Player Matchup

Neith
Neith
Averli
Neith
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LU1T
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,480 Elo+
Solo
Horus
Horus
Mothman101
Horus
Level 22
God Stats
0W - 2L
1,543 SR
Queue Stats
12W - 15L
1,369 Elo+
Solo
Thor
Thor
Энтару
Thor
Level 18
God Stats
1W - 1L
1,597 SR
Queue Stats
54W - 57L
1,286 Elo+
Solo
Merlin
Merlin
陌上才浅
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,266 Elo+
Solo
Team Averages
Level 14
1,528 SR
1,380 Elo+

VS

Team Averages
Level 18
1,350 SR
1,356 Elo+
Neith
Neith
Angel9102
Neith
Level 14
God Stats
2W - 3L
1,159 SR
Queue Stats
6W - 13L
1,160 Elo+
Solo
Cerberus
Cerberus
HASAG1
Cerberus
Level 12
God Stats
2W - 1L
1,271 SR
Queue Stats
8W - 9L
1,436 Elo+
Party 1
Amaterasu
Amaterasu
LoliconHahaha
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 116L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
Malina235
Baron Samedi
Level 17
God Stats
2W - 2L
1,532 SR
Queue Stats
8W - 10L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
Niuzi
Ao Kuang
Level 18
God Stats
1W - 2L
1,288 SR
Queue Stats
87W - 67L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Averli
Neith
20
11 / 10 / 5
15,311
450
25,719
24,760
8,556
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
LU1T
Bellona
20
5 / 9 / 3
18,186
535
14,998
33,256
26,900
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
20
8 / 7 / 10
15,296
450
19,206
36,844
25,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 14 / 4
14,054
413
18,546
36,348
13,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
10
0 / 2 / 0
10,465
308
2,319
3,515
1,008
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angel9102
Neith
16
0 / 21 / 2
13,115
386
1,226
30,964
10,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
HASAG1
Cerberus
20
3 / 3 / 18
15,176
446
25,271
24,680
23,097
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
LoliconHahaha
Amaterasu
20
11 / 4 / 14
19,557
575
22,620
29,661
34,680
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Malina235
Baron Samedi
20
11 / 7 / 11
17,168
505
28,533
24,954
13,015
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Ao Kuang
Niuzi
Ao Kuang
20
17 / 3 / 4
21,811
642
27,665
36,151
18,912
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
91
28
Kills
42
42
Deaths
38
22
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
Angel9102
Neith
0
21
2
0.05
L
Neith
Averli
Neith
11
10
5
1.35
W
Cerberus
HASAG1
Cerberus
3
3
18
4
L
Bellona
LU1T
Bellona
5
9
3
0.72
W
Amaterasu
LoliconHahaha
Amaterasu
11
4
14
4.5
W
Baron Samedi
Malina235
Baron Samedi
11
7
11
2.36
L
Horus
8
7
10
1.86
W
Ao Kuang
Niuzi
Ao Kuang
17
3
4
6.33
L
4
14
4
0.43
L
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,788
Damage
105,315
134,723
Taken
146,410
75,129
Mitigated
100,169
22,990
Healing
56,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Angel9102
Neith
1,226
1,165
0
5,976
30,964
10,465
0
1,145
29,819
0
94,055
L
Neith
Averli
Neith
25,719
12,425
0
4,735
24,760
8,556
1,780
13,139
11,621
0
81,483
W
Cerberus
HASAG1
Cerberus
25,271
2,263
0
11,598
24,680
23,097
795
0
24,680
95,314
0
L
Bellona
LU1T
Bellona
14,998
6,272
0
3,729
33,256
26,900
2,060
18,146
15,110
81
135,444
W
Amaterasu
LoliconHahaha
Amaterasu
22,620
11,851
0
11,193
29,661
34,680
5,400
2,032
27,622
0
126,628
W
Baron Samedi
Malina235
Baron Samedi
28,533
2,951
786
7,509
24,954
13,015
3,515
2,489
22,343
90,173
0
L
Horus
19,206
9,891
816
8,617
36,844
25,262
994
24,776
12,068
0
58,417
W
Ao Kuang
Niuzi
Ao Kuang
27,665
7,332
0
19,381
36,151
18,912
5,391
1,864
34,287
205,435
0
L
18,546
5,241
0
5,093
36,348
13,403
0
24,152
12,196
0
92,064
L
Merlin
2,319
143
0
0
3,515
1,008
0
1,557
1,958
25,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,312
Gold Earned
86,827
598
Minions Killed
850
0
Camps Cleared
0
2,285,759
Distance Traveled
2,890,870
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,115
386
90
3
0
385,509
0
L
Neith
15,311
450
106
3
0
493,424
3
W
Cerberus
15,176
446
200
6
0
633,056
5
L
Bellona
18,186
535
244
7
0
547,836
3
W
Amaterasu
19,557
575
191
6
0
662,587
7
W
Baron Samedi
17,168
505
128
4
0
536,614
5
L
Horus
15,296
450
75
2
0
603,303
3
W
Ao Kuang
21,811
642
241
7
0
673,104
0
L
Thor
14,054
413
118
3
0
462,683
0
L
Merlin
10,465
308
55
2
0
178,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role