Player Matchup

Hachiman
Hachiman
Darkusclank
Hachiman
Level 124
God Stats
3W - 3L
1,739 SR
Queue Stats
31W - 43L
1,545 Elo+
Party 2
Chaac
Chaac
EnderSlayer1425
Chaac
Level 147
God Stats
3W - 2L
1,823 SR
Queue Stats
24W - 19L
1,562 Elo+
Party 2
Tiamat
Tiamat
NightAuroros
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 142
1,687 SR
1,536 Elo+

VS

Team Averages
Level 118
1,623 SR
1,553 Elo+
Anubis
Anubis
M0therfkerJones
Anubis
Level 96
God Stats
8W - 6L
1,198 SR
Queue Stats
19W - 13L
1,224 Elo+
Solo
Athena
Athena
Preware
Athena
Level 131
God Stats
4W - 3L
1,904 SR
Queue Stats
255W - 230L
1,741 Elo+
Party 1
Ravana
Ravana
elPandinoo
Ravana
Level 127
God Stats
2W - 1L
1,767 SR
Queue Stats
169W - 167L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darkusclank
Hachiman
13
1 / 7 / 6
10,303
644
7,803
11,893
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 5 / 2
10,802
675
10,312
14,063
9,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
13
3 / 9 / 1
10,005
625
9,594
13,974
8,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 8
12,391
774
13,781
12,472
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Athena
Preware
Athena
15
5 / 2 / 14
11,456
716
8,412
15,233
15,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
elPandinoo
Ravana
16
7 / 4 / 8
11,804
738
12,318
11,647
6,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
21
21
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Darkusclank
Hachiman
1
7
6
0.57
L
3
5
2
0.8
W
9
2
8
6.5
L
Tiamat
3
9
1
0.39
W
Athena
Preware
Athena
5
2
14
6
W
Ravana
elPandinoo
Ravana
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,709
Damage
34,511
39,930
Taken
39,352
21,074
Mitigated
27,577
8,121
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Darkusclank
Hachiman
7,803
4,462
0
1,432
11,893
2,975
1,232
6,085
5,808
0
31,351
L
10,312
1,438
0
3,985
14,063
9,543
0
8,483
5,580
585
30,778
W
13,781
933
0
7,898
12,472
5,822
442
3,915
8,557
75,692
0
L
Tiamat
9,594
1,363
0
2,704
13,974
8,556
392
7,726
6,248
38,964
0
W
Athena
Preware
Athena
8,412
3,162
395
1,584
15,233
15,569
362
3,985
11,248
39,599
0
W
Ravana
elPandinoo
Ravana
12,318
3,530
0
4,634
11,647
6,186
1,845
2,870
8,777
0
48,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
35,651
150
Minions Killed
228
0
Camps Cleared
0
809,160
Distance Traveled
882,180
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,303
644
47
3
0
273,870
1
L
Chaac
10,802
675
43
3
0
282,439
0
W
Anubis
12,391
774
97
6
0
259,359
4
L
Tiamat
10,005
625
60
4
0
252,851
2
W
Athena
11,456
716
64
4
0
331,157
5
W
Ravana
11,804
738
67
4
0
291,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role