Player Matchup

Ne Zha
Ne Zha
Arscents
Ne Zha
Level 70
God Stats
0W - 1L
1,752 SR
Queue Stats
7W - 8L
1,518 Elo+
Party 2
Kuzenbo
Kuzenbo
Ixanxl
Kuzenbo
Level 88
God Stats
0W - 1L
1,696 SR
Queue Stats
6W - 7L
1,518 Elo+
Party 2
Ymir
Ymir
fat-steven
Ymir
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
129W - 111L
1,588 Elo+
Party 3
Jormungandr
Jormungandr
mattygaymer
Jormungandr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,243 Elo+
Solo
Chaac
Chaac
squadpork
Chaac
Level 132
God Stats
6W - 1L
1,665 SR
Queue Stats
104W - 86L
1,604 Elo+
Party 3
Team Averages
Level 104
1,623 SR
1,494 Elo+

VS

Team Averages
Level 145
1,472 SR
1,510 Elo+
Izanami
Izanami
JustJP
Izanami
Level 156
God Stats
3W - 0L
1,315 SR
Queue Stats
175W - 161L
1,484 Elo+
Solo
Freya
Freya
My Modz Broke
Freya
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 40L
1,460 Elo+
Party 1
Raijin
Raijin
Shwaggin
Raijin
Level 158
God Stats
2W - 2L
1,644 SR
Queue Stats
106W - 122L
1,562 Elo+
Party 1
Loki
Loki
XxsmAllanxX
Loki
Level 148
God Stats
1W - 1L
1,343 SR
Queue Stats
227W - 246L
1,537 Elo+
Solo
Bacchus
Bacchus
shiftytripod
Bacchus
Level 125
God Stats
1W - 0L
1,559 SR
Queue Stats
15W - 22L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arscents
Ne Zha
15
6 / 4 / 7
8,657
787
15,827
15,627
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Ixanxl
Kuzenbo
12
2 / 3 / 6
7,996
727
4,034
10,693
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 4 / 7
8,079
734
4,074
11,045
8,798
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
mattygaymer
Jormungandr
14
1 / 4 / 10
8,303
755
5,796
15,020
14,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
squadpork
Chaac
16
6 / 3 / 5
8,993
818
15,692
17,058
19,214
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JustJP
Izanami
17
6 / 2 / 6
9,976
907
24,347
11,969
4,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 3 / 9
8,644
786
6,377
10,527
4,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
Shwaggin
Raijin
18
6 / 3 / 10
10,466
951
14,579
10,063
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 9
8,030
730
4,866
10,011
7,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
shiftytripod
Bacchus
14
3 / 6 / 10
8,955
814
7,928
13,062
13,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
60
17
Kills
16
18
Deaths
17
35
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Arscents
Ne Zha
6
4
7
2.38
L
Kuzenbo
Ixanxl
Kuzenbo
2
3
6
1.67
W
Izanami
JustJP
Izanami
6
2
6
4.5
W
1
3
9
1.83
W
Raijin
Shwaggin
Raijin
6
3
10
3.67
W
0
3
9
1.5
L
2
4
7
1.38
L
Jormungandr
mattygaymer
Jormungandr
1
4
10
1.5
W
Bacchus
shiftytripod
Bacchus
3
6
10
1.33
L
Chaac
squadpork
Chaac
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,423
Damage
58,097
69,443
Taken
55,632
63,841
Mitigated
34,154
26,910
Healing
22,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Arscents
Ne Zha
15,827
2,021
1,252
6,318
15,627
8,681
41
5,629
9,806
0
24,666
L
Kuzenbo
Ixanxl
Kuzenbo
4,034
1,405
1,227
1,876
10,693
12,304
26
5,332
5,049
7,654
0
W
Izanami
JustJP
Izanami
24,347
11,581
528
5,566
11,969
4,996
3,007
2,259
9,462
0
50,395
W
6,377
2,269
643
3,319
10,527
4,120
1,696
2,297
8,005
10,310
0
W
Raijin
Shwaggin
Raijin
14,579
1,268
2,791
3,545
10,063
4,130
116
3,067
6,846
32,816
0
W
4,866
398
1,900
1,563
10,011
7,363
348
2,408
7,332
0
10,577
L
4,074
303
2,100
863
11,045
8,798
33
3,511
7,396
6,812
0
L
Jormungandr
mattygaymer
Jormungandr
5,796
465
2,315
3,486
15,020
14,844
0
6,938
7,904
15,702
0
W
Bacchus
shiftytripod
Bacchus
7,928
443
1,835
915
13,062
13,545
222
3,873
8,943
13,647
0
L
Chaac
squadpork
Chaac
15,692
689
1,622
5,851
17,058
19,214
273
6,428
10,404
0
33,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,028
Gold Earned
46,071
96
Minions Killed
133
0
Camps Cleared
0
939,501
Distance Traveled
996,341
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,657
787
20
2
0
186,282
4
L
Kuzenbo
7,996
727
14
1
0
216,081
0
W
Izanami
9,976
907
51
5
0
176,635
1
W
Freya
8,644
786
13
1
0
204,171
1
W
Raijin
10,466
951
49
4
0
186,377
0
W
Loki
8,030
730
13
1
0
229,152
3
L
Ymir
8,079
734
14
1
0
158,362
0
L
Jormungandr
8,303
755
11
1
0
183,477
0
W
Bacchus
8,955
814
7
1
0
200,006
0
L
Chaac
8,993
818
37
3
0
195,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role