Player Matchup

Apollo
Apollo
 
Apollo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Jvstin RL
Thanatos
Level 98
God Stats
2W - 1L
1,659 SR
Queue Stats
64W - 62L
1,578 Elo+
Party 1
Erlang Shen
Erlang Shen
Ryze Nyx
Erlang Shen
Level 86
God Stats
23W - 16L
1,697 SR
Queue Stats
61W - 53L
1,586 Elo+
Party 1
Sobek
Sobek
SomtingDumb
Sobek
Level 114
God Stats
1W - 2L
1,266 SR
Queue Stats
158W - 160L
1,503 Elo+
Solo
Baba Yaga
Baba Yaga
U KNO I MEAN IT
Baba Yaga
Level 81
God Stats
7W - 5L
1,618 SR
Queue Stats
47W - 42L
1,564 Elo+
Party 1
Team Averages
Level 97
1,548 SR
1,546 Elo+

VS

Team Averages
Level 89
1,440 SR
1,464 Elo+
Chaac
Chaac
Kuhlawb
Chaac
Level 67
God Stats
2W - 2L
1,594 SR
Queue Stats
345W - 299L
1,358 Elo+
Party 2
Tiamat
Tiamat
MethodicLily301
Tiamat
Level 103
God Stats
3W - 4L
1,207 SR
Queue Stats
686W - 633L
1,503 Elo+
Solo
Mulan
Mulan
NekoFlyRay15
Mulan
Level 107
God Stats
47W - 44L
1,562 SR
Queue Stats
614W - 536L
1,515 Elo+
Solo
Nemesis
Nemesis
Slothy af
Nemesis
Level 101
God Stats
20W - 19L
1,555 SR
Queue Stats
353W - 304L
1,589 Elo+
Solo
Sol
Sol
scalltheway99
Sol
Level 69
God Stats
5W - 6L
1,282 SR
Queue Stats
80W - 87L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
5 / 5 / 2
7,628
509
5,601
12,871
4,173
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Jvstin RL
Thanatos
11
2 / 5 / 0
7,087
472
6,615
13,010
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Ryze Nyx
Erlang Shen
13
3 / 7 / 5
8,067
538
8,137
12,127
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 7 / 7
6,295
420
6,898
11,551
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
U KNO I MEAN IT
Baba Yaga
14
2 / 2 / 2
7,724
515
6,154
8,298
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kuhlawb
Chaac
13
0 / 2 / 16
8,492
566
6,136
12,610
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 3 / 1
8,680
579
6,186
8,004
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 2 / 2
9,137
609
8,224
11,624
8,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
Slothy af
Nemesis
14
5 / 1 / 7
8,534
569
7,625
10,016
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
15 / 4 / 2
9,336
622
15,124
11,776
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
12
Kills
26
26
Deaths
12
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
5
2
1.2
L
Thanatos
Jvstin RL
Thanatos
2
5
0
0.4
W
Chaac
Kuhlawb
Chaac
0
2
16
4
W
1
3
1
0.5
W
5
2
2
3
L
Erlang Shen
Ryze Nyx
Erlang Shen
3
7
5
0.79
W
Nemesis
Slothy af
Nemesis
5
1
7
8.5
L
0
7
7
0.5
L
Baba Yaga
U KNO I MEAN IT
Baba Yaga
2
2
2
1.5
W
15
4
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,405
Damage
43,295
57,857
Taken
54,030
28,128
Mitigated
31,357
20,581
Healing
18,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,601
3,464
0
3,737
12,871
4,173
0
6,043
6,828
0
27,134
L
Thanatos
Jvstin RL
Thanatos
6,615
1,504
0
9,540
13,010
6,672
0
1,240
11,770
0
33,051
W
Chaac
Kuhlawb
Chaac
6,136
784
429
4,184
12,610
9,669
567
2,740
9,830
0
32,406
W
6,186
775
0
3,276
8,004
5,094
122
3,374
4,341
53,393
0
W
8,224
2,080
0
3,515
11,624
8,502
0
957
10,619
0
50,847
L
Erlang Shen
Ryze Nyx
Erlang Shen
8,137
3,597
0
1,983
12,127
5,371
0
3,996
8,131
0
50,479
W
Nemesis
Slothy af
Nemesis
7,625
3,987
0
778
10,016
4,404
0
2,427
7,445
0
52,852
L
6,898
906
0
1,668
11,551
8,524
0
5,865
5,686
17,297
0
L
Baba Yaga
U KNO I MEAN IT
Baba Yaga
6,154
650
418
3,235
8,298
3,388
0
4,166
4,132
45,814
0
W
15,124
6,223
0
5,835
11,776
3,688
2,708
3,033
8,743
46,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,801
Gold Earned
44,179
323
Minions Killed
428
0
Camps Cleared
0
1,352,848
Distance Traveled
1,416,787
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,628
509
53
4
0
268,243
1
L
Thanatos
7,087
472
66
4
0
247,338
4
W
Chaac
8,492
566
49
3
0
304,487
0
W
Tiamat
8,680
579
121
8
0
258,412
0
W
Mulan
9,137
609
108
7
0
251,238
2
L
Erlang Shen
8,067
538
86
6
0
286,069
5
W
Nemesis
8,534
569
89
6
0
340,526
5
L
Sobek
6,295
420
16
1
0
280,108
4
L
Baba Yaga
7,724
515
102
7
0
271,090
4
W
Sol
9,336
622
61
4
0
262,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role