Player Matchup

Cthulhu
Cthulhu
JamminBosa
Cthulhu
Level 28
God Stats
2W - 3L
1,516 SR
Queue Stats
62W - 86L
1,369 Elo+
Solo
Chang'e
Chang'e
Poppling25114
Chang'e
Level 8
God Stats
2W - 2L
1,201 SR
Queue Stats
5W - 11L
1,239 Elo+
Solo
Neith
Neith
angeleyesangie
Neith
Level 24
God Stats
9W - 15L
1,340 SR
Queue Stats
40W - 50L
1,309 Elo+
Solo
Fenrir
Fenrir
myrmidon20
Fenrir
Level 18
God Stats
2W - 1L
1,763 SR
Queue Stats
24W - 22L
1,484 Elo+
Solo
Chaac
Chaac
th3_L1gh7_
Chaac
Level 26
God Stats
28W - 31L
1,470 SR
Queue Stats
217W - 270L
1,338 Elo+
Solo
Team Averages
Level 21
1,458 SR
1,348 Elo+

VS

Team Averages
Level 21
1,500 SR
1,340 Elo+
Xbalanque
Xbalanque
Ayax0022
Xbalanque
Level 22
God Stats
1W - 6L
1,131 SR
Queue Stats
51W - 59L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
BE_GONE_THOUGHT
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,202 Elo+
Solo
Yemoja
Yemoja
Dodgemmms
Yemoja
Level 15
God Stats
4W - 4L
1,837 SR
Queue Stats
38W - 43L
1,363 Elo+
Solo
Thanatos
Thanatos
Lord_Hamilton170
Thanatos
Level 29
God Stats
2W - 2L
1,533 SR
Queue Stats
112W - 144L
1,309 Elo+
Solo
Guan Yu
Guan Yu
NAT92KSSKSS
Guan Yu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 40L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JamminBosa
Cthulhu
18
3 / 0 / 13
12,247
454
11,776
23,009
25,341
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
19
8 / 8 / 16
13,612
504
18,534
24,018
8,740
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 4 / 11
13,783
510
11,191
15,008
6,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
myrmidon20
Fenrir
20
21 / 1 / 10
16,770
621
27,955
27,639
16,641
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
20
6 / 0 / 12
14,731
546
18,980
22,094
24,831
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ayax0022
Xbalanque
17
3 / 11 / 1
11,319
419
23,432
25,374
9,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
BE_GONE_THOUGHT
Baron Samedi
15
2 / 18 / 3
10,427
386
11,862
25,902
10,489
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Dodgemmms
Yemoja
16
1 / 4 / 2
10,482
388
3,998
16,132
13,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 6 / 0
13,675
506
13,111
22,498
9,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
NAT92KSSKSS
Guan Yu
17
0 / 11 / 1
10,789
400
10,144
26,948
30,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
20
49
Kills
13
13
Deaths
50
62
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Ayax0022
Xbalanque
3
11
1
0.32
L
Baron Samedi
BE_GONE_THOUGHT
Baron Samedi
2
18
3
0.19
L
Yemoja
Dodgemmms
Yemoja
1
4
2
0.5
W
Cthulhu
JamminBosa
Cthulhu
3
0
13
9.5
L
7
6
0
1.17
L
Guan Yu
NAT92KSSKSS
Guan Yu
0
11
1
0.05
W
Chang'e
8
8
16
2
W
11
4
11
4.13
W
Fenrir
myrmidon20
Fenrir
21
1
10
26
W
Chaac
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,436
Damage
62,547
111,768
Taken
116,854
82,094
Mitigated
73,009
53,634
Healing
39,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Ayax0022
Xbalanque
23,432
11,131
1,138
4,653
25,374
9,140
1,179
7,500
17,482
0
91,668
L
Baron Samedi
BE_GONE_THOUGHT
Baron Samedi
11,862
2,797
283
2,158
25,902
10,489
1,132
5,272
20,193
44,729
0
L
Yemoja
Dodgemmms
Yemoja
3,998
631
1,103
968
16,132
13,517
823
8,895
6,413
20,584
0
W
Cthulhu
JamminBosa
Cthulhu
11,776
535
0
6,155
23,009
25,341
0
1,389
21,575
53,690
0
L
13,111
3,707
0
20,364
22,498
9,853
226
4,805
17,437
120
102,689
L
Guan Yu
NAT92KSSKSS
Guan Yu
10,144
2,044
838
7,831
26,948
30,010
584
2,884
22,807
0
60,358
W
Chang'e
18,534
1,592
6,749
8,473
24,018
8,740
1,716
5,627
18,366
75,523
0
W
11,191
5,467
0
5,482
15,008
6,541
5,481
3,455
11,528
0
58,386
W
Fenrir
myrmidon20
Fenrir
27,955
6,653
0
11,433
27,639
16,641
3,535
4,020
23,569
0
128,783
W
Chaac
18,980
4,411
0
15,342
22,094
24,831
3,102
1,489
19,877
0
102,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,143
Gold Earned
56,692
631
Minions Killed
470
0
Camps Cleared
0
2,447,052
Distance Traveled
2,184,671
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,319
419
128
5
0
391,761
4
L
Baron Samedi
10,427
386
47
2
0
337,968
3
L
Yemoja
10,482
388
23
1
0
456,762
2
W
Cthulhu
12,247
454
81
3
0
497,706
0
L
Thanatos
13,675
506
157
6
0
500,028
0
L
Guan Yu
10,789
400
115
4
0
498,152
0
W
Chang'e
13,612
504
88
3
0
447,829
0
W
Neith
13,783
510
92
3
0
443,513
2
W
Fenrir
16,770
621
190
7
0
507,796
14
W
Chaac
14,731
546
180
7
0
550,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role