Player Matchup

Khepri
Khepri
Babyman2355
Khepri
Level 25
God Stats
26W - 24L
1,547 SR
Queue Stats
60W - 60L
1,390 Elo+
Party 2
Arachne
Arachne
ImaBumm-_-
Arachne
Level 28
God Stats
39W - 34L
1,435 SR
Queue Stats
105W - 113L
1,323 Elo+
Solo
Chaac
Chaac
REBELPUPPET16
Chaac
Level 27
God Stats
13W - 13L
1,286 SR
Queue Stats
259W - 253L
1,340 Elo+
Party 2
Jing Wei
Jing Wei
The Ghosts Bane
Jing Wei
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
839W - 806L
1,391 Elo+
Party 2
Agni
Agni
The_fazbear_slay
Agni
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 77L
1,500 Elo+
Solo
Team Averages
Level 28
1,454 SR
1,389 Elo+

VS

Team Averages
Level 17
1,465 SR
1,352 Elo+
Skadi
Skadi
SlowedChimera56
Skadi
Level 17
God Stats
14W - 9L
1,500 SR
Queue Stats
313W - 336L
1,383 Elo+
Party 1
Mercury
Mercury
dontknowme903
Mercury
Level 9
God Stats
6W - 11L
1,500 SR
Queue Stats
182W - 233L
1,348 Elo+
Party 1
Yemoja
Yemoja
emmed75
Yemoja
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
329W - 347L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
lazyhero545
Sun Wukong
Level 17
God Stats
17W - 15L
1,329 SR
Queue Stats
205W - 233L
1,293 Elo+
Party 1
Tiamat
Tiamat
xXB10H4Z4RDXx12
Tiamat
Level 15
God Stats
10W - 12L
1,495 SR
Queue Stats
27W - 30L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 1 / 3
7,693
427
3,862
14,355
12,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
ImaBumm-_-
Arachne
16
6 / 1 / 3
9,853
547
8,345
10,514
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 7
8,875
493
6,415
8,450
7,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
13
0 / 2 / 5
8,004
445
8,914
10,848
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 5 / 5
9,859
548
11,212
11,821
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,788
433
7,934
11,753
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
9
0 / 3 / 0
6,651
370
238
10,765
3,067
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
emmed75
Yemoja
12
0 / 1 / 2
7,252
403
9,365
11,756
5,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
lazyhero545
Sun Wukong
14
6 / 3 / 0
9,001
500
4,674
11,254
10,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 2
8,758
487
5,978
13,454
9,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
15
Kills
10
10
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
1
3
1.5
W
Arachne
ImaBumm-_-
Arachne
6
1
3
7.5
W
3
1
7
6.5
L
3
1
0
3
W
Jing Wei
0
2
5
1.25
W
6
5
5
1.7
L
Mercury
0
3
0
0
L
Yemoja
emmed75
Yemoja
0
1
2
1
L
Sun Wukong
lazyhero545
Sun Wukong
6
3
0
2
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,748
Damage
28,189
55,988
Taken
58,982
31,488
Mitigated
32,304
18,480
Healing
17,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,862
463
0
2,632
14,355
12,562
196
4,203
10,152
19,018
0
W
Arachne
ImaBumm-_-
Arachne
8,345
5,540
0
3,528
10,514
3,848
0
2,053
8,461
0
68,174
W
6,415
1,370
0
3,329
8,450
7,214
853
1,039
7,411
0
34,177
L
7,934
4,332
0
2,774
11,753
3,543
72
1,522
10,181
0
45,195
W
Jing Wei
8,914
6,623
0
4,744
10,848
3,971
654
2,518
8,330
0
51,843
W
11,212
1,111
0
4,247
11,821
3,893
1,928
5,611
6,210
51,618
0
L
Mercury
238
0
0
5,354
10,765
3,067
0
798
9,942
0
23,904
L
Yemoja
emmed75
Yemoja
9,365
4,018
809
4,566
11,756
5,422
602
3,111
8,620
32,839
0
L
Sun Wukong
lazyhero545
Sun Wukong
4,674
936
0
1,510
11,254
10,794
591
2,648
8,456
81
37,885
L
5,978
686
0
2,648
13,454
9,478
2,198
6,995
6,399
43,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,284
Gold Earned
39,450
371
Minions Killed
310
0
Camps Cleared
0
1,629,577
Distance Traveled
1,531,350
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,693
427
16
1
0
315,331
3
W
Arachne
9,853
547
106
6
0
380,562
2
W
Chaac
8,875
493
67
4
0
284,068
0
L
Skadi
7,788
433
76
4
0
292,898
2
W
Jing Wei
8,004
445
84
5
0
326,400
1
W
Agni
9,859
548
98
5
0
323,216
0
L
Mercury
6,651
370
45
3
0
303,386
0
L
Yemoja
7,252
403
45
3
0
306,722
2
L
Sun Wukong
9,001
500
64
4
0
326,363
5
L
Tiamat
8,758
487
80
4
0
301,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role