Player Matchup

Heimdallr
Heimdallr
Emilio_s97
Heimdallr
Level 85
God Stats
12W - 14L
1,432 SR
Queue Stats
164W - 133L
1,574 Elo+
Party 3
Agni
Agni
IBARRA1997
Agni
Level 124
God Stats
1W - 1L
1,514 SR
Queue Stats
104W - 74L
1,644 Elo+
Party 3
He Bo
He Bo
JfnVillegas21
He Bo
Level 89
God Stats
6W - 3L
1,668 SR
Queue Stats
236W - 167L
1,573 Elo+
Party 3
Athena
Athena
Ranked_Last
Athena
Level 113
God Stats
59W - 33L
1,485 SR
Queue Stats
439W - 304L
1,530 Elo+
Party 3
Izanami
Izanami
derino12
Izanami
Level 99
God Stats
10W - 12L
1,653 SR
Queue Stats
207W - 205L
1,525 Elo+
Solo
Team Averages
Level 102
1,551 SR
1,569 Elo+

VS

Team Averages
Level 97
1,543 SR
1,536 Elo+
Arachne
Arachne
BallsForYouAndMe
Arachne
Level 66
God Stats
3W - 3L
1,486 SR
Queue Stats
152W - 136L
1,520 Elo+
Party 2
Guan Yu
Guan Yu
Claymore07
Guan Yu
Level 156
God Stats
17W - 14L
1,496 SR
Queue Stats
458W - 450L
1,534 Elo+
Solo
Chronos
Chronos
Combat Butlers
Chronos
Level 101
God Stats
31W - 18L
1,824 SR
Queue Stats
388W - 323L
1,543 Elo+
Party 1
Merlin
Merlin
Pressuregauge10
Merlin
Level 59
God Stats
3W - 4L
1,395 SR
Queue Stats
350W - 300L
1,552 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yung-Slippery
Ah Muzen Cab
Level 104
God Stats
8W - 9L
1,513 SR
Queue Stats
452W - 371L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Emilio_s97
Heimdallr
12
0 / 3 / 1
7,029
541
3,107
7,557
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 0 / 2
7,490
576
4,903
5,449
1,686
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 1 / 1
8,685
668
10,362
7,354
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
10
0 / 2 / 7
6,562
505
4,360
10,876
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
derino12
Izanami
12
1 / 3 / 3
7,298
561
5,429
8,958
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,981
460
3,441
9,197
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Claymore07
Guan Yu
12
2 / 3 / 2
7,011
539
8,519
10,985
8,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 3 / 3
6,690
515
5,246
10,088
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 0
7,789
599
3,941
5,185
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Yung-Slippery
Ah Muzen Cab
13
3 / 2 / 0
7,373
567
6,848
6,549
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
8
9
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Guan Yu
Claymore07
Guan Yu
2
3
2
1
L
1
3
3
0.83
W
Heimdallr
Emilio_s97
Heimdallr
0
3
1
0.17
W
2
0
2
3
W
9
1
1
9.5
L
1
1
0
1
W
Athena
0
2
7
1.75
L
Ah Muzen Cab
Yung-Slippery
Ah Muzen Cab
3
2
0
1.5
W
Izanami
derino12
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,161
Damage
27,995
40,194
Taken
42,004
15,395
Mitigated
20,002
13,865
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,441
2,107
0
3,744
9,197
3,735
90
5,304
3,893
0
9,856
L
Guan Yu
Claymore07
Guan Yu
8,519
1,306
204
2,632
10,985
8,681
364
2,469
8,516
0
38,760
L
5,246
2,181
0
3,080
10,088
3,464
0
6,098
3,990
39,217
0
W
Heimdallr
Emilio_s97
Heimdallr
3,107
1,602
0
3,218
7,557
2,543
0
801
6,756
0
46,514
W
4,903
301
0
1,913
5,449
1,686
0
2,733
2,716
50,669
0
W
10,362
597
0
3,161
7,354
1,935
0
1,352
6,002
56,353
0
L
3,941
208
0
1,247
5,185
2,075
365
3,308
1,877
60,951
0
W
Athena
4,360
1,628
252
2,977
10,876
5,808
0
3,474
7,402
16,694
0
L
Ah Muzen Cab
Yung-Slippery
Ah Muzen Cab
6,848
3,279
0
2,560
6,549
2,047
855
2,446
4,103
0
53,948
W
Izanami
derino12
Izanami
5,429
4,166
0
2,344
8,958
3,423
1,116
827
8,131
0
52,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,064
Gold Earned
34,844
474
Minions Killed
383
0
Camps Cleared
0
1,221,067
Distance Traveled
1,316,952
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,981
460
17
1
0
284,793
4
L
Guan Yu
7,011
539
58
4
0
263,123
3
L
Chronos
6,690
515
83
6
0
270,709
5
W
Heimdallr
7,029
541
107
8
0
223,685
5
W
Agni
7,490
576
111
9
0
250,816
2
W
He Bo
8,685
668
107
8
0
278,241
2
L
Merlin
7,789
599
125
10
0
257,541
3
W
Athena
6,562
505
49
4
0
282,040
2
L
Ah Muzen Cab
7,373
567
100
8
0
240,786
3
W
Izanami
7,298
561
100
8
0
186,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role