Player Matchup

Nox
Nox
Aznfreak
Nox
Level 74
God Stats
7W - 6L
1,662 SR
Queue Stats
19W - 15L
1,603 Elo+
Party 1
Cerberus
Cerberus
Houdinie69
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,564 Elo+
Solo
Thanatos
Thanatos
TheWizard10s
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thor
Thor
famous-overpass
Thor
Level 5
God Stats
1W - 5L
1,347 SR
Queue Stats
3W - 5L
1,450 Elo+
Solo
Cthulhu
Cthulhu
haingo97
Cthulhu
Level 7
God Stats
10W - 4L
1,797 SR
Queue Stats
12W - 7L
1,644 Elo+
Party 1
Team Averages
Level 21
1,561 SR
1,552 Elo+

VS

Team Averages
Level 13
1,541 SR
1,579 Elo+
Danzaburou
Danzaburou
Cojaximus
Danzaburou
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
41W - 29L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
Compartido9528
Nu Wa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,708 Elo+
Solo
Kuzenbo
Kuzenbo
MADxFORxCOOKIES
Kuzenbo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Monk33
King Arthur
Level 10
God Stats
10W - 9L
1,583 SR
Queue Stats
23W - 23L
1,443 Elo+
Party 2
Tiamat
Tiamat
syfoxx4
Tiamat
Level 5
God Stats
6W - 4L
1,623 SR
Queue Stats
28W - 39L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 5
10,611
884
14,850
10,016
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Houdinie69
Cerberus
16
0 / 11 / 3
9,902
825
6,535
24,926
22,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
TheWizard10s
Thanatos
16
1 / 12 / 1
10,041
837
4,569
19,109
11,016
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

15
1 / 8 / 3
9,716
810
4,809
15,182
4,783
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
haingo97
Cthulhu
17
3 / 6 / 1
11,279
940
8,140
24,005
23,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cojaximus
Danzaburou
20
22 / 0 / 13
14,474
1,206
33,020
9,139
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 0 / 21
12,871
1,073
21,882
4,293
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 2 / 1
9,006
751
118
2,533
1,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

King Arthur
Monk33
King Arthur
20
6 / 1 / 29
12,710
1,059
14,053
17,946
16,549
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
syfoxx4
Tiamat
19
5 / 3 / 23
12,096
1,008
14,656
9,363
7,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
125
6
Kills
38
38
Deaths
6
13
Assists
87
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
W
Danzaburou
Cojaximus
Danzaburou
22
0
13
28.5
W
5
0
21
15.5
L
Cerberus
Houdinie69
Cerberus
0
11
3
0.14
W
0
2
1
0.25
W
King Arthur
Monk33
King Arthur
6
1
29
20.5
L
Thanatos
TheWizard10s
Thanatos
1
12
1
0.13
L
1
8
3
0.31
L
Cthulhu
haingo97
Cthulhu
3
6
1
0.58
W
Tiamat
syfoxx4
Tiamat
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,903
Damage
83,729
93,238
Taken
43,274
64,832
Mitigated
31,212
6,226
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,850
1,214
0
0
10,016
3,057
0
5,352
4,274
52,173
0
W
Danzaburou
Cojaximus
Danzaburou
33,020
21,360
0
3,448
9,139
3,965
0
6,996
2,143
0
51,973
W
21,882
4,109
0
400
4,293
1,627
0
3,171
1,122
61,932
0
L
Cerberus
Houdinie69
Cerberus
6,535
609
0
2,928
24,926
22,346
0
7,530
16,619
31,146
0
W
118
68
0
50
2,533
1,609
0
817
1,716
68
0
W
King Arthur
Monk33
King Arthur
14,053
1,848
0
7,602
17,946
16,549
0
12,039
5,907
260
22,934
L
Thanatos
TheWizard10s
Thanatos
4,569
1,158
0
3,000
19,109
11,016
0
7,285
11,169
53
16,369
L
4,809
1,011
0
0
15,182
4,783
0
6,686
7,961
0
11,686
L
Cthulhu
haingo97
Cthulhu
8,140
241
298
0
24,005
23,630
0
7,246
16,111
52,627
0
W
Tiamat
syfoxx4
Tiamat
14,656
917
0
2,001
9,363
7,462
0
6,555
2,808
29,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,549
Gold Earned
61,157
286
Minions Killed
213
9
Camps Cleared
3
989,338
Distance Traveled
911,091
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,611
884
76
6
0
226,994
0
W
Danzaburou
14,474
1,206
50
4
2
220,489
0
W
Nu Wa
12,871
1,073
105
9
0
209,979
1
L
Cerberus
9,902
825
74
6
5
201,992
2
W
Kuzenbo
9,006
751
0
0
0
38,672
1
W
King Arthur
12,710
1,059
20
2
0
237,437
5
L
Thanatos
10,041
837
26
2
3
174,833
0
L
Thor
9,716
810
14
1
1
136,402
0
L
Cthulhu
11,279
940
96
8
0
249,117
1
W
Tiamat
12,096
1,008
38
3
1
204,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role