Player Matchup

Ra
Ra
IPhuckCats
Ra
Level 1
God Stats
4W - 2L
1,500 SR
Queue Stats
88W - 55L
1,500 Elo+
Party 2
Bakasura
Bakasura
IamGorgon
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Masterinzane12
Tiamat
Level 126
God Stats
2W - 0L
1,792 SR
Queue Stats
262W - 252L
1,592 Elo+
Party 2
Sobek
Sobek
NotASkank
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,383 Elo+
Party 2
Neith
Neith
Pufxfs
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 66
1,558 SR
1,495 Elo+

VS

Team Averages
Level 76
1,677 SR
1,544 Elo+
Chernobog
Chernobog
Edioz
Chernobog
Level 123
God Stats
1W - 1L
1,737 SR
Queue Stats
76W - 60L
1,518 Elo+
Solo
Ah Puch
Ah Puch
Ghumo
Ah Puch
Level 102
God Stats
12W - 13L
1,831 SR
Queue Stats
523W - 484L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
Gruguuns
Cthulhu
Level 30
God Stats
57W - 41L
1,791 SR
Queue Stats
90W - 67L
1,566 Elo+
Party 1
Serqet
Serqet
Tannaray
Serqet
Level 59
God Stats
22W - 32L
1,526 SR
Queue Stats
549W - 491L
1,567 Elo+
Party 1
Janus
Janus
XR3aperX
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
5,752
575
5,845
3,854
1,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
IamGorgon
Bakasura
11
3 / 0 / 4
5,970
597
3,450
4,401
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 0 / 2
5,378
538
3,426
4,313
3,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
NotASkank
Sobek
9
8 / 1 / 6
6,679
668
4,555
7,646
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Pufxfs
Neith
9
1 / 1 / 3
5,325
533
4,157
3,651
1,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Edioz
Chernobog
7
0 / 4 / 1
4,603
460
1,708
6,539
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
Ghumo
Ah Puch
10
0 / 1 / 0
5,455
546
2,948
6,907
4,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
Gruguuns
Cthulhu
8
2 / 4 / 0
5,024
502
2,462
9,183
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
Tannaray
Serqet
9
2 / 3 / 0
5,178
518
2,273
6,088
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
XR3aperX
Janus
8
0 / 4 / 0
4,836
484
359
4,775
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
4
4
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Edioz
Chernobog
0
4
1
0.13
L
Ah Puch
Ghumo
Ah Puch
0
1
0
0
L
Cthulhu
Gruguuns
Cthulhu
2
4
0
0.5
W
3
2
4
2.5
W
Bakasura
IamGorgon
Bakasura
3
0
4
5
W
0
0
2
1
W
Sobek
NotASkank
Sobek
8
1
6
11
W
Neith
Pufxfs
Neith
1
1
3
2.5
L
Serqet
Tannaray
Serqet
2
3
0
0.67
L
Janus
XR3aperX
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,433
Damage
9,750
23,865
Taken
33,492
12,427
Mitigated
12,559
8,763
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Edioz
Chernobog
1,708
925
0
1,054
6,539
1,795
0
956
5,223
0
18,815
L
Ah Puch
Ghumo
Ah Puch
2,948
240
0
3,974
6,907
4,164
0
4,561
1,961
32,510
0
L
Cthulhu
Gruguuns
Cthulhu
2,462
292
207
2,501
9,183
3,514
152
3,526
5,632
14,370
0
W
5,845
554
325
1,006
3,854
1,152
55
1,161
2,586
32,295
0
W
Bakasura
IamGorgon
Bakasura
3,450
2,226
0
1,583
4,401
1,349
168
268
3,941
0
28,273
W
3,426
953
0
1,990
4,313
3,234
114
2,141
2,172
25,653
0
W
Sobek
NotASkank
Sobek
4,555
803
0
2,343
7,646
5,527
0
1,323
5,961
12,906
0
W
Neith
Pufxfs
Neith
4,157
2,339
0
1,516
3,651
1,165
0
824
2,827
0
25,454
L
Serqet
Tannaray
Serqet
2,273
62
0
1,492
6,088
1,701
0
2,334
3,479
0
19,958
L
Janus
XR3aperX
Janus
359
0
0
442
4,775
1,385
0
2,039
2,571
22,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,104
Gold Earned
25,096
269
Minions Killed
244
0
Camps Cleared
0
995,810
Distance Traveled
894,253
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,603
460
39
4
0
180,998
0
L
Ah Puch
5,455
546
72
7
0
155,176
0
L
Cthulhu
5,024
502
18
2
0
178,921
0
W
Ra
5,752
575
69
7
0
199,845
2
W
Bakasura
5,970
597
77
8
0
219,525
1
W
Tiamat
5,378
538
72
7
0
184,326
0
W
Sobek
6,679
668
11
1
0
215,326
3
W
Neith
5,325
533
40
4
0
176,788
2
L
Serqet
5,178
518
60
6
0
200,347
0
L
Janus
4,836
484
55
6
0
178,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role