0
Camps Cleared
0
1,254,330
Distance Traveled
1,357,468
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,842
560
83
6
0
287,282
2
W
Ao Kuang
7,616
544
63
5
0
262,267
0
W
Heimdallr
7,570
541
73
5
0
250,103
1
W
Sylvanus
7,514
537
30
2
0
240,398
2
L
Fenrir
7,248
518
43
3
0
272,280
2
W
Apollo
8,961
640
103
7
0
278,591
0
L
Kukulkan
7,734
552
61
4
0
269,192
0
W
Ah Puch
7,846
560
61
4
0
222,971
3
L
Thor
5,172
369
14
1
0
256,053
0
L
Cernunnos
6,365
455
64
5
0
272,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role