Player Matchup

Da Ji
Da Ji
BrainWaves2951
Da Ji
Level 42
God Stats
43W - 20L
1,762 SR
Queue Stats
377W - 293L
1,568 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Randy grape
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 37L
1,168 Elo+
Party 2
Ah Puch
Ah Puch
Shamrockroll
Ah Puch
Level 147
God Stats
1W - 0L
1,730 SR
Queue Stats
57W - 48L
1,655 Elo+
Party 2
Team Averages
Level 65
1,664 SR
1,464 Elo+

VS

Team Averages
Level 64
1,420 SR
1,330 Elo+
Geb
Geb
FabledDistress9
Geb
Level 85
God Stats
0W - 1L
1,297 SR
Queue Stats
25W - 22L
1,488 Elo+
Party 1
Da Ji
Da Ji
Omancion
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,187 Elo+
Party 1
Olorun
Olorun
Shahan01
Olorun
Level 18
God Stats
1W - 3L
1,464 SR
Queue Stats
1W - 4L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 7
10,914
840
11,814
8,713
4,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
Randy grape
Ah Muzen Cab
13
5 / 3 / 9
10,240
788
6,626
9,035
3,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Shamrockroll
Ah Puch
16
7 / 1 / 12
11,095
853
12,151
9,379
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 5
9,270
713
5,933
17,701
16,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Omancion
Da Ji
12
5 / 11 / 1
9,423
725
9,974
14,286
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Shahan01
Olorun
8
0 / 5 / 1
7,165
551
1,386
7,213
2,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
22
Kills
7
8
Deaths
22
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
4
7
3.38
L
2
6
5
0.75
L
Da Ji
Omancion
Da Ji
5
11
1
0.5
W
Ah Muzen Cab
Randy grape
Ah Muzen Cab
5
3
9
3.17
L
Olorun
Shahan01
Olorun
0
5
1
0.1
W
Ah Puch
Shamrockroll
Ah Puch
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,591
Damage
17,293
27,127
Taken
39,200
11,114
Mitigated
24,114
8,441
Healing
3,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,814
4,578
0
833
8,713
4,472
681
2,382
6,331
0
34,804
L
5,933
1,066
0
724
17,701
16,097
0
5,325
12,376
27,911
0
L
Da Ji
Omancion
Da Ji
9,974
2,915
0
1,329
14,286
5,711
0
5,204
9,082
0
22,609
W
Ah Muzen Cab
Randy grape
Ah Muzen Cab
6,626
2,619
0
2,140
9,035
3,384
1,640
2,256
6,779
0
53,108
L
Olorun
Shahan01
Olorun
1,386
365
0
972
7,213
2,306
0
1,622
5,591
12,232
0
W
Ah Puch
Shamrockroll
Ah Puch
12,151
730
0
5,468
9,379
3,258
580
3,134
6,245
53,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,249
Gold Earned
25,858
186
Minions Killed
111
0
Camps Cleared
0
765,580
Distance Traveled
554,221
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,914
840
35
3
0
253,496
3
L
Geb
9,270
713
48
4
0
253,870
4
L
Da Ji
9,423
725
42
3
0
187,247
4
W
Ah Muzen Cab
10,240
788
76
6
0
250,845
1
L
Olorun
7,165
551
21
2
0
113,104
1
W
Ah Puch
11,095
853
75
6
0
261,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role