Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
LILNAKI
Heimdallr
Level 38
God Stats
4W - 4L
1,500 SR
Queue Stats
402W - 464L
1,322 Elo+
Party 2
Ares
Ares
anitadaweeb
Ares
Level 18
God Stats
1W - 3L
1,294 SR
Queue Stats
27W - 43L
1,364 Elo+
Party 2
Fenrir
Fenrir
leonardo_ruben1
Fenrir
Level 45
God Stats
7W - 7L
1,566 SR
Queue Stats
292W - 344L
1,334 Elo+
Party 2
Team Averages
Level 36
1,472 SR
1,404 Elo+

VS

Team Averages
Level 45
1,544 SR
1,437 Elo+
Ymir
Ymir
BAZOOGA
Ymir
Level 68
God Stats
73W - 60L
1,561 SR
Queue Stats
383W - 389L
1,472 Elo+
Party 3
Hel
Hel
Kippdog
Hel
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 65L
1,409 Elo+
Party 3
Bastet
Bastet
Malfestation
Bastet
Level 46
God Stats
1W - 1L
1,665 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 1
Izanami
Izanami
Tabicakes
Izanami
Level 25
God Stats
12W - 11L
1,577 SR
Queue Stats
17W - 29L
1,376 Elo+
Party 1
Tyr
Tyr
zeeacks
Tyr
Level 43
God Stats
21W - 18L
1,418 SR
Queue Stats
472W - 469L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
1 / 10 / 2
9,098
414
9,950
20,078
13,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
 
Kukulkan
6
1 / 3 / 0
6,516
296
1,176
3,723
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
LILNAKI
Heimdallr
14
2 / 11 / 3
9,420
428
13,390
17,949
7,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 12 / 2
7,847
357
3,506
19,723
11,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 6 / 2
10,853
493
8,392
18,925
7,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BAZOOGA
Ymir
18
11 / 2 / 15
13,027
592
15,749
15,920
15,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hel
18
8 / 5 / 11
12,345
561
15,601
18,781
8,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
19
9 / 3 / 3
12,664
576
8,711
14,995
6,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Tabicakes
Izanami
16
6 / 2 / 12
11,245
511
9,642
9,551
3,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
18
7 / 1 / 9
12,377
563
13,372
16,273
10,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
91
12
Kills
41
42
Deaths
13
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
10
2
0.2
L
Kukulkan
 
Kukulkan
1
3
0
0.33
W
Ymir
BAZOOGA
Ymir
11
2
15
9.25
W
Hel
8
5
11
2.7
L
Heimdallr
LILNAKI
Heimdallr
2
11
3
0.32
W
Bastet
9
3
3
3.5
W
Izanami
Tabicakes
Izanami
6
2
12
6
L
2
12
2
0.25
L
6
6
2
1.17
W
Tyr
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,414
Damage
63,075
80,398
Taken
75,520
40,447
Mitigated
44,491
5,805
Healing
32,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
9,950
2,666
0
967
20,078
13,336
0
3,813
16,185
0
55,974
L
Kukulkan
 
Kukulkan
1,176
229
0
1,121
3,723
955
0
991
2,550
12,984
0
W
Ymir
BAZOOGA
Ymir
15,749
3,529
90
1,771
15,920
15,824
1,362
2,248
13,672
46,580
0
W
Hel
15,601
1,057
6,203
10,473
18,781
8,050
1,247
1,414
17,303
75,021
0
L
Heimdallr
LILNAKI
Heimdallr
13,390
5,181
0
1,050
17,949
7,721
0
9,920
7,851
0
47,897
W
Bastet
8,711
3,877
0
6,311
14,995
6,231
2,857
313
14,608
0
87,448
W
Izanami
Tabicakes
Izanami
9,642
7,755
111
1,000
9,551
3,803
4,217
569
8,982
0
58,902
L
3,506
256
0
1,616
19,723
11,074
0
8,940
10,631
12,311
0
L
8,392
1,612
0
1,051
18,925
7,361
0
6,852
11,831
0
52,374
W
Tyr
13,372
2,703
0
6,453
16,273
10,583
697
0
16,273
0
61,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,734
Gold Earned
61,658
296
Minions Killed
549
0
Camps Cleared
0
1,469,087
Distance Traveled
2,259,077
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,098
414
89
4
0
359,844
0
L
Kukulkan
6,516
296
16
1
0
87,200
0
W
Ymir
13,027
592
51
2
0
442,112
1
W
Hel
12,345
561
122
6
0
427,565
1
L
Heimdallr
9,420
428
73
3
0
302,060
1
W
Bastet
12,664
576
143
7
0
463,686
2
W
Izanami
11,245
511
108
5
0
399,240
0
L
Ares
7,847
357
22
1
0
320,511
0
L
Fenrir
10,853
493
96
4
0
399,472
0
W
Tyr
12,377
563
125
6
0
526,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role