Player Matchup

Bacchus
Bacchus
AGUItinman
Bacchus
Level 28
God Stats
162W - 129L
1,662 SR
Queue Stats
334W - 280L
1,596 Elo+
Party 3
Chaac
Chaac
AGUIxman
Chaac
Level 48
God Stats
115W - 89L
1,677 SR
Queue Stats
662W - 516L
1,707 Elo+
Party 3
Xing Tian
Xing Tian
Rarmel
Xing Tian
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
492W - 163L
1,858 Elo+
Party 1
Nox
Nox
SantoryuLucy
Nox
Level 111
God Stats
20W - 13L
1,662 SR
Queue Stats
561W - 298L
1,716 Elo+
Party 1
Anhur
Anhur
Tonee
Anhur
Level 146
God Stats
1W - 2L
1,747 SR
Queue Stats
522W - 265L
1,715 Elo+
Party 1
Team Averages
Level 69
1,650 SR
1,719 Elo+

VS

Team Averages
Level 88
1,812 SR
1,856 Elo+
Chiron
Chiron
Jojovdojo
Chiron
Level 39
God Stats
24W - 0L
1,837 SR
Queue Stats
547W - 52L
2,073 Elo+
Party 2
Ra
Ra
KimSeolhyun
Ra
Level 123
God Stats
29W - 3L
2,085 SR
Queue Stats
522W - 71L
1,867 Elo+
Party 2
Nike
Nike
Santorryu
Nike
Level 109
God Stats
43W - 9L
1,922 SR
Queue Stats
604W - 83L
1,886 Elo+
Party 2
Ne Zha
Ne Zha
TJHero10
Ne Zha
Level 129
God Stats
8W - 0L
1,724 SR
Queue Stats
677W - 92L
1,897 Elo+
Party 2
Cthulhu
Cthulhu
TTV_KillBlitz909
Cthulhu
Level 38
God Stats
33W - 20L
1,492 SR
Queue Stats
469W - 452L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AGUItinman
Bacchus
14
0 / 5 / 1
8,289
829
6,889
22,215
21,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
AGUIxman
Chaac
14
0 / 8 / 0
8,717
872
10,582
21,220
21,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Rarmel
Xing Tian
13
0 / 3 / 1
8,101
810
5,029
16,131
10,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
0 / 6 / 1
8,243
824
4,992
11,951
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Tonee
Anhur
14
1 / 6 / 0
8,514
851
3,994
19,614
6,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

99

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jojovdojo
Chiron
16
7 / 0 / 21
10,424
1,042
23,314
9,413
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
8 / 0 / 20
10,925
1,093
22,357
4,466
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
16
7 / 0 / 21
10,606
1,061
17,087
5,473
3,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
TJHero10
Ne Zha
17
3 / 0 / 25
9,881
988
12,052
9,722
9,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 1 / 17
10,224
1,022
10,862
6,918
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
132
1
Kills
28
28
Deaths
1
3
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AGUItinman
Bacchus
0
5
1
0.1
L
Chaac
AGUIxman
Chaac
0
8
0
0
W
Chiron
Jojovdojo
Chiron
7
0
21
17.5
W
8
0
20
18
L
Xing Tian
Rarmel
Xing Tian
0
3
1
0.17
W
Nike
7
0
21
17.5
L
0
6
1
0.08
W
Ne Zha
TJHero10
Ne Zha
3
0
25
15.5
W
3
1
17
11.5
L
Anhur
Tonee
Anhur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,486
Damage
85,672
91,131
Taken
35,992
66,602
Mitigated
22,102
4,520
Healing
15,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AGUItinman
Bacchus
6,889
135
0
0
22,215
21,895
0
7,825
14,199
19,747
0
L
Chaac
AGUIxman
Chaac
10,582
47
0
3,568
21,220
21,957
0
6,136
14,623
0
47,186
W
Chiron
Jojovdojo
Chiron
23,314
10,760
1,214
3,243
9,413
3,598
0
5,190
4,098
0
38,539
W
22,357
2,102
4,860
1,577
4,466
1,897
0
1,657
2,734
51,791
0
L
Xing Tian
Rarmel
Xing Tian
5,029
200
0
205
16,131
10,983
0
6,403
9,503
10,096
0
W
Nike
17,087
1,031
0
438
5,473
3,633
0
2,351
2,997
0
23,521
L
4,992
81
0
0
11,951
4,921
0
4,911
6,940
14,538
0
W
Ne Zha
TJHero10
Ne Zha
12,052
3,041
0
1,368
9,722
9,483
0
4,465
4,882
0
26,090
W
10,862
0
1,849
1,056
6,918
3,491
0
2,922
3,926
21,327
0
L
Anhur
Tonee
Anhur
3,994
1,881
0
747
19,614
6,846
0
7,944
11,345
0
15,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,864
Gold Earned
52,060
152
Minions Killed
196
3
Camps Cleared
3
742,933
Distance Traveled
1,027,147
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,289
829
14
1
0
196,293
0
L
Chaac
8,717
872
87
9
2
184,462
0
W
Chiron
10,424
1,042
48
5
1
190,091
0
W
Ra
10,925
1,093
87
9
0
218,713
4
L
Xing Tian
8,101
810
8
1
0
132,567
0
W
Nike
10,606
1,061
18
2
1
238,469
3
L
Nox
8,243
824
23
2
1
113,631
0
W
Ne Zha
9,881
988
16
2
0
205,912
0
W
Cthulhu
10,224
1,022
27
3
1
173,962
1
L
Anhur
8,514
851
20
2
0
115,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role