Player Matchup

Scylla
Scylla
ImKidIzzyy
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,672 Elo+
Solo
Sylvanus
Sylvanus
Khacs
Sylvanus
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 67L
1,560 Elo+
Party 2
Fenrir
Fenrir
TiburoncinUhHaHa
Fenrir
Level 16
God Stats
1W - 2L
1,697 SR
Queue Stats
48W - 44L
1,631 Elo+
Solo
Skadi
Skadi
Waifumaker1
Skadi
Level 3
God Stats
2W - 1L
1,693 SR
Queue Stats
136W - 110L
1,684 Elo+
Solo
Bellona
Bellona
itsnoel
Bellona
Level 9
God Stats
1W - 1L
1,767 SR
Queue Stats
2W - 5L
1,512 Elo+
Party 2
Team Averages
Level 15
1,631 SR
1,612 Elo+

VS

Team Averages
Level 17
1,573 SR
1,593 Elo+
Sobek
Sobek
Lb Lb X Y
Sobek
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
RotRAMPAGE
Hercules
Level 29
God Stats
15W - 20L
1,412 SR
Queue Stats
86W - 102L
1,433 Elo+
Solo
Ra
Ra
SolomonRimm
Ra
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
210W - 311L
1,387 Elo+
Solo
Apollo
Apollo
Tanjuiko
Apollo
Level 26
God Stats
9W - 0L
1,953 SR
Queue Stats
437W - 131L
1,828 Elo+
Party 1
Neith
Neith
VautoV
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 26L
1,818 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ImKidIzzyy
Scylla
6
0 / 4 / 0
4,120
412
694
3,598
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Khacs
Sylvanus
6
0 / 2 / 0
4,332
433
2,318
6,213
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 0
4,468
447
1,088
6,612
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
4,103
410
1,240
4,655
980
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
itsnoel
Bellona
10
0 / 2 / 0
4,993
499
1,840
4,257
2,929
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Lb Lb X Y
Sobek
8
1 / 0 / 5
5,375
538
1,696
6,480
3,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
RotRAMPAGE
Hercules
11
2 / 0 / 0
5,986
599
1,583
4,339
2,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 0 / 5
5,921
592
1,234
1,763
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Tanjuiko
Apollo
10
3 / 0 / 1
5,939
594
3,796
3,847
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
VautoV
Neith
10
7 / 0 / 1
6,295
630
6,016
4,307
1,158
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
13
14
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
ImKidIzzyy
Scylla
0
4
0
0
L
Sylvanus
Khacs
Sylvanus
0
2
0
0
W
Sobek
Lb Lb X Y
Sobek
1
0
5
3.5
W
Hercules
RotRAMPAGE
Hercules
2
0
0
2
W
0
0
5
2.5
W
Apollo
Tanjuiko
Apollo
3
0
1
3.5
L
0
3
0
0
W
Neith
VautoV
Neith
7
0
1
7.5
L
0
3
0
0
L
Bellona
itsnoel
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,180
Damage
14,325
25,335
Taken
20,736
8,625
Mitigated
8,539
5,889
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ImKidIzzyy
Scylla
694
108
0
0
3,598
691
0
517
2,989
13,302
0
L
Sylvanus
Khacs
Sylvanus
2,318
1,386
86
2,901
6,213
2,452
0
748
5,405
11,637
0
W
Sobek
Lb Lb X Y
Sobek
1,696
277
0
2,648
6,480
3,357
0
811
5,669
12,798
0
W
Hercules
RotRAMPAGE
Hercules
1,583
647
0
1,874
4,339
2,242
294
0
4,339
0
27,728
W
1,234
51
241
635
1,763
508
0
44
1,719
26,221
0
W
Apollo
Tanjuiko
Apollo
3,796
2,475
0
1,867
3,847
1,274
1,303
1,074
2,721
0
40,384
L
1,088
243
0
1,862
6,612
1,573
0
813
5,799
0
20,985
W
Neith
VautoV
Neith
6,016
2,050
0
1,018
4,307
1,158
0
991
3,276
0
27,637
L
1,240
460
222
788
4,655
980
0
674
3,955
0
14,663
L
Bellona
itsnoel
Bellona
1,840
663
0
30
4,257
2,929
0
0
4,132
0
19,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,016
Gold Earned
29,516
179
Minions Killed
281
0
Camps Cleared
0
889,822
Distance Traveled
879,175
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,120
412
30
3
0
155,173
0
L
Sylvanus
4,332
433
25
3
0
174,996
1
W
Sobek
5,375
538
19
2
0
174,955
2
W
Hercules
5,986
599
57
6
0
162,227
3
W
Ra
5,921
592
65
7
0
169,804
3
W
Apollo
5,939
594
92
9
0
173,221
3
L
Fenrir
4,468
447
41
4
0
220,512
3
W
Neith
6,295
630
48
5
0
198,968
1
L
Skadi
4,103
410
24
2
0
163,316
0
L
Bellona
4,993
499
59
6
0
175,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role