Player Matchup

Ne Zha
Ne Zha
KingStructor
Ne Zha
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 137L
1,604 Elo+
Solo
Xbalanque
Xbalanque
MatthewSixTwenty
Xbalanque
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
RedDev7
Chernobog
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 34L
1,504 Elo+
Solo
Horus
Horus
Suplexus87
Horus
Level 80
God Stats
3W - 3L
1,495 SR
Queue Stats
125W - 153L
1,383 Elo+
Solo
Athena
Athena
VodkaZombie
Athena
Level 149
God Stats
3W - 3L
1,564 SR
Queue Stats
203W - 181L
1,659 Elo+
Solo
Team Averages
Level 116
1,512 SR
1,530 Elo+

VS

Team Averages
Level 126
1,652 SR
1,534 Elo+
Geb
Geb
Kaloggero
Geb
Level 125
God Stats
26W - 13L
1,823 SR
Queue Stats
463W - 489L
1,448 Elo+
Solo
Hun Batz
Hun Batz
King-of-Gods-95
Hun Batz
Level 159
God Stats
8W - 4L
1,822 SR
Queue Stats
573W - 588L
1,608 Elo+
Solo
Rama
Rama
LegoFoxy
Rama
Level 79
God Stats
7W - 4L
1,827 SR
Queue Stats
339W - 340L
1,518 Elo+
Solo
Neith
Neith
Mohsen94
Neith
Level 124
God Stats
15W - 9L
1,489 SR
Queue Stats
1,306W - 1,350L
1,512 Elo+
Solo
Terra
Terra
YaaMoiin
Terra
Level 145
God Stats
1W - 5L
1,297 SR
Queue Stats
392W - 407L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
4 / 4 / 6
9,769
751
21,669
12,162
6,729
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
15
2 / 4 / 6
8,992
692
22,784
13,018
5,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
RedDev7
Chernobog
15
1 / 4 / 8
9,083
699
10,138
12,246
4,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
15
0 / 3 / 7
8,362
643
2,658
18,806
14,378
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
17
3 / 3 / 5
9,808
754
16,103
20,706
21,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 14
10,064
774
11,240
18,261
21,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
20
8 / 1 / 7
11,314
870
11,546
18,439
23,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
15
3 / 2 / 10
9,241
711
12,425
12,172
6,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Mohsen94
Neith
18
6 / 4 / 7
10,910
839
20,105
17,451
9,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
YaaMoiin
Terra
16
0 / 1 / 13
9,179
706
8,556
18,660
22,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
10
Kills
18
18
Deaths
10
32
Assists
51
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
W
Hun Batz
8
1
7
11.5
L
Ne Zha
4
4
6
1.75
W
Rama
3
2
10
4
L
Xbalanque
2
4
6
1.25
W
Neith
Mohsen94
Neith
6
4
7
2.38
L
Chernobog
RedDev7
Chernobog
1
4
8
1.25
L
Horus
0
3
7
1.17
L
Athena
3
3
5
1.83
W
Terra
YaaMoiin
Terra
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,352
Damage
63,872
76,938
Taken
84,983
52,764
Mitigated
83,236
26,275
Healing
42,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,240
907
2,875
2,833
18,261
21,198
360
3,638
14,623
15,666
0
W
Hun Batz
11,546
3,190
2,522
2,181
18,439
23,120
1,267
4,695
13,744
0
25,593
L
Ne Zha
21,669
3,246
0
2,006
12,162
6,729
1,087
2,901
9,136
0
39,952
W
Rama
12,425
7,746
3,007
1,902
12,172
6,900
1,738
2,307
9,865
0
23,810
L
Xbalanque
22,784
3,067
1,659
3,173
13,018
5,796
1,134
2,827
10,166
0
38,272
W
Neith
Mohsen94
Neith
20,105
7,988
0
2,553
17,451
9,229
1,597
3,716
13,735
0
47,131
L
Chernobog
RedDev7
Chernobog
10,138
4,179
1,591
1,731
12,246
4,731
2,989
2,345
9,825
0
23,764
L
Horus
2,658
1,108
4,341
5,988
18,806
14,378
111
4,684
13,997
0
4,123
L
Athena
16,103
3,090
2,522
3,264
20,706
21,130
360
7,039
13,391
22,776
0
W
Terra
YaaMoiin
Terra
8,556
935
17,412
7,377
18,660
22,789
767
1,747
16,913
18,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,014
Gold Earned
50,708
130
Minions Killed
130
0
Camps Cleared
0
1,180,440
Distance Traveled
1,123,351
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,064
774
7
1
0
242,614
0
W
Hun Batz
11,314
870
34
3
0
221,009
0
L
Ne Zha
9,769
751
32
2
0
238,303
4
W
Rama
9,241
711
18
1
0
213,576
1
L
Xbalanque
8,992
692
28
2
0
253,106
4
W
Neith
10,910
839
57
4
0
199,045
0
L
Chernobog
9,083
699
46
4
0
198,509
1
L
Horus
8,362
643
1
0
0
253,633
1
L
Athena
9,808
754
23
2
0
236,889
0
W
Terra
9,179
706
14
1
0
247,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role